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Move events/ to engine/events/
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226
engine/events/lucky_number.asm
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226
engine/events/lucky_number.asm
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Special_CheckForLuckyNumberWinners: ; 4d87a
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xor a
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ld [ScriptVar], a
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ld [wFoundMatchingIDInParty], a
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ld a, [PartyCount]
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and a
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ret z
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ld d, a
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ld hl, PartyMon1ID
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ld bc, PartySpecies
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.PartyLoop:
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ld a, [bc]
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inc bc
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cp EGG
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call nz, .CompareLuckyNumberToMonID
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push bc
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ld bc, PARTYMON_STRUCT_LENGTH
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add hl, bc
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pop bc
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dec d
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jr nz, .PartyLoop
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ld a, BANK(sBox)
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call GetSRAMBank
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ld a, [sBoxCount]
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and a
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jr z, .SkipOpenBox
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ld d, a
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ld hl, sBoxMon1ID
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ld bc, sBoxSpecies
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.OpenBoxLoop:
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ld a, [bc]
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inc bc
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cp EGG
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jr z, .SkipOpenBoxMon
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call .CompareLuckyNumberToMonID
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jr nc, .SkipOpenBoxMon
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ld a, 1
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ld [wFoundMatchingIDInParty], a
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.SkipOpenBoxMon:
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push bc
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ld bc, BOXMON_STRUCT_LENGTH
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add hl, bc
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pop bc
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dec d
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jr nz, .OpenBoxLoop
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.SkipOpenBox:
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call CloseSRAM
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ld c, $0
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.BoxesLoop:
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ld a, [wCurBox]
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and $f
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cp c
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jr z, .SkipBox
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ld hl, .BoxBankAddresses
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ld b, 0
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add hl, bc
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add hl, bc
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add hl, bc
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ld a, [hli]
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call GetSRAMBank
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ld a, [hli]
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ld h, [hl]
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ld l, a ; hl now contains the address of the loaded box in SRAM
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ld a, [hl]
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and a
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jr z, .SkipBox ; no mons in this box
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push bc
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ld b, h
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ld c, l
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inc bc
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ld de, sBoxMon1ID - sBox
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add hl, de
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ld d, a
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.BoxNLoop:
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ld a, [bc]
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inc bc
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cp EGG
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jr z, .SkipBoxMon
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call .CompareLuckyNumberToMonID ; sets ScriptVar and CurPartySpecies appropriately
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jr nc, .SkipBoxMon
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ld a, 1
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ld [wFoundMatchingIDInParty], a
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.SkipBoxMon:
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push bc
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ld bc, BOXMON_STRUCT_LENGTH
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add hl, bc
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pop bc
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dec d
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jr nz, .BoxNLoop
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pop bc
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.SkipBox:
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inc c
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ld a, c
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cp NUM_BOXES
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jr c, .BoxesLoop
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call CloseSRAM
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ld a, [ScriptVar]
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and a
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ret z ; found nothing
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farcall TrainerRankings_LuckyNumberShow
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ld a, [wFoundMatchingIDInParty]
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and a
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push af
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ld a, [CurPartySpecies]
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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ld hl, .FoundPartymonText
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pop af
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jr z, .print
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ld hl, .FoundBoxmonText
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.print
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jp PrintText
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.CompareLuckyNumberToMonID: ; 4d939
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push bc
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push de
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push hl
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ld d, h
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ld e, l
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ld hl, Buffer1
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lb bc, PRINTNUM_LEADINGZEROS | 2, 5
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call PrintNum
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ld hl, LuckyNumberDigit1Buffer
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ld de, wLuckyIDNumber
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lb bc, PRINTNUM_LEADINGZEROS | 2, 5
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call PrintNum
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ld b, 5
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ld c, 0
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ld hl, LuckyNumberDigit5Buffer
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ld de, Buffer5
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.loop
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ld a, [de]
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cp [hl]
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jr nz, .done
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dec de
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dec hl
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inc c
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dec b
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jr nz, .loop
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.done
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pop hl
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push hl
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ld de, -6
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add hl, de
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ld a, [hl]
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pop hl
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pop de
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push af
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ld a, c
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ld b, 1
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cp 5
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jr z, .okay
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ld b, 2
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cp 3
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jr nc, .okay
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ld b, 3
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cp 2
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jr nz, .nomatch
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.okay
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inc b
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ld a, [ScriptVar]
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and a
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jr z, .bettermatch
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cp b
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jr c, .nomatch
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.bettermatch
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dec b
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ld a, b
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ld [ScriptVar], a
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pop bc
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ld a, b
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ld [CurPartySpecies], a
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pop bc
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scf
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ret
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.nomatch
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pop bc
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pop bc
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and a
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ret
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.BoxBankAddresses: ; 4d99f
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dba sBox1
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dba sBox2
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dba sBox3
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dba sBox4
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dba sBox5
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dba sBox6
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dba sBox7
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dba sBox8
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dba sBox9
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dba sBox10
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dba sBox11
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dba sBox12
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dba sBox13
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dba sBox14
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.FoundPartymonText: ; 0x4d9c9
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; Congratulations! We have a match with the ID number of @ in your party.
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text_jump UnknownText_0x1c1261
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db "@"
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.FoundBoxmonText: ; 0x4d9ce
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; Congratulations! We have a match with the ID number of @ in your PC BOX.
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text_jump UnknownText_0x1c12ae
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db "@"
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Special_PrintTodaysLuckyNumber: ; 4d9d3
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ld hl, StringBuffer3
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ld de, wLuckyIDNumber
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lb bc, PRINTNUM_LEADINGZEROS | 2, 5
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call PrintNum
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ld a, "@"
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ld [StringBuffer3 + 5], a
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ret
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