text_jump → text_far

The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
This commit is contained in:
mid-kid
2018-10-28 17:16:55 +01:00
parent 0af682d38a
commit 940256569b
85 changed files with 851 additions and 848 deletions

View File

@@ -20,7 +20,7 @@ _DeleteSaveData:
.Text_ClearAllSaveData:
; Clear all save data?
text_jump UnknownText_0x1c564a
text_far UnknownText_0x1c564a
db "@"
.NoYesMenuHeader:

View File

@@ -55,7 +55,7 @@ InitGender:
TextJump_AreYouABoyOrAreYouAGirl:
; Are you a boy? Or are you a girl?
text_jump Text_AreYouABoyOrAreYouAGirl
text_far Text_AreYouABoyOrAreYouAGirl
db "@"
InitGenderScreen:

View File

@@ -703,11 +703,11 @@ OakSpeech:
ret
OakText1:
text_jump _OakText1
text_far _OakText1
db "@"
OakText2:
text_jump _OakText2
text_far _OakText2
start_asm
ld a, WOOPER
call PlayMonCry
@@ -716,23 +716,23 @@ OakText2:
ret
OakText3:
text_jump _OakText3
text_far _OakText3
db "@"
OakText4:
text_jump _OakText4
text_far _OakText4
db "@"
OakText5:
text_jump _OakText5
text_far _OakText5
db "@"
OakText6:
text_jump _OakText6
text_far _OakText6
db "@"
OakText7:
text_jump _OakText7
text_far _OakText7
db "@"
NamePlayer:

View File

@@ -282,7 +282,7 @@ MainMenu_PrintCurrentTimeAndDay:
.UnusedText:
; Clock time unknown
text_jump UnknownText_0x1c5182
text_far UnknownText_0x1c5182
db "@"
.PlaceCurrentDay:

View File

@@ -732,7 +732,7 @@ Error_Cant_ExitMenu:
jr .InfiniteLoop
.Text_NoWindowsAvailableForPopping:
text_jump UnknownText_0x1c46b7
text_far UnknownText_0x1c46b7
db "@"
_InitVerticalMenuCursor::

View File

@@ -1097,40 +1097,40 @@ Checksum:
Text_WouldYouLikeToSaveTheGame:
; Would you like to save the game?
text_jump UnknownText_0x1c454b
text_far UnknownText_0x1c454b
db "@"
Text_SavingDontTurnOffThePower:
; SAVING… DON'T TURN OFF THE POWER.
text_jump UnknownText_0x1c456d
text_far UnknownText_0x1c456d
db "@"
Text_PlayerSavedTheGame:
; saved the game.
text_jump UnknownText_0x1c4590
text_far UnknownText_0x1c4590
db "@"
Text_AlreadyASaveFile:
; There is already a save file. Is it OK to overwrite?
text_jump UnknownText_0x1c45a3
text_far UnknownText_0x1c45a3
db "@"
Text_AnotherSaveFile:
; There is another save file. Is it OK to overwrite?
text_jump UnknownText_0x1c45d9
text_far UnknownText_0x1c45d9
db "@"
Text_SaveFileCorrupted:
; The save file is corrupted!
text_jump UnknownText_0x1c460d
text_far UnknownText_0x1c460d
db "@"
Text_SaveOnBoxSwitch:
; When you change a #MON BOX, data will be saved. OK?
text_jump UnknownText_0x1c462a
text_far UnknownText_0x1c462a
db "@"
Text_SaveOnMoveMonWOMail:
; Each time you move a #MON, data will be saved. OK?
text_jump UnknownText_0x1c465f
text_far UnknownText_0x1c465f
db "@"

View File

@@ -425,7 +425,7 @@ StartMenu_Quit:
ret
.EndTheContestText:
text_jump UnknownText_0x1c1a6c
text_far UnknownText_0x1c1a6c
db "@"
StartMenu_Save: