text_jump → text_far

The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
This commit is contained in:
mid-kid
2018-10-28 17:16:55 +01:00
parent 0af682d38a
commit 940256569b
85 changed files with 851 additions and 848 deletions

View File

@@ -117,7 +117,7 @@ _CardFlip:
.PlayWithThreeCoinsText:
; Play with three coins?
text_jump UnknownText_0x1c5793
text_far UnknownText_0x1c5793
db "@"
.DeductCoins:
@@ -157,7 +157,7 @@ _CardFlip:
.NotEnoughCoinsText:
; Not enough coins…
text_jump UnknownText_0x1c57ab
text_far UnknownText_0x1c57ab
db "@"
.ChooseACard:
@@ -234,7 +234,7 @@ _CardFlip:
.ChooseACardText:
; Choose a card.
text_jump UnknownText_0x1c57be
text_far UnknownText_0x1c57be
db "@"
.PlaceYourBet:
@@ -256,7 +256,7 @@ _CardFlip:
.PlaceYourBetText:
; Place your bet.
text_jump UnknownText_0x1c57ce
text_far UnknownText_0x1c57ce
db "@"
.CheckTheCard:
@@ -327,12 +327,12 @@ _CardFlip:
.PlayAgainText:
; Want to play again?
text_jump UnknownText_0x1c57df
text_far UnknownText_0x1c57df
db "@"
.CardsShuffledText:
; The cards have been shuffled.
text_jump UnknownText_0x1c57f4
text_far UnknownText_0x1c57f4
db "@"
.Quit:
@@ -1114,12 +1114,12 @@ CardFlip_CheckWinCondition:
.Text_Yeah:
; Yeah!
text_jump UnknownText_0x1c5813
text_far UnknownText_0x1c5813
db "@"
.Text_Darn:
; Darn…
text_jump UnknownText_0x1c581a
text_far UnknownText_0x1c581a
db "@"
.AddCoinPlaySFX:

View File

@@ -322,12 +322,12 @@ DummyGame_CheckMatch:
DummyGameText_Yeah:
; , yeah!
text_jump UnknownText_0x1c1a5b
text_far UnknownText_0x1c1a5b
db "@"
DummyGameText_Darn:
; Darn…
text_jump UnknownText_0x1c1a65
text_far UnknownText_0x1c1a65
db "@"
DummyGame_InitBoard:

View File

@@ -1749,17 +1749,17 @@ Slots_AskBet:
.Text_BetHowManyCoins:
; Bet how many coins?
text_jump UnknownText_0x1c5049
text_far UnknownText_0x1c5049
db "@"
.Text_Start:
; Start!
text_jump UnknownText_0x1c505e
text_far UnknownText_0x1c505e
db "@"
.Text_NotEnoughCoins:
; Not enough coins.
text_jump UnknownText_0x1c5066
text_far UnknownText_0x1c5066
db "@"
.MenuHeader:
@@ -1805,11 +1805,11 @@ Slots_AskPlayAgain:
ret
.Text_OutOfCoins:
text_jump UnknownText_0x1c5079
text_far UnknownText_0x1c5079
db "@"
.Text_PlayAgain:
text_jump UnknownText_0x1c5092
text_far UnknownText_0x1c5092
db "@"
Slots_GetPayout:
@@ -1907,12 +1907,12 @@ endr
.Text_LinedUpWonCoins:
; lined up! Won @ coins!
text_jump UnknownText_0x1c509f
text_far UnknownText_0x1c509f
db "@"
.Text_Darn:
; Darn!
text_jump UnknownText_0x1c50bb
text_far UnknownText_0x1c50bb
db "@"
.LinedUpSevens: