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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Move all splash screen files to gfx/splash
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@ -886,10 +886,10 @@ _CGB_GamefreakLogo:
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ld a, PREDEFPAL_GAMEFREAK_LOGO_BG
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call GetPredefPal
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call LoadHLPaletteIntoDE
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ld hl, .GamefreakLogoOBPalette
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ld hl, .GamefreakDittoPalette
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ld de, wOBPals1
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call LoadHLPaletteIntoDE
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ld hl, .GamefreakLogoOBPalette
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ld hl, .GamefreakDittoPalette
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ld de, wOBPals1 palette 1
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call LoadHLPaletteIntoDE
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call WipeAttrmap
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@ -897,8 +897,8 @@ _CGB_GamefreakLogo:
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call ApplyPals
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ret
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.GamefreakLogoOBPalette:
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INCLUDE "gfx/splash/logo.pal"
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.GamefreakDittoPalette:
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INCLUDE "gfx/splash/ditto.pal"
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_CGB_PlayerOrMonFrontpicPals:
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ld de, wBGPals1
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@ -52,9 +52,9 @@ Copyright_GameFreakPresents:
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ret
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.GetGFLogoGFX:
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ld de, GameFreakLogo
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ld de, GameFreakLogoGFX
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ld hl, vTiles2
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lb bc, BANK(GameFreakLogo), 28
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lb bc, BANK(GameFreakLogoGFX), 28
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call Get1bpp
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ldh a, [rSVBK]
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@ -62,9 +62,9 @@ Copyright_GameFreakPresents:
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ld a, BANK(wDecompressScratch)
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ldh [rSVBK], a
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ld hl, IntroLogoGFX
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ld hl, GameFreakDittoGFX
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ld de, wDecompressScratch
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ld a, BANK(IntroLogoGFX)
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ld a, BANK(GameFreakDittoGFX)
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call FarDecompress
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ld hl, vTiles0
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@ -295,7 +295,7 @@ GameFreakLogoScene4:
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srl a
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ld e, a
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ld d, $0
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ld hl, GameFreakLogoPalettes
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ld hl, GameFreakDittoPaletteFade
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add hl, de
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add hl, de
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ldh a, [rSVBK]
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@ -320,12 +320,12 @@ GameFreakLogoScene4:
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GameFreakLogoScene5:
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ret
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GameFreakLogoPalettes:
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INCLUDE "gfx/intro/gamefreak_logo.pal"
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GameFreakDittoPaletteFade:
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INCLUDE "gfx/splash/ditto_fade.pal"
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GameFreakLogo:
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INCBIN "gfx/splash/logo1.1bpp"
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INCBIN "gfx/splash/logo2.1bpp"
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GameFreakLogoGFX:
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INCBIN "gfx/splash/gamefreak_presents.1bpp"
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INCBIN "gfx/splash/gamefreak_logo.1bpp"
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CrystalIntro:
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ldh a, [rSVBK]
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@ -11,7 +11,6 @@ gfx/diploma/diploma.2bpp.lz: LZFLAGS += --method 8 --align 1
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gfx/dummy_game/dummy_game.2bpp.lz: LZFLAGS += --method 2 --align 4
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gfx/intro/%.lz: LZFLAGS += --align 4
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gfx/intro/logo.2bpp.lz: LZFLAGS += --method 2 --align 4
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gfx/intro/suicune_close.2bpp.lz: LZFLAGS += --method 2 --align 4
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gfx/intro/unown_back.2bpp.lz: LZFLAGS += --method 2 --align 4
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@ -48,6 +47,8 @@ gfx/slots/slots_1.2bpp.lz: LZFLAGS += --method 2 --align 4
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gfx/slots/slots_2.2bpp.lz: LZFLAGS += --align 4
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gfx/slots/slots_3.2bpp.lz: LZFLAGS += --align 4
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gfx/splash/ditto.2bpp.lz: LZFLAGS += --method 2 --align 4
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gfx/tilesets/%.lz: LZFLAGS += --align 4
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gfx/tilesets/aerodactyl_word_room.2bpp.lz: LZFLAGS = --compressor null --method 1 --align 1
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gfx/tilesets/battle_tower_outside.2bpp.lz: LZFLAGS = --compressor null --method 1 --align 1
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Before Width: | Height: | Size: 944 B After Width: | Height: | Size: 944 B |
@ -6,17 +6,14 @@
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RGB 23, 12, 27
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RGB 23, 13, 26
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RGB 23, 13, 24
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RGB 24, 14, 22
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RGB 24, 14, 20
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RGB 24, 15, 18
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RGB 24, 15, 16
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RGB 25, 16, 14
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RGB 25, 16, 12
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RGB 25, 17, 10
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RGB 25, 17, 08
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RGB 26, 18, 06
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RGB 26, 18, 04
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RGB 26, 19, 02
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Before Width: | Height: | Size: 172 B After Width: | Height: | Size: 172 B |
Before Width: | Height: | Size: 364 B After Width: | Height: | Size: 364 B |
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