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Create tileset and map in debug build for testing
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@@ -62,7 +62,7 @@ if DEF(_DEBUG)
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endgroup
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newgroup DEBUGLEVEL_5
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map_const DEBUGLEVEL_5_MAP_1, 5, 4 ; 1
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map_const DEBUGLEVEL_5_MAP_1, 15, 10 ; 1
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endgroup
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endc
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@@ -36,6 +36,9 @@
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const TILESET_KABUTO_WORD_ROOM ; 22
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const TILESET_OMANYTE_WORD_ROOM ; 23
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const TILESET_AERODACTYL_WORD_ROOM ; 24
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if DEF(_DEBUG)
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const TILESET_BOARD_DEBUG_1 ; 25
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endc
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DEF NUM_TILESETS EQU const_value - 1
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; wTileset struct size
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