Improve some map script labels.

This commit is contained in:
IIMarckus
2016-04-06 22:59:45 -06:00
parent 7fefefcf12
commit 88328f18b6
83 changed files with 350 additions and 391 deletions

View File

@@ -1,5 +1,5 @@
const_value set 2
const VIOLETCITY_FISHER
const VIOLETCITY_EARL
const VIOLETCITY_LASS
const VIOLETCITY_SUPER_NERD
const VIOLETCITY_GRAMPS
@@ -23,7 +23,7 @@ VioletCity_MapScriptHeader:
return
VioletCityEarlScript:
applymovement VIOLETCITY_FISHER, VioletCitySpinningEarl_MovementData
applymovement VIOLETCITY_EARL, VioletCitySpinningEarl_MovementData
faceplayer
opentext
writetext Text_EarlAsksIfYouBeatFalkner
@@ -42,20 +42,20 @@ VioletCityEarlScript:
waitbutton
closetext
playmusic MUSIC_SHOW_ME_AROUND
follow VIOLETCITY_FISHER, PLAYER
applymovement VIOLETCITY_FISHER, VioletCityFollowEarl_MovementData
follow VIOLETCITY_EARL, PLAYER
applymovement VIOLETCITY_EARL, VioletCityFollowEarl_MovementData
spriteface PLAYER, UP
applymovement VIOLETCITY_FISHER, VioletCitySpinningEarl_MovementData
applymovement VIOLETCITY_EARL, VioletCitySpinningEarl_MovementData
stopfollow
special RestartMapMusic
opentext
writetext Text_HereTeacherIAm
waitbutton
closetext
applymovement VIOLETCITY_FISHER, VioletCitySpinningEarl_MovementData
applymovement VIOLETCITY_FISHER, VioletCityFinishFollowEarl_MovementData
applymovement VIOLETCITY_EARL, VioletCitySpinningEarl_MovementData
applymovement VIOLETCITY_EARL, VioletCityFinishFollowEarl_MovementData
playsound SFX_ENTER_DOOR
disappear VIOLETCITY_FISHER
disappear VIOLETCITY_EARL
clearevent EVENT_EARLS_ACADEMY_EARL
waitsfx
end