Move deleter text.

This commit is contained in:
yenatch 2014-02-25 12:33:41 -05:00
parent 6ad2d79cc9
commit 85fa79cfda

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@ -39255,11 +39255,11 @@ Function2c545: ; 2c545 (b:4545)
ret ret
Function2c547: ; 2c547 Function2c547: ; 2c547
ld hl, $45ef ld hl, UnknownText_0x2c5ef
call PrintText call PrintText
call YesNoBox call YesNoBox
jr c, .asm_2c5c3 jr c, .asm_2c5c3
ld hl, $45f4 ld hl, UnknownText_0x2c5f4
call PrintText call PrintText
callba Function50000 callba Function50000
jr c, .asm_2c5c3 jr c, .asm_2c5c3
@ -39273,7 +39273,7 @@ Function2c547: ; 2c547
ld a, [hl] ld a, [hl]
and a and a
jr z, .asm_2c5ca jr z, .asm_2c5ca
ld hl, $45ea ld hl, UnknownText_0x2c5ea
call PrintText call PrintText
call Function1d6e call Function1d6e
callba Function12f5b callba Function12f5b
@ -39286,37 +39286,83 @@ Function2c547: ; 2c547
ld a, [CurSpecies] ld a, [CurSpecies]
ld [$d265], a ld [$d265], a
call GetMoveName call GetMoveName
ld hl, $45d6 ld hl, UnknownText_0x2c5d6
call PrintText call PrintText
call YesNoBox call YesNoBox
pop bc pop bc
jr c, .asm_2c5c3 jr c, .asm_2c5c3
call Function2c5f9 call Function2c5f9
call WaitSFX call WaitSFX
ld de, $0097 ld de, SFX_MOVE_DELETED
call PlaySFX call PlaySFX
call WaitSFX call WaitSFX
ld hl, $45db ld hl, UnknownText_0x2c5db
call PrintText call PrintText
ret ret
.asm_2c5bc .asm_2c5bc
ld hl, $45e0 ld hl, UnknownText_0x2c5e0
call PrintText call PrintText
ret ret
.asm_2c5c3 .asm_2c5c3
ld hl, $45e5 ld hl, UnknownText_0x2c5e5
call PrintText call PrintText
ret ret
.asm_2c5ca .asm_2c5ca
ld hl, $45d1 ld hl, UnknownText_0x2c5d1
call PrintText call PrintText
ret ret
; 2c5d1 ; 2c5d1
INCBIN "baserom.gbc",$2c5d1,$2c5f9 - $2c5d1 UnknownText_0x2c5d1: ; 0x2c5d1
; That #MON knows only one move.
text_jump UnknownText_0x1c5eba
db "@"
; 0x2c5d6
UnknownText_0x2c5d6: ; 0x2c5d6
; Oh, make it forget @ ?
text_jump UnknownText_0x1c5eda
db "@"
; 0x2c5db
UnknownText_0x2c5db: ; 0x2c5db
; Done! Your #MON forgot the move.
text_jump UnknownText_0x1c5ef5
db "@"
; 0x2c5e0
UnknownText_0x2c5e0: ; 0x2c5e0
; An EGG doesn't know any moves!
text_jump UnknownText_0x1c5f17
db "@"
; 0x2c5e5
UnknownText_0x2c5e5: ; 0x2c5e5
; No? Come visit me again.
text_jump UnknownText_0x1c5f36
db "@"
; 0x2c5ea
UnknownText_0x2c5ea: ; 0x2c5ea
; Which move should it forget, then?
text_jump UnknownText_0x1c5f50
db "@"
; 0x2c5ef
UnknownText_0x2c5ef: ; 0x2c5ef
; Um… Oh, yes, I'm the MOVE DELETER. I can make #MON forget moves. Shall I make a #MON forget?
text_jump UnknownText_0x1c5f74
db "@"
; 0x2c5f4
UnknownText_0x2c5f4: ; 0x2c5f4
; Which #MON?
text_jump UnknownText_0x1c5fd1
db "@"
; 0x2c5f9
Function2c5f9: ; 2c5f9 Function2c5f9: ; 2c5f9
ld a, b ld a, b