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Special script annotation, trainer constant enumeration, person-event structure update
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@@ -33,6 +33,6 @@ IcePath1F_MapEventHeader:
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; people-events
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db 3
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person_event SPRITE_POKE_BALL, 11, 35, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e472, EVENT_688
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person_event SPRITE_POKE_BALL, 27, 36, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e474, EVENT_689
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person_event SPRITE_POKE_BALL, 13, 39, $1, $0, 255, 255, $1, 0, ItemFragment_0x7e476, EVENT_7BE
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person_event SPRITE_POKE_BALL, 11, 35, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e472, EVENT_688
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person_event SPRITE_POKE_BALL, 27, 36, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e474, EVENT_689
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person_event SPRITE_POKE_BALL, 13, 39, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e476, EVENT_7BE
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