Move all splash screen files to gfx/splash

This commit is contained in:
mid-kid 2020-08-22 01:10:17 +02:00
parent c5a3429314
commit 926e231849
9 changed files with 18 additions and 20 deletions

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@ -886,10 +886,10 @@ _CGB_GamefreakLogo:
ld a, PREDEFPAL_GAMEFREAK_LOGO_BG ld a, PREDEFPAL_GAMEFREAK_LOGO_BG
call GetPredefPal call GetPredefPal
call LoadHLPaletteIntoDE call LoadHLPaletteIntoDE
ld hl, .GamefreakLogoOBPalette ld hl, .GamefreakDittoPalette
ld de, wOBPals1 ld de, wOBPals1
call LoadHLPaletteIntoDE call LoadHLPaletteIntoDE
ld hl, .GamefreakLogoOBPalette ld hl, .GamefreakDittoPalette
ld de, wOBPals1 palette 1 ld de, wOBPals1 palette 1
call LoadHLPaletteIntoDE call LoadHLPaletteIntoDE
call WipeAttrmap call WipeAttrmap
@ -897,8 +897,8 @@ _CGB_GamefreakLogo:
call ApplyPals call ApplyPals
ret ret
.GamefreakLogoOBPalette: .GamefreakDittoPalette:
INCLUDE "gfx/splash/logo.pal" INCLUDE "gfx/splash/ditto.pal"
_CGB_PlayerOrMonFrontpicPals: _CGB_PlayerOrMonFrontpicPals:
ld de, wBGPals1 ld de, wBGPals1

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@ -52,9 +52,9 @@ Copyright_GameFreakPresents:
ret ret
.GetGFLogoGFX: .GetGFLogoGFX:
ld de, GameFreakLogo ld de, GameFreakLogoGFX
ld hl, vTiles2 ld hl, vTiles2
lb bc, BANK(GameFreakLogo), 28 lb bc, BANK(GameFreakLogoGFX), 28
call Get1bpp call Get1bpp
ldh a, [rSVBK] ldh a, [rSVBK]
@ -62,9 +62,9 @@ Copyright_GameFreakPresents:
ld a, BANK(wDecompressScratch) ld a, BANK(wDecompressScratch)
ldh [rSVBK], a ldh [rSVBK], a
ld hl, IntroLogoGFX ld hl, GameFreakDittoGFX
ld de, wDecompressScratch ld de, wDecompressScratch
ld a, BANK(IntroLogoGFX) ld a, BANK(GameFreakDittoGFX)
call FarDecompress call FarDecompress
ld hl, vTiles0 ld hl, vTiles0
@ -295,7 +295,7 @@ GameFreakLogoScene4:
srl a srl a
ld e, a ld e, a
ld d, $0 ld d, $0
ld hl, GameFreakLogoPalettes ld hl, GameFreakDittoPaletteFade
add hl, de add hl, de
add hl, de add hl, de
ldh a, [rSVBK] ldh a, [rSVBK]
@ -320,12 +320,12 @@ GameFreakLogoScene4:
GameFreakLogoScene5: GameFreakLogoScene5:
ret ret
GameFreakLogoPalettes: GameFreakDittoPaletteFade:
INCLUDE "gfx/intro/gamefreak_logo.pal" INCLUDE "gfx/splash/ditto_fade.pal"
GameFreakLogo: GameFreakLogoGFX:
INCBIN "gfx/splash/logo1.1bpp" INCBIN "gfx/splash/gamefreak_presents.1bpp"
INCBIN "gfx/splash/logo2.1bpp" INCBIN "gfx/splash/gamefreak_logo.1bpp"
CrystalIntro: CrystalIntro:
ldh a, [rSVBK] ldh a, [rSVBK]

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@ -11,7 +11,6 @@ gfx/diploma/diploma.2bpp.lz: LZFLAGS += --method 8 --align 1
gfx/dummy_game/dummy_game.2bpp.lz: LZFLAGS += --method 2 --align 4 gfx/dummy_game/dummy_game.2bpp.lz: LZFLAGS += --method 2 --align 4
gfx/intro/%.lz: LZFLAGS += --align 4 gfx/intro/%.lz: LZFLAGS += --align 4
gfx/intro/logo.2bpp.lz: LZFLAGS += --method 2 --align 4
gfx/intro/suicune_close.2bpp.lz: LZFLAGS += --method 2 --align 4 gfx/intro/suicune_close.2bpp.lz: LZFLAGS += --method 2 --align 4
gfx/intro/unown_back.2bpp.lz: LZFLAGS += --method 2 --align 4 gfx/intro/unown_back.2bpp.lz: LZFLAGS += --method 2 --align 4
@ -48,6 +47,8 @@ gfx/slots/slots_1.2bpp.lz: LZFLAGS += --method 2 --align 4
gfx/slots/slots_2.2bpp.lz: LZFLAGS += --align 4 gfx/slots/slots_2.2bpp.lz: LZFLAGS += --align 4
gfx/slots/slots_3.2bpp.lz: LZFLAGS += --align 4 gfx/slots/slots_3.2bpp.lz: LZFLAGS += --align 4
gfx/splash/ditto.2bpp.lz: LZFLAGS += --method 2 --align 4
gfx/tilesets/%.lz: LZFLAGS += --align 4 gfx/tilesets/%.lz: LZFLAGS += --align 4
gfx/tilesets/aerodactyl_word_room.2bpp.lz: LZFLAGS = --compressor null --method 1 --align 1 gfx/tilesets/aerodactyl_word_room.2bpp.lz: LZFLAGS = --compressor null --method 1 --align 1
gfx/tilesets/battle_tower_outside.2bpp.lz: LZFLAGS = --compressor null --method 1 --align 1 gfx/tilesets/battle_tower_outside.2bpp.lz: LZFLAGS = --compressor null --method 1 --align 1

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@ -6,17 +6,14 @@
RGB 23, 12, 27 RGB 23, 12, 27
RGB 23, 13, 26 RGB 23, 13, 26
RGB 23, 13, 24 RGB 23, 13, 24
RGB 24, 14, 22 RGB 24, 14, 22
RGB 24, 14, 20 RGB 24, 14, 20
RGB 24, 15, 18 RGB 24, 15, 18
RGB 24, 15, 16 RGB 24, 15, 16
RGB 25, 16, 14 RGB 25, 16, 14
RGB 25, 16, 12 RGB 25, 16, 12
RGB 25, 17, 10 RGB 25, 17, 10
RGB 25, 17, 08 RGB 25, 17, 08
RGB 26, 18, 06 RGB 26, 18, 06
RGB 26, 18, 04 RGB 26, 18, 04
RGB 26, 19, 02 RGB 26, 19, 02

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@ -540,8 +540,8 @@ INCLUDE "mobile/mobile_42.asm"
SECTION "Intro Logo", ROMX SECTION "Intro Logo", ROMX
IntroLogoGFX: GameFreakDittoGFX:
INCBIN "gfx/intro/logo.2bpp.lz" INCBIN "gfx/splash/ditto.2bpp.lz"
SECTION "Title", ROMX SECTION "Title", ROMX