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Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
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@@ -44,7 +44,7 @@ SilverCaveRoom1_MapEventHeader:
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; people-events
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db 4
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person_event SPRITE_POKE_BALL, 13, 8, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c554, EVENT_SILVER_CAVE_ROOM_1_MAX_ELIXER
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person_event SPRITE_POKE_BALL, 33, 19, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c556, EVENT_SILVER_CAVE_ROOM_1_PROTEIN
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person_event SPRITE_POKE_BALL, 34, 9, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c558, EVENT_SILVER_CAVE_ROOM_1_ESCAPE_ROPE
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person_event SPRITE_POKE_BALL, 22, 11, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c55a, EVENT_SILVER_CAVE_ROOM_1_ULTRA_BALL
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person_event SPRITE_POKE_BALL, 13, 8, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c554, EVENT_SILVER_CAVE_ROOM_1_MAX_ELIXER
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person_event SPRITE_POKE_BALL, 33, 19, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c556, EVENT_SILVER_CAVE_ROOM_1_PROTEIN
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person_event SPRITE_POKE_BALL, 34, 9, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c558, EVENT_SILVER_CAVE_ROOM_1_ESCAPE_ROPE
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person_event SPRITE_POKE_BALL, 22, 11, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c55a, EVENT_SILVER_CAVE_ROOM_1_ULTRA_BALL
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