Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -175,18 +175,18 @@ ViridianGym_MapEventHeader:
.Warps:
db 2
warp_def $11, $4, 1, VIRIDIAN_CITY
warp_def $11, $5, 1, VIRIDIAN_CITY
warp_def 4, 17, 1, VIRIDIAN_CITY
warp_def 5, 17, 1, VIRIDIAN_CITY
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 13, 3, BGEVENT_READ, ViridianGymStatue
bg_event 13, 6, BGEVENT_READ, ViridianGymStatue
bg_event 3, 13, BGEVENT_READ, ViridianGymStatue
bg_event 6, 13, BGEVENT_READ, ViridianGymStatue
.ObjectEvents:
db 2
object_event SPRITE_BLUE, 3, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ViridianGymBlueScript, EVENT_VIRIDIAN_GYM_BLUE
object_event SPRITE_GYM_GUY, 13, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianGymGuyScript, EVENT_VIRIDIAN_GYM_BLUE
object_event 5, 3, SPRITE_BLUE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ViridianGymBlueScript, EVENT_VIRIDIAN_GYM_BLUE
object_event 7, 13, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianGymGuyScript, EVENT_VIRIDIAN_GYM_BLUE