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Document bugs and glitches
This commit is contained in:
parent
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@ -9810,7 +9810,7 @@ GetItemHeldEffect: ; 37dd0
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dec a
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ld c, a
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ld b, 0
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ld a, Item2Attributes - Item1Attributes
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ld a, ITEMATTR_STRUCT_LENGTH
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call AddNTimes
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ld a, BANK(ItemAttributes)
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call GetFarHalfword
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@ -298,7 +298,6 @@ CANT_TOSS EQU 1 << 7
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; held item effects
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const_def
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const HELD_NONE
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const HELD_BERRY
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const HELD_2
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@ -382,7 +381,7 @@ const_value SET 70
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const ITEMATTR_PERMISSIONS
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const ITEMATTR_POCKET
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const ITEMATTR_HELP
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NUM_ITEMATTRS EQU const_value
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ITEMATTR_STRUCT_LENGTH EQU const_value
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; item menu types
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ITEMMENU_NOUSE EQU 0
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689
docs/bugs.md
Normal file
689
docs/bugs.md
Normal file
@ -0,0 +1,689 @@
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# Bugs
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## Belly Drum sharply boosts Attack even with under 50% HP
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([Video](https://www.youtube.com/watch?v=zuCLMikWo4Y))
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This is a bug with `BattleCommand_BellyDrum` in [battle/effect_commands.asm](battle/effect_commands.asm):
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```
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BattleCommand_BellyDrum: ; 37c1a
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; bellydrum
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; This command is buggy because it raises the user's attack
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; before checking that it has enough HP to use the move.
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; Swap the order of these two blocks to fix.
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call BattleCommand_AttackUp2
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ld a, [AttackMissed]
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and a
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jr nz, .failed
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callab GetHalfMaxHP
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callab CheckUserHasEnoughHP
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jr nc, .failed
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```
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**Fix:**
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```
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BattleCommand_BellyDrum: ; 37c1a
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; bellydrum
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callab GetHalfMaxHP
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callab CheckUserHasEnoughHP
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jr nc, .failed
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call BattleCommand_AttackUp2
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ld a, [AttackMissed]
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and a
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jr nz, .failed
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```
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## HP bar animation is slower with more HP
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([Video](https://www.youtube.com/watch?v=SE-BfsFgZVM))
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This is a bug with `LongAnim_UpdateVariables` in [engine/anim_hp_bar.asm](engine/anim_hp_bar.asm):
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```
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; This routine is buggy. The result from ComputeHPBarPixels is stored
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; in e. However, the pop de opcode deletes this result before it is even
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; used. The game then proceeds as though it never deleted that output.
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; To fix, uncomment the line below.
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call ComputeHPBarPixels
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; ld a, e
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pop bc
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pop de
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pop hl
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ld a, e ; Comment or delete this line to fix the above bug.
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ld hl, wCurHPBarPixels
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cp [hl]
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jr z, .loop
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ld [hl], a
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and a
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ret
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```
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**Fix:** Move `ld a, e` to right after `call ComputeHPBarPixels`.
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## Experience underflow for level 1 Pokémon with Medium-Slow growth rate
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([Video](https://www.youtube.com/watch?v=SXH8u0plHrE))
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This can bring Pokémon straight from level 1 to 100 by gaining just a few experience points.
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This is a bug with `CalcExpAtLevel` in [main.asm](main.asm):
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```
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CalcExpAtLevel: ; 50e47
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; (a/b)*n**3 + c*n**2 + d*n - e
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ld a, [BaseGrowthRate]
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add a
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add a
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ld c, a
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ld b, 0
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ld hl, GrowthRates
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add hl, bc
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```
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**Fix:**
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```
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CalcExpAtLevel: ; 50e47
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; (a/b)*n**3 + c*n**2 + d*n - e
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ld a, d
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cp 1
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jr nz, .UseExpFormula
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; Pokémon have 0 experience at level 1
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xor a
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ld hl, hProduct
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ld [hli], a
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ld [hli], a
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ld [hli], a
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ld [hl], a
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ret
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.UseExpFormula
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ld a, [BaseGrowthRate]
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add a
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add a
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ld c, a
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ld b, 0
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ld hl, GrowthRates
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add hl, bc
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```
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## Five-digit experience gain is printed incorrectly
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([Video](https://www.youtube.com/watch?v=o54VjpAEoO8))
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This is a bug with `Text_ABoostedStringBuffer2ExpPoints` and `Text_StringBuffer2ExpPoints` in [text/common_2.asm](text/common_2.asm):
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```
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Text_ABoostedStringBuffer2ExpPoints::
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text ""
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line "a boosted"
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cont "@"
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deciram StringBuffer2, 2, 4
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text " EXP. Points!"
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prompt
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Text_StringBuffer2ExpPoints::
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text ""
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line "@"
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deciram StringBuffer2, 2, 4
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text " EXP. Points!"
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prompt
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```
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**Fix:** Change `deciram StringBuffer2, 2, 4` to `deciram StringBuffer2, 2, 5`.
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## Present damage is incorrect in link battles
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([Video](https://www.youtube.com/watch?v=XJaQoKtrEuw))
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This bug existed for all battles in Gold and Silver, and was only fixed for single-player battles in Crystal to preserve link compatibility.
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This is a bug with `BattleCommand_Present` in [battle/effects/present.asm](battle/effects/present.asm):
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```
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BattleCommand_Present: ; 37874
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; present
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ld a, [wLinkMode]
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cp LINK_COLOSSEUM
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jr z, .colosseum_skippush
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push bc
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push de
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.colosseum_skippush
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call BattleCommand_Stab
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ld a, [wLinkMode]
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cp LINK_COLOSSEUM
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jr z, .colosseum_skippop
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pop de
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pop bc
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.colosseum_skippop
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```
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**Fix:**
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```
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BattleCommand_Present: ; 37874
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; present
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push bc
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push de
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call BattleCommand_Stab
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pop de
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pop bc
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```
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## BRN/PSN/PAR do not affect catch rate
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This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm):
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```
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.statuscheck
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; This routine is buggy. It was intended that SLP and FRZ provide a higher
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; catch rate than BRN/PSN/PAR, which in turn provide a higher catch rate than
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; no status effect at all. But instead, it makes BRN/PSN/PAR provide no
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; benefit.
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; Uncomment the line below to fix this.
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ld b, a
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ld a, [EnemyMonStatus]
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and 1 << FRZ | SLP
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ld c, 10
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jr nz, .addstatus
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; ld a, [EnemyMonStatus]
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and a
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ld c, 5
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jr nz, .addstatus
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ld c, 0
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.addstatus
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ld a, b
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add c
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jr nc, .max_1
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ld a, $ff
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.max_1
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```
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**Fix:** Uncomment `ld a, [EnemyMonStatus]`.
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## Moon Ball does not boost catch rate
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This is a bug with `MoonBallMultiplier` in [items/item_effects.asm](items/item_effects.asm):
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```
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MoonBallMultiplier:
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; This function is buggy.
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; Intent: multiply catch rate by 4 if mon evolves with moon stone
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; Reality: no boost
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...
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; Moon Stone's constant from Pokémon Red is used.
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; No Pokémon evolve with Burn Heal,
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; so Moon Balls always have a catch rate of 1×.
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push bc
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ld a, BANK(EvosAttacks)
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call GetFarByte
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cp MOON_STONE_RED ; BURN_HEAL
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pop bc
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ret nz
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```
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**Fix:** Change `MOON_STONE_RED` to `MOON_STONE`.
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## Love Ball boosts catch rate for the wrong gender
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This is a bug with `LoveBallMultiplier` in [items/item_effects.asm](items/item_effects.asm):
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```
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LoveBallMultiplier:
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; This function is buggy.
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; Intent: multiply catch rate by 8 if mons are of same species, different sex
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; Reality: multiply catch rate by 8 if mons are of same species, same sex
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...
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ld a, d
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pop de
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cp d
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pop bc
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ret nz ; for the intended effect, this should be "ret z"
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```
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**Fix:** Change `ret nz` to `ret z`.
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## Fast Ball only boosts catch rate for three Pokémon
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This is a bug with `FastBallMultiplier` in [items/item_effects.asm](items/item_effects.asm):
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```
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FastBallMultiplier:
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; This function is buggy.
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; Intent: multiply catch rate by 4 if enemy mon is in one of the three
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; FleeMons tables.
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; Reality: multiply catch rate by 4 if enemy mon is one of the first three in
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; the first FleeMons table.
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...
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inc hl
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cp -1
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jr z, .next
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cp c
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jr nz, .next ; for the intended effect, this should be "jr nz, .loop"
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sla b
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jr c, .max
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```
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**Fix:** Change `jr nz, .next` to `jr nz, .loop`.
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## Friend Ball catches sent to the PC overwrite the wrong Pokémon's happiness
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This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm):
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```
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ld a, [CurItem]
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cp FRIEND_BALL
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jr nz, .SkipBoxMonFriendBall
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; Bug: overwrites the happiness of the first mon in the box!
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ld a, FRIEND_BALL_HAPPINESS
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ld [sBoxMon1Happiness], a
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.SkipBoxMonFriendBall:
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```
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`sBoxMon1Happiness` is written *before* the Friend Ball Pokémon is deposited.
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## Dragon Scale. not Dragon Fang, boosts Dragon-type moves
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This is a bug with `ItemAttributes` in [items/item_attributes.asm](items/item_attributes.asm):
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```
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; DRAGON FANG
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item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
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...
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; DRAGON SCALE
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item_attribute 2100, HELD_DRAGON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
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```
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**Fix:** Move `HELD_DRAGON_BOOST` to the `DRAGON FANG` attributes and `0` to `DRAGON SCALE`.
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## Daisy's massages don't always increase happiness
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This is a bug with `MassageOrHaircut` in [event/special.asm](event/special.asm):
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```
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; Bug: Subtracting $ff from $ff fails to set c.
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; This can result in overflow into the next data array.
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; In the case of getting a massage from Daisy, we bleed
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; into CopyPokemonName_Buffer1_Buffer3, which passes
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; $d0 to ChangeHappiness and returns $73 to the script.
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; The end result is that there is a 0.4% chance your
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; Pokemon's happiness will not change at all.
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.loop
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sub [hl]
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jr c, .ok
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inc hl
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inc hl
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inc hl
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jr .loop
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.ok
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inc hl
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ld a, [hli]
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ld [ScriptVar], a
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ld c, [hl]
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call ChangeHappiness
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ret
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...
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Data_DaisyMassage: ; 746b
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db $ff, 2, HAPPINESS_MASSAGE ; 99.6% chance
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CopyPokemonName_Buffer1_Buffer3: ; 746e
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ld hl, StringBuffer1
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ld de, StringBuffer3
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ld bc, PKMN_NAME_LENGTH
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jp CopyBytes
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```
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**Fix:**
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```
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Data_DaisyMassage: ; 746b
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db $80, 2, HAPPINESS_MASSAGE ; 50% chance
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db $ff, 2, HAPPINESS_MASSAGE ; 50% chance
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```
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## No bump noise if standing on tile `$3E`
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This is a bug with `DoPlayerMovement.CheckWarp` in [engine/player_movement.asm](engine/player_movement.asm):
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```
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; Bug: Since no case is made for STANDING here, it will check
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; [.edgewarps + $ff]. This resolves to $3e at $8035a.
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; This causes wd041 to be nonzero when standing on tile $3e,
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; making bumps silent.
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ld a, [WalkingDirection]
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ld e, a
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ld d, 0
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ld hl, .EdgeWarps
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add hl, de
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ld a, [PlayerStandingTile]
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cp [hl]
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jr nz, .not_warp
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ld a, 1
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ld [wd041], a
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ld a, [WalkingDirection]
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cp STANDING
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jr z, .not_warp
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```
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**Fix:**
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```
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ld a, [WalkingDirection]
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cp STANDING
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jr z, .not_warp
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ld e, a
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ld d, 0
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ld hl, .EdgeWarps
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add hl, de
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ld a, [PlayerStandingTile]
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cp [hl]
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jr nz, .not_warp
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ld a, 1
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ld [wd041], a
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ld a, [WalkingDirection]
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```
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## `CheckOwnMon` only checks the first five letters of OT names
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([Video](https://www.youtube.com/watch?v=GVTTmReM4nQ))
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This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh with only traded legendary beasts.
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[engine/search.asm](engine/search.asm):
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```
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; check OT
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; This only checks five characters, which is fine for the Japanese version,
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; but in the English version the player name is 7 characters, so this is wrong.
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ld hl, PlayerName
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rept PLAYER_NAME_LENGTH_JAPANESE - 1 ; should be PLAYER_NAME_LENGTH - 1
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ld a, [de]
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cp [hl]
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jr nz, .notfound
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cp "@"
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jr z, .found ; reached end of string
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inc hl
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inc de
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endr
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ld a, [de]
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cp [hl]
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jr z, .found
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.notfound
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pop de
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pop hl
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pop bc
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and a
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ret
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```
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**Fix:** Change `rept PLAYER_NAME_LENGTH_JAPANESE - 1` to `rept PLAYER_NAME_LENGTH - 1`.
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## `HELD_CATCH_CHANCE` has no effect
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This is a bug with `PokeBall` in [items/item_effects.asm](items/item_effects.asm):
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```
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; BUG: callba overwrites a,
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; and GetItemHeldEffect takes b anyway.
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; This is probably the reason
|
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; the HELD_CATCH_CHANCE effect
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; is never used.
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; Uncomment the line below to fix.
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ld a, [BattleMonItem]
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; ld b, a
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callba GetItemHeldEffect
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ld a, b
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cp HELD_CATCH_CHANCE
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```
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**Fix:** Uncomment `ld b, a`.
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## `ScriptCall` can overflow `wScriptStack` and crash
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[engine/scripting.asm](engine/scripting.asm):
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```
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ScriptCall:
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; Bug: The script stack has a capacity of 5 scripts, yet there is
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; nothing to stop you from pushing a sixth script. The high part
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; of the script address can then be overwritten by modifications
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; to ScriptDelay, causing the script to return to the rst/interrupt
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; space.
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push de
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ld hl, wScriptStackSize
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ld e, [hl]
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inc [hl]
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ld d, $0
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ld hl, wScriptStack
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add hl, de
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add hl, de
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add hl, de
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pop de
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ld a, [ScriptBank]
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ld [hli], a
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ld a, [ScriptPos]
|
||||
ld [hli], a
|
||||
ld a, [ScriptPos + 1]
|
||||
ld [hl], a
|
||||
ld a, b
|
||||
ld [ScriptBank], a
|
||||
ld a, e
|
||||
ld [ScriptPos], a
|
||||
ld a, d
|
||||
ld [ScriptPos + 1], a
|
||||
ret
|
||||
```
|
||||
|
||||
|
||||
## `LoadSpriteGFX` does not limit the capacity of `UsedSprites`
|
||||
|
||||
[engine/overworld.asm](engine/overworld.asm):
|
||||
|
||||
```
|
||||
LoadSpriteGFX: ; 14306
|
||||
; Bug: b is not preserved, so
|
||||
; it's useless as a next count.
|
||||
|
||||
ld hl, UsedSprites
|
||||
ld b, SPRITE_GFX_LIST_CAPACITY
|
||||
.loop
|
||||
ld a, [hli]
|
||||
and a
|
||||
jr z, .done
|
||||
push hl
|
||||
call .LoadSprite
|
||||
pop hl
|
||||
ld [hli], a
|
||||
dec b
|
||||
jr nz, .loop
|
||||
|
||||
.done
|
||||
ret
|
||||
|
||||
.LoadSprite:
|
||||
call GetSprite
|
||||
ld a, l
|
||||
ret
|
||||
; 1431e
|
||||
```
|
||||
|
||||
`GetSprite` modifies `b`. Surround it with `push bc`/`pop bc` to fix.
|
||||
|
||||
|
||||
## `ChooseWildEncounter` doesn't really validate the wild Pokémon species
|
||||
|
||||
[engine/wildmons.asm](engine/wildmons.asm):
|
||||
|
||||
```
|
||||
ChooseWildEncounter: ; 2a14f
|
||||
...
|
||||
|
||||
ld a, b
|
||||
ld [CurPartyLevel], a
|
||||
ld b, [hl]
|
||||
; ld a, b
|
||||
call ValidateTempWildMonSpecies
|
||||
jr c, .nowildbattle
|
||||
|
||||
ld a, b ; This is in the wrong place.
|
||||
cp UNOWN
|
||||
jr nz, .done
|
||||
|
||||
...
|
||||
|
||||
ValidateTempWildMonSpecies: ; 2a4a0
|
||||
; Due to a development oversight, this function is called with the wild Pokemon's level, not its species, in a.
|
||||
```
|
||||
|
||||
**Fix:**
|
||||
|
||||
```
|
||||
ld a, b
|
||||
ld [CurPartyLevel], a
|
||||
ld b, [hl]
|
||||
ld a, b
|
||||
call ValidateTempWildMonSpecies
|
||||
jr c, .nowildbattle
|
||||
|
||||
cp UNOWN
|
||||
jr nz, .done
|
||||
```
|
||||
|
||||
## `TryObjectEvent` arbitrary code execution
|
||||
|
||||
[engine/events.asm](engine/events.asm):
|
||||
|
||||
```
|
||||
; Bug: If IsInArray returns nc, data at bc will be executed as code.
|
||||
push bc
|
||||
ld de, 3
|
||||
ld hl, .pointers
|
||||
call IsInArray
|
||||
jr nc, .nope_bugged
|
||||
pop bc
|
||||
|
||||
inc hl
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
jp hl
|
||||
|
||||
.nope_bugged
|
||||
; pop bc
|
||||
xor a
|
||||
ret
|
||||
```
|
||||
|
||||
**Fix:** Uncomment `pop bc`.
|
||||
|
||||
|
||||
## `Special_CheckBugContestContestantFlag` can read beyond its data table
|
||||
|
||||
[event/bug_contest_2.asm](event/bug_contest_2.asm):
|
||||
|
||||
```
|
||||
Special_CheckBugContestContestantFlag: ; 139ed
|
||||
; Checks the flag of the Bug Catching Contestant whose index is loaded in a.
|
||||
|
||||
; Bug: If a >= 10 when this is called, it will read beyond the table.
|
||||
|
||||
ld hl, BugCatchingContestantEventFlagTable
|
||||
ld e, a
|
||||
ld d, 0
|
||||
add hl, de
|
||||
add hl, de
|
||||
ld e, [hl]
|
||||
inc hl
|
||||
ld d, [hl]
|
||||
ld b, CHECK_FLAG
|
||||
call EventFlagAction
|
||||
ret
|
||||
; 139fe
|
||||
|
||||
BugCatchingContestantEventFlagTable: ; 139fe
|
||||
dw EVENT_BUG_CATCHING_CONTESTANT_1A
|
||||
dw EVENT_BUG_CATCHING_CONTESTANT_2A
|
||||
dw EVENT_BUG_CATCHING_CONTESTANT_3A
|
||||
dw EVENT_BUG_CATCHING_CONTESTANT_4A
|
||||
dw EVENT_BUG_CATCHING_CONTESTANT_5A
|
||||
dw EVENT_BUG_CATCHING_CONTESTANT_6A
|
||||
dw EVENT_BUG_CATCHING_CONTESTANT_7A
|
||||
dw EVENT_BUG_CATCHING_CONTESTANT_8A
|
||||
dw EVENT_BUG_CATCHING_CONTESTANT_9A
|
||||
dw EVENT_BUG_CATCHING_CONTESTANT_10A
|
||||
; 13a12
|
||||
```
|
||||
|
||||
|
||||
## `ClearWRAM` only clears WRAM bank 1
|
||||
|
||||
[home/init.asm](home/init.asm):
|
||||
|
||||
```
|
||||
ClearWRAM:: ; 25a
|
||||
; Wipe swappable WRAM banks (1-7)
|
||||
; Assumes CGB or AGB
|
||||
|
||||
ld a, 1
|
||||
.bank_loop
|
||||
push af
|
||||
ld [rSVBK], a
|
||||
xor a
|
||||
ld hl, $d000
|
||||
ld bc, $1000
|
||||
call ByteFill
|
||||
pop af
|
||||
inc a
|
||||
cp 8
|
||||
jr nc, .bank_loop ; Should be jr c
|
||||
ret
|
||||
; 270
|
||||
```
|
||||
|
||||
**Fix:** Change `jr nc, .bank_loop` to `jr c, .bank_loop`.
|
@ -554,7 +554,7 @@ GetItemAttr: ; d460
|
||||
ld a, [CurItem]
|
||||
dec a
|
||||
ld c, a
|
||||
ld a, NUM_ITEMATTRS
|
||||
ld a, ITEMATTR_STRUCT_LENGTH
|
||||
call AddNTimes
|
||||
ld a, BANK(ItemAttributes)
|
||||
call GetFarByte
|
||||
|
@ -219,7 +219,7 @@ CheckOwnMon: ; 0x4a7ba
|
||||
|
||||
ld hl, PlayerName
|
||||
|
||||
rept 4
|
||||
rept PLAYER_NAME_LENGTH_JAPANESE - 1 ; should be PLAYER_NAME_LENGTH - 1
|
||||
ld a, [de]
|
||||
cp [hl]
|
||||
jr nz, .notfound
|
||||
@ -227,7 +227,7 @@ CheckOwnMon: ; 0x4a7ba
|
||||
jr z, .found ; reached end of string
|
||||
inc hl
|
||||
inc de
|
||||
endr
|
||||
endr
|
||||
|
||||
ld a, [de]
|
||||
cp [hl]
|
||||
|
@ -5,774 +5,517 @@ item_attribute: MACRO
|
||||
dn \6, \7
|
||||
ENDM
|
||||
|
||||
Item1Attributes:
|
||||
|
||||
ItemAttributes: ; 67c1
|
||||
; entries correspond to constants/item_constants.asm
|
||||
; MASTER BALL
|
||||
item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
Item2Attributes:
|
||||
|
||||
; ULTRA BALL
|
||||
item_attribute 1200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; BRIGHTPOWDER
|
||||
item_attribute 10, HELD_BRIGHTPOWDER, 20, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; GREAT BALL
|
||||
item_attribute 600, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; # BALL
|
||||
item_attribute 200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BICYCLE
|
||||
item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
|
||||
|
||||
; MOON STONE
|
||||
item_attribute 0, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; ANTIDOTE
|
||||
item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; BURN HEAL
|
||||
item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; ICE HEAL
|
||||
item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; AWAKENING
|
||||
item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; PARLYZ HEAL
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; FULL RESTORE
|
||||
item_attribute 3000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; MAX POTION
|
||||
item_attribute 2500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; HYPER POTION
|
||||
item_attribute 1200, 0, 200, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; SUPER POTION
|
||||
item_attribute 700, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; POTION
|
||||
item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; ESCAPE ROPE
|
||||
item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
|
||||
|
||||
; REPEL
|
||||
item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
|
||||
|
||||
; MAX ELIXER
|
||||
item_attribute 4500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; FIRE STONE
|
||||
item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; THUNDERSTONE
|
||||
item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; WATER STONE
|
||||
item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; HP UP
|
||||
item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; PROTEIN
|
||||
item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; IRON
|
||||
item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; CARBOS
|
||||
item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; LUCKY PUNCH
|
||||
item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; CALCIUM
|
||||
item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; RARE CANDY
|
||||
item_attribute 4800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; X ACCURACY
|
||||
item_attribute 950, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; LEAF STONE
|
||||
item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; METAL POWDER
|
||||
item_attribute 10, HELD_METAL_POWDER, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; NUGGET
|
||||
item_attribute 10000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; # DOLL
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; FULL HEAL
|
||||
item_attribute 600, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; REVIVE
|
||||
item_attribute 1500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; MAX REVIVE
|
||||
item_attribute 4000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; GUARD SPEC.
|
||||
item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; SUPER REPEL
|
||||
item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
|
||||
|
||||
; MAX REPEL
|
||||
item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
|
||||
|
||||
; DIRE HIT
|
||||
item_attribute 650, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; FRESH WATER
|
||||
item_attribute 200, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; SODA POP
|
||||
item_attribute 300, 0, 60, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; LEMONADE
|
||||
item_attribute 350, 0, 80, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; X ATTACK
|
||||
item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; X DEFEND
|
||||
item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; X SPEED
|
||||
item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; X SPECIAL
|
||||
item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; COIN CASE
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
|
||||
|
||||
; ITEMFINDER
|
||||
item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; EXP.SHARE
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; OLD ROD
|
||||
item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
|
||||
|
||||
; GOOD ROD
|
||||
item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
|
||||
|
||||
; SILVER LEAF
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; SUPER ROD
|
||||
item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
|
||||
|
||||
; PP UP
|
||||
item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; ETHER
|
||||
item_attribute 1200, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; MAX ETHER
|
||||
item_attribute 2000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; ELIXER
|
||||
item_attribute 3000, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; RED SCALE
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; SECRETPOTION
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; S.S.TICKET
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; MYSTERY EGG
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; CLEAR BELL
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; SILVER WING
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; MOOMOO MILK
|
||||
item_attribute 500, 0, 100, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; QUICK CLAW
|
||||
item_attribute 100, HELD_QUICK_CLAW, 60, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; PSNCUREBERRY
|
||||
item_attribute 10, HELD_HEAL_POISON, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; GOLD LEAF
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; SOFT SAND
|
||||
item_attribute 100, HELD_GROUND_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; SHARP BEAK
|
||||
item_attribute 100, HELD_FLYING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; PRZCUREBERRY
|
||||
item_attribute 10, HELD_HEAL_PARALYZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; BURNT BERRY
|
||||
item_attribute 10, HELD_HEAL_FREEZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; ICE BERRY
|
||||
item_attribute 10, HELD_HEAL_BURN, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; POISON BARB
|
||||
item_attribute 100, HELD_POISON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; KING'S ROCK
|
||||
item_attribute 100, HELD_TRADE_EVOLVE, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BITTER BERRY
|
||||
item_attribute 10, HELD_HEAL_CONFUSION, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_PARTY
|
||||
|
||||
; MINT BERRY
|
||||
item_attribute 10, HELD_HEAL_SLEEP, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; RED APRICORN
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TINYMUSHROOM
|
||||
item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BIG MUSHROOM
|
||||
item_attribute 5000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; SILVERPOWDER
|
||||
item_attribute 100, HELD_BUG_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BLU APRICORN
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; AMULET COIN
|
||||
item_attribute 100, HELD_AMULET_COIN, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; YLW APRICORN
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; GRN APRICORN
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; CLEANSE TAG
|
||||
item_attribute 200, HELD_CLEANSE_TAG, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; MYSTIC WATER
|
||||
item_attribute 100, HELD_WATER_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TWISTEDSPOON
|
||||
item_attribute 100, HELD_PSYCHIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; WHT APRICORN
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BLACKBELT
|
||||
item_attribute 100, HELD_FIGHTING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BLK APRICORN
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; PNK APRICORN
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BLACKGLASSES
|
||||
item_attribute 100, HELD_DARK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; SLOWPOKETAIL
|
||||
item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; PINK BOW
|
||||
item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; STICK
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; SMOKE BALL
|
||||
item_attribute 200, HELD_ESCAPE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; NEVERMELTICE
|
||||
item_attribute 100, HELD_ICE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; MAGNET
|
||||
item_attribute 100, HELD_ELECTRIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; MIRACLEBERRY
|
||||
item_attribute 10, HELD_HEAL_STATUS, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; PEARL
|
||||
item_attribute 1400, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BIG PEARL
|
||||
item_attribute 7500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; EVERSTONE
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; SPELL TAG
|
||||
item_attribute 100, HELD_GHOST_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; RAGECANDYBAR
|
||||
item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; GS BALL
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BLUE CARD
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
|
||||
|
||||
; MIRACLE SEED
|
||||
item_attribute 100, HELD_GRASS_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; THICK CLUB
|
||||
item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; FOCUS BAND
|
||||
item_attribute 200, HELD_FOCUS_BAND, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; ENERGYPOWDER
|
||||
item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; ENERGY ROOT
|
||||
item_attribute 800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; HEAL POWDER
|
||||
item_attribute 450, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; REVIVAL HERB
|
||||
item_attribute 2800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; HARD STONE
|
||||
item_attribute 100, HELD_ROCK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; LUCKY EGG
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; CARD KEY
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
|
||||
|
||||
; MACHINE PART
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; EGG TICKET
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; LOST ITEM
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; STARDUST
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; STAR PIECE
|
||||
item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BASEMENT KEY
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
|
||||
|
||||
; PASS
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; CHARCOAL
|
||||
item_attribute 9800, HELD_FIRE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BERRY JUICE
|
||||
item_attribute 100, HELD_BERRY, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; SCOPE LENS
|
||||
item_attribute 200, HELD_CRITICAL_UP, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; METAL COAT
|
||||
item_attribute 100, HELD_STEEL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; DRAGON FANG
|
||||
item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; LEFTOVERS
|
||||
item_attribute 200, HELD_LEFTOVERS, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; MYSTERYBERRY
|
||||
item_attribute 10, HELD_RESTORE_PP, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; DRAGON SCALE
|
||||
item_attribute 2100, HELD_DRAGON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BERSERK GENE
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; SACRED ASH
|
||||
item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
|
||||
|
||||
; HEAVY BALL
|
||||
item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; FLOWER MAIL
|
||||
item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; LEVEL BALL
|
||||
item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; LURE BALL
|
||||
item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; FAST BALL
|
||||
item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; LIGHT BALL
|
||||
item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; FRIEND BALL
|
||||
item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; MOON BALL
|
||||
item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; LOVE BALL
|
||||
item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; NORMAL BOX
|
||||
item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
|
||||
|
||||
; GORGEOUS BOX
|
||||
item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
|
||||
|
||||
; SUN STONE
|
||||
item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; POLKADOT BOW
|
||||
item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; UP-GRADE
|
||||
item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BERRY
|
||||
item_attribute 10, HELD_BERRY, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; GOLD BERRY
|
||||
item_attribute 10, HELD_BERRY, 30, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
|
||||
|
||||
; SQUIRTBOTTLE
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; PARK BALL
|
||||
item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
|
||||
|
||||
; RAINBOW WING
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BRICK PIECE
|
||||
item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; SURF MAIL
|
||||
item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; LITEBLUEMAIL
|
||||
item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; PORTRAITMAIL
|
||||
item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; LOVELY MAIL
|
||||
item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; EON MAIL
|
||||
item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; MORPH MAIL
|
||||
item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; BLUESKY MAIL
|
||||
item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; MUSIC MAIL
|
||||
item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; MIRAGE MAIL
|
||||
item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TM01
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM02
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM03
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM04
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TM05
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM06
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM07
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM08
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM09
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM10
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM11
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM12
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM13
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM14
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM15
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM16
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM17
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM18
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM19
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM20
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM21
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM22
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM23
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM24
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM25
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM26
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM27
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM28
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TM29
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM30
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM31
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM32
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM33
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM34
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM35
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM36
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM37
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM38
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM39
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM40
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM41
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM42
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM43
|
||||
item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM44
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM45
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM46
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM47
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM48
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM49
|
||||
item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TM50
|
||||
item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; HM01
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; HM02
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; HM03
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; HM04
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; HM05
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; HM06
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; HM07
|
||||
item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; TERU-SAMA
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
||||
; ?
|
||||
item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
|
||||
|
@ -1006,7 +1006,7 @@ LoveBallMultiplier:
|
||||
pop de
|
||||
cp d
|
||||
pop bc
|
||||
ret nz ; for the intended effect, this should be “ret z”
|
||||
ret nz ; for the intended effect, this should be "ret z"
|
||||
|
||||
sla b
|
||||
jr c, .max
|
||||
@ -1044,7 +1044,7 @@ FastBallMultiplier:
|
||||
cp -1
|
||||
jr z, .next
|
||||
cp c
|
||||
jr nz, .next ; for the intended effect, this should be “jr nz, .loop”
|
||||
jr nz, .next ; for the intended effect, this should be "jr nz, .loop"
|
||||
sla b
|
||||
jr c, .max
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user