text_jump → text_far

The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
This commit is contained in:
mid-kid
2018-10-28 17:16:55 +01:00
parent 0af682d38a
commit 940256569b
85 changed files with 851 additions and 848 deletions

View File

@@ -1063,37 +1063,37 @@ LevelBallMultiplier:
Text_RBY_CatchMarowak:
; It dodged the thrown BALL! This #MON can't be caught!
text_jump UnknownText_0x1c5a5a
text_far UnknownText_0x1c5a5a
db "@"
Text_RBY_NoShake:
; You missed the #MON!
text_jump UnknownText_0x1c5a90
text_far UnknownText_0x1c5a90
db "@"
Text_NoShake:
; Oh no! The #MON broke free!
text_jump UnknownText_0x1c5aa6
text_far UnknownText_0x1c5aa6
db "@"
Text_OneShake:
; Aww! It appeared to be caught!
text_jump UnknownText_0x1c5ac3
text_far UnknownText_0x1c5ac3
db "@"
Text_TwoShakes:
; Aargh! Almost had it!
text_jump UnknownText_0x1c5ae3
text_far UnknownText_0x1c5ae3
db "@"
Text_ThreeShakes:
; Shoot! It was so close too!
text_jump UnknownText_0x1c5afa
text_far UnknownText_0x1c5afa
db "@"
Text_GotchaMonWasCaught:
; Gotcha! @ was caught!@ @
text_jump UnknownText_0x1c5b17
text_far UnknownText_0x1c5b17
start_asm
call WaitSFX
push bc
@@ -1108,22 +1108,22 @@ Text_GotchaMonWasCaught:
TextJump_Waitbutton:
; @
text_jump Text_Waitbutton_2
text_far Text_Waitbutton_2
db "@"
Text_SentToBillsPC:
; was sent to BILL's PC.
text_jump UnknownText_0x1c5b38
text_far UnknownText_0x1c5b38
db "@"
Text_AddedToPokedex:
; 's data was newly added to the #DEX.@ @
text_jump UnknownText_0x1c5b53
text_far UnknownText_0x1c5b53
db "@"
Text_AskNicknameNewlyCaughtMon:
; Give a nickname to @ ?
text_jump UnknownText_0x1c5b7f
text_far UnknownText_0x1c5b7f
db "@"
ReturnToBattle_UseBall:
@@ -1234,7 +1234,7 @@ RareCandy_StatBooster_ExitMenu:
Text_StatRose:
; 's @ rose.
text_jump UnknownText_0x1c5b9a
text_far UnknownText_0x1c5b9a
db "@"
StatStrings:
@@ -2062,7 +2062,7 @@ Softboiled_MilkDrinkFunction:
.Text_CantBeUsed:
; That can't be used on this #MON.
text_jump UnknownText_0x1c5bac
text_far UnknownText_0x1c5bac
db "@"
EscapeRopeEffect:
@@ -2098,7 +2098,7 @@ UseRepel:
TextJump_RepelUsedEarlierIsStillInEffect:
; The REPEL used earlier is still in effect.
text_jump Text_RepelUsedEarlierIsStillInEffect
text_far Text_RepelUsedEarlierIsStillInEffect
db "@"
XAccuracyEffect:
@@ -2239,17 +2239,17 @@ PokeFluteEffect:
.CatchyTune:
; Played the # FLUTE. Now, that's a catchy tune!
text_jump UnknownText_0x1c5bf9
text_far UnknownText_0x1c5bf9
db "@"
.AllSleepingMonWokeUp:
; All sleeping #MON woke up.
text_jump UnknownText_0x1c5c28
text_far UnknownText_0x1c5c28
db "@"
.PlayedTheFlute:
; played the # FLUTE.@ @
text_jump UnknownText_0x1c5c44
text_far UnknownText_0x1c5c44
start_asm
ld a, [wBattleMode]
and a
@@ -2269,7 +2269,7 @@ BlueCardEffect:
jp MenuTextBoxWaitButton
.bluecardtext
text_jump UnknownText_0x1c5c5e
text_far UnknownText_0x1c5c5e
db "@"
CoinCaseEffect:
@@ -2277,7 +2277,7 @@ CoinCaseEffect:
jp MenuTextBoxWaitButton
.coincasetext
text_jump UnknownText_0x1c5c7b
text_far UnknownText_0x1c5c7b
db "@"
OldRodEffect:
@@ -2532,27 +2532,27 @@ RestorePP:
TextJump_RaiseThePPOfWhichMove:
; Raise the PP of which move?
text_jump Text_RaiseThePPOfWhichMove
text_far Text_RaiseThePPOfWhichMove
db "@"
TextJump_RestoreThePPOfWhichMove:
; Restore the PP of which move?
text_jump Text_RestoreThePPOfWhichMove
text_far Text_RestoreThePPOfWhichMove
db "@"
TextJump_PPIsMaxedOut:
; 's PP is maxed out.
text_jump Text_PPIsMaxedOut
text_far Text_PPIsMaxedOut
db "@"
TextJump_PPsIncreased:
; 's PP increased.
text_jump Text_PPsIncreased
text_far Text_PPsIncreased
db "@"
UnknownText_0xf739:
; PP was restored.
text_jump UnknownText_0x1c5cf1
text_far UnknownText_0x1c5cf1
db "@"
SquirtbottleEffect:
@@ -2591,7 +2591,7 @@ OpenBox:
.text
; There was a trophy inside!
text_jump UnknownText_0x1c5d03
text_far UnknownText_0x1c5d03
db "@"
NoEffect:
@@ -2686,67 +2686,67 @@ CantUseItemMessage:
LooksBitterText:
; It looks bitter…
text_jump UnknownText_0x1c5d3e
text_far UnknownText_0x1c5d3e
db "@"
CantUseOnEggText:
; That can't be used on an EGG.
text_jump UnknownText_0x1c5d50
text_far UnknownText_0x1c5d50
db "@"
IsntTheTimeText:
; OAK: ! This isn't the time to use that!
text_jump UnknownText_0x1c5d6e
text_far UnknownText_0x1c5d6e
db "@"
BelongsToSomeoneElseText:
; That belongs to someone else!
text_jump UnknownText_0x1c5d97
text_far UnknownText_0x1c5d97
db "@"
WontHaveAnyEffectText:
; It won't have any effect.
text_jump UnknownText_0x1c5db6
text_far UnknownText_0x1c5db6
db "@"
BlockedTheBallText:
; The trainer blocked the BALL!
text_jump UnknownText_0x1c5dd0
text_far UnknownText_0x1c5dd0
db "@"
DontBeAThiefText:
; Don't be a thief!
text_jump UnknownText_0x1c5def
text_far UnknownText_0x1c5def
db "@"
CyclingIsntAllowedText:
; Cycling isn't allowed here.
text_jump UnknownText_0x1c5e01
text_far UnknownText_0x1c5e01
db "@"
CantGetOnYourBikeText:
; Can't get on your @ now.
text_jump UnknownText_0x1c5e1d
text_far UnknownText_0x1c5e1d
db "@"
Ball_BoxIsFullText:
; The #MON BOX is full. That can't be used now.
text_jump UnknownText_0x1c5e3a
text_far UnknownText_0x1c5e3a
db "@"
UsedItemText:
; used the@ .
text_jump UnknownText_0x1c5e68
text_far UnknownText_0x1c5e68
db "@"
GotOnTheItemText:
; got on the@ .
text_jump UnknownText_0x1c5e7b
text_far UnknownText_0x1c5e7b
db "@"
GotOffTheItemText:
; got off@ the @ .
text_jump UnknownText_0x1c5e90
text_far UnknownText_0x1c5e90
db "@"
ApplyPPUp:

View File

@@ -581,12 +581,12 @@ RooftopSaleAskPurchaseQuantity:
Text_Mart_HowMany:
; How many?
text_jump UnknownText_0x1c4bfd
text_far UnknownText_0x1c4bfd
db "@"
Text_Mart_CostsThisMuch:
; @ (S) will be ¥@ .
text_jump UnknownText_0x1c4c08
text_far UnknownText_0x1c4c08
db "@"
MenuHeader_Buy:
@@ -624,107 +624,107 @@ MenuHeader_Buy:
Text_HerbShop_Intro:
; Hello, dear. I sell inexpensive herbal medicine. They're good, but a trifle bitter. Your #MON may not like them. Hehehehe…
text_jump UnknownText_0x1c4c28
text_far UnknownText_0x1c4c28
db "@"
Text_HerbShop_HowMany:
; How many?
text_jump UnknownText_0x1c4ca3
text_far UnknownText_0x1c4ca3
db "@"
Text_HerbShop_CostsThisMuch:
; @ (S) will be ¥@ .
text_jump UnknownText_0x1c4cae
text_far UnknownText_0x1c4cae
db "@"
Text_HerbShop_HereYouGo:
; Thank you, dear. Hehehehe…
text_jump UnknownText_0x1c4cce
text_far UnknownText_0x1c4cce
db "@"
Text_HerbShop_BagFull:
; Oh? Your PACK is full, dear.
text_jump UnknownText_0x1c4cea
text_far UnknownText_0x1c4cea
db "@"
Text_HerbShop_InsufficientFunds:
; Hehehe… You don't have the money.
text_jump UnknownText_0x1c4d08
text_far UnknownText_0x1c4d08
db "@"
Text_HerbShop_ComeAgain:
; Come again, dear. Hehehehe…
text_jump UnknownText_0x1c4d2a
text_far UnknownText_0x1c4d2a
db "@"
Text_BargainShop_Intro:
; Hiya! Care to see some bargains? I sell rare items that nobody else carries--but only one of each item.
text_jump UnknownText_0x1c4d47
text_far UnknownText_0x1c4d47
db "@"
Text_BargainShop_CostsThisMuch:
; costs ¥@ . Want it?
text_jump UnknownText_0x1c4db0
text_far UnknownText_0x1c4db0
db "@"
Text_BargainShop_HereYouGo:
; Thanks.
text_jump UnknownText_0x1c4dcd
text_far UnknownText_0x1c4dcd
db "@"
Text_BargainShop_BagFull:
; Uh-oh, your PACK is chock-full.
text_jump UnknownText_0x1c4dd6
text_far UnknownText_0x1c4dd6
db "@"
Text_BargainShop_SoldOut:
; You bought that already. I'm all sold out of it.
text_jump UnknownText_0x1c4df7
text_far UnknownText_0x1c4df7
db "@"
Text_BargainShop_InsufficientFunds:
; Uh-oh, you're short on funds.
text_jump UnknownText_0x1c4e28
text_far UnknownText_0x1c4e28
db "@"
Text_BargainShop_ComeAgain:
; Come by again sometime.
text_jump UnknownText_0x1c4e46
text_far UnknownText_0x1c4e46
db "@"
Text_Pharmacist_Intro:
; What's up? Need some medicine?
text_jump UnknownText_0x1c4e5f
text_far UnknownText_0x1c4e5f
db "@"
Text_Pharmacy_HowMany:
; How many?
text_jump UnknownText_0x1c4e7e
text_far UnknownText_0x1c4e7e
db "@"
Text_Pharmacy_CostsThisMuch:
; @ (S) will cost ¥@ .
text_jump UnknownText_0x1c4e89
text_far UnknownText_0x1c4e89
db "@"
Text_Pharmacy_HereYouGo:
; Thanks much!
text_jump UnknownText_0x1c4eab
text_far UnknownText_0x1c4eab
db "@"
Text_Pharmacy_BagFull:
; You don't have any more space.
text_jump UnknownText_0x1c4eb9
text_far UnknownText_0x1c4eb9
db "@"
Text_Pharmacy_InsufficientFunds:
; Huh? That's not enough money.
text_jump UnknownText_0x1c4ed8
text_far UnknownText_0x1c4ed8
db "@"
Text_Pharmacist_ComeAgain:
; All right. See you around.
text_jump UnknownText_0x1c4ef6
text_far UnknownText_0x1c4ef6
db "@"
SellMenu:
@@ -751,7 +751,7 @@ SellMenu:
.NothingToSellText:
; You don't have anything to sell.
text_jump UnknownText_0x1c4f12
text_far UnknownText_0x1c4f12
db "@"
.TryToSellItem:
@@ -820,12 +820,12 @@ SellMenu:
Text_Mart_SellHowMany:
; How many?
text_jump UnknownText_0x1c4f33
text_far UnknownText_0x1c4f33
db "@"
Text_Mart_ICanPayThisMuch:
; I can pay you ¥@ . Is that OK?
text_jump UnknownText_0x1c4f3e
text_far UnknownText_0x1c4f3e
db "@"
.UnusedString15f7d:
@@ -833,7 +833,7 @@ Text_Mart_ICanPayThisMuch:
Text_Mart_HowMayIHelpYou:
; Welcome! How may I help you?
text_jump UnknownText_0x1c4f62
text_far UnknownText_0x1c4f62
db "@"
MenuHeader_BuySell:
@@ -851,35 +851,35 @@ MenuHeader_BuySell:
Text_Mart_HereYouGo:
; Here you are. Thank you!
text_jump UnknownText_0x1c4f80
text_far UnknownText_0x1c4f80
db "@"
Text_Mart_InsufficientFunds:
; You don't have enough money.
text_jump UnknownText_0x1c4f9a
text_far UnknownText_0x1c4f9a
db "@"
Text_Mart_BagFull:
; You can't carry any more items.
text_jump UnknownText_0x1c4fb7
text_far UnknownText_0x1c4fb7
db "@"
TextMart_CantBuyFromYou:
; Sorry, I can't buy that from you.
text_jump UnknownText_0x1c4fd7
text_far UnknownText_0x1c4fd7
db "@"
Text_Mart_ComeAgain:
; Please come again!
text_jump UnknownText_0x1c4ff9
text_far UnknownText_0x1c4ff9
db "@"
Text_Mart_AnythingElse:
text_jump UnknownText_0x1c500d
text_far UnknownText_0x1c500d
db "@"
Text_Mart_SoldForAmount:
text_jump UnknownText_0x1c502e
text_far UnknownText_0x1c502e
db "@"
PlayTransactionSound:

View File

@@ -616,7 +616,7 @@ GiveItem:
ret
.Egg:
; An EGG can't hold an item.
text_jump Text_AnEGGCantHoldAnItem
text_far Text_AnEGGCantHoldAnItem
db "@"
QuitItemSubmenu:
@@ -1548,58 +1548,58 @@ PC_Mart_BallsPocketMenuHeader:
Text_PackNoItems:
; No items.
text_jump UnknownText_0x1c0b9a
text_far UnknownText_0x1c0b9a
db "@"
Text_ThrowAwayHowMany:
; Throw away how many?
text_jump UnknownText_0x1c0ba5
text_far UnknownText_0x1c0ba5
db "@"
Text_ConfirmThrowAway:
; Throw away @ @ (S)?
text_jump UnknownText_0x1c0bbb
text_far UnknownText_0x1c0bbb
db "@"
Text_ThrewAway:
; Threw away @ (S).
text_jump UnknownText_0x1c0bd8
text_far UnknownText_0x1c0bd8
db "@"
Text_ThisIsntTheTime:
; OAK: ! This isn't the time to use that!
text_jump UnknownText_0x1c0bee
text_far UnknownText_0x1c0bee
db "@"
TextJump_YouDontHaveAMon:
; You don't have a #MON!
text_jump Text_YouDontHaveAMon
text_far Text_YouDontHaveAMon
db "@"
Text_RegisteredItem:
; Registered the @ .
text_jump UnknownText_0x1c0c2e
text_far UnknownText_0x1c0c2e
db "@"
Text_CantRegister:
; You can't register that item.
text_jump UnknownText_0x1c0c45
text_far UnknownText_0x1c0c45
db "@"
Text_MoveItemWhere:
; Where should this be moved to?
text_jump UnknownText_0x1c0c63
text_far UnknownText_0x1c0c63
db "@"
Text_PackEmptyString:
;
text_jump UnknownText_0x1c0c83
text_far UnknownText_0x1c0c83
db "@"
TextJump_YouCantUseItInABattle:
; Doesn't seem to be used anywhere
; "You can't use it in a battle."
text_jump Text_YouCantUseItInABattle
text_far Text_YouCantUseItInABattle
db "@"
PackMenuGFX:

View File

@@ -168,22 +168,22 @@ TeachTMHM:
Text_BootedTM:
; Booted up a TM.
text_jump UnknownText_0x1c0373
text_far UnknownText_0x1c0373
db "@"
Text_BootedHM:
; Booted up an HM.
text_jump UnknownText_0x1c0384
text_far UnknownText_0x1c0384
db "@"
Text_ItContained:
; It contained @ . Teach @ to a #MON?
text_jump UnknownText_0x1c0396
text_far UnknownText_0x1c0396
db "@"
Text_TMHMNotCompatible:
; is not compatible with @ . It can't learn @ .
text_jump UnknownText_0x1c03c2
text_far UnknownText_0x1c03c2
db "@"
TMHM_PocketLoop:
@@ -499,12 +499,12 @@ Unreferenced_Function2cadf:
.NoRoomText:
; You have no room for any more @ S.
text_jump UnknownText_0x1c03fa
text_far UnknownText_0x1c03fa
db "@"
.ReceivedText:
; You received @ !
text_jump UnknownText_0x1c0421
text_far UnknownText_0x1c0421
db "@"
.CheckHaveRoomForTMHM: