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Constants and WRAM addresses for unlocked techniques (#13)
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constants/technique_constants.asm
Executable file
10
constants/technique_constants.asm
Executable file
@ -0,0 +1,10 @@
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; technique constants
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const_def
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const TECHNIQUE_CUT_F
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const TECHNIQUE_FLASH_F
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const TECHNIQUE_SURF_F
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DEF NUM_TECHNIQUES EQU const_value
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DEF TECHNIQUE_CUT EQU 1 << TECHNIQUE_CUT_F
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DEF TECHNIQUE_FLASH EQU 1 << TECHNIQUE_FLASH_F
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DEF TECHNIQUE_SURF EQU 1 << TECHNIQUE_SURF_F
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@ -63,6 +63,7 @@ INCLUDE "constants/sfx_constants.asm"
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INCLUDE "constants/sprite_anim_constants.asm"
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INCLUDE "constants/sprite_constants.asm"
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INCLUDE "constants/sprite_data_constants.asm"
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INCLUDE "constants/technique_constants.asm"
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INCLUDE "constants/tileset_constants.asm"
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INCLUDE "constants/trainer_constants.asm"
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INCLUDE "constants/trainer_data_constants.asm"
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@ -2395,6 +2395,8 @@ wFarfetchdPosition:: db
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wUnlockedLevels:: flag_array NUM_LANDMARKS
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wUnlockedTechniques:: flag_array NUM_TECHNIQUES
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; map scene ids (data/maps/scenes.asm:MapScenes)
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; wPokecenter2FSceneID:: db
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