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text_jump → text_far
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`.
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@@ -25,7 +25,7 @@ InitDisplayForHallOfFame:
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.SavingRecordDontTurnOff:
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; SAVING RECORD… DON'T TURN OFF!
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text_jump UnknownText_0x1bd39e
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text_far UnknownText_0x1bd39e
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db "@"
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InitDisplayForRedCredits:
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@@ -1191,12 +1191,12 @@ TradeAnim_SentToOTText:
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.Text_WasSentTo:
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; was sent to @ .
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text_jump UnknownText_0x1bc6e9
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text_far UnknownText_0x1bc6e9
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db "@"
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.Text_MonName:
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;
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text_jump UnknownText_0x1bc701
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text_far UnknownText_0x1bc701
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db "@"
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TradeAnim_OTBidsFarewell:
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@@ -1211,12 +1211,12 @@ TradeAnim_OTBidsFarewell:
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.Text_BidsFarewellToMon:
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; bids farewell to
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text_jump UnknownText_0x1bc703
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text_far UnknownText_0x1bc703
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db "@"
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.Text_MonName:
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; .
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text_jump UnknownText_0x1bc719
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text_far UnknownText_0x1bc719
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db "@"
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TradeAnim_TakeCareOfText:
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@@ -1234,7 +1234,7 @@ TradeAnim_TakeCareOfText:
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.Text_TakeGoodCareOfMon:
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; Take good care of @ .
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text_jump UnknownText_0x1bc71f
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text_far UnknownText_0x1bc71f
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db "@"
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TradeAnim_OTSendsText1:
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@@ -1251,12 +1251,12 @@ TradeAnim_OTSendsText1:
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.Text_ForYourMon:
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; For @ 's @ ,
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text_jump UnknownText_0x1bc739
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text_far UnknownText_0x1bc739
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db "@"
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.Text_OTSends:
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; sends @ .
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text_jump UnknownText_0x1bc74c
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text_far UnknownText_0x1bc74c
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db "@"
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TradeAnim_OTSendsText2:
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@@ -1273,12 +1273,12 @@ TradeAnim_OTSendsText2:
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.Text_WillTrade:
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; will trade @ @
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text_jump UnknownText_0x1bc75e
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text_far UnknownText_0x1bc75e
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db "@"
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.Text_ForYourMon:
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; for @ 's @ .
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text_jump UnknownText_0x1bc774
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text_far UnknownText_0x1bc774
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db "@"
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TradeAnim_Wait80Frames:
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