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Save game and clear board menu cursor position during game menu (#17)
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@@ -122,13 +122,15 @@ GameMenu_WorldMap:
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xor a
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ld [wDontPlayMapMusicOnReload], a ; play map music
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ld [wLinkMode], a
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ld hl, wGameTimerPaused
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ld [wBoardMenuLastCursorPosition], a
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ld hl, wGameTimer
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set GAME_TIMER_COUNTING_F, [hl] ; start game timer counter
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farcall OverworldLoop
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; return from overworld loop
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call ClearBGPalettes
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call ClearSprites
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farcall AutoSaveGameOutsideOverworld
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ret
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GameMenu_Shop:
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@@ -21,8 +21,6 @@ MainMenu:
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ld b, CGB_DIPLOMA
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call GetCGBLayout
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call SetPalettes
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ld hl, wGameTimerPaused
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res GAME_TIMER_COUNTING_F, [hl]
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call MainMenu_GetWhichMenu
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ld [wWhichIndexSet], a
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call MainMenu_PrintCurrentTimeAndDay
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