Add text converter tool (#39)

This commit is contained in:
xCrystal
2024-04-16 10:01:07 +02:00
parent 11a12bfba5
commit 8ecdfab1ac
5 changed files with 198 additions and 9 deletions

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@@ -25,7 +25,7 @@
- **wCurLevel**: initialized in LevelSelectionMenu (where it is also used), and stays static during the level.
- **wDefaultLevelSelectionMenuLandmark**: used to know in which landmark to place the player when entering level selection menu.
- **wLevelSelectionMenuEntryEventQueue**: which events have to be triggered the next time the player enters the level selection menu.
- **wLastUnlockedLevelsCount**, **wLastUnlockedLevels**: temporary list of unlocked levels during post-level screen
- **wLastUnlockedLevelsCount**, **wLastUnlockedLevels**, **wLastClearedLevelStage**: temporary list of unlocked and cleared levels during post-level screen
- These addresses share memory region with string buffers from *wStringBuffer3* onwards. They are placed in memory in the following order.
- **wTempSpaceStruct**: Temporary scope. Same structure as *wCurSpaceStruct*