Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -103,24 +103,24 @@ VictoryRoadGate_MapEventHeader:
.Warps:
db 8
warp_def $7, $11, 1, ROUTE_22
warp_def $7, $12, 1, ROUTE_22
warp_def $11, $9, 1, ROUTE_26
warp_def $11, $a, 1, ROUTE_26
warp_def $0, $9, 1, VICTORY_ROAD
warp_def $0, $a, 1, VICTORY_ROAD
warp_def $7, $1, 2, ROUTE_28
warp_def $7, $2, 2, ROUTE_28
warp_def 17, 7, 1, ROUTE_22
warp_def 18, 7, 1, ROUTE_22
warp_def 9, 17, 1, ROUTE_26
warp_def 10, 17, 1, ROUTE_26
warp_def 9, 0, 1, VICTORY_ROAD
warp_def 10, 0, 1, VICTORY_ROAD
warp_def 1, 7, 2, ROUTE_28
warp_def 2, 7, 2, ROUTE_28
.CoordEvents:
db 1
coord_event 0, $b, $a, VictoryRoadGateBadgeCheckScene
coord_event 10, 11, 0, VictoryRoadGateBadgeCheckScene
.BGEvents:
db 0
.ObjectEvents:
db 3
object_event SPRITE_OFFICER, 11, 8, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VictoryRoadGateOfficerScript, -1
object_event SPRITE_BLACK_BELT, 5, 7, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VictoryRoadGateLeftBlackBeltScript, EVENT_OPENED_MT_SILVER
object_event SPRITE_BLACK_BELT, 5, 12, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VictoryRoadGateRightBlackBeltScript, EVENT_FOUGHT_SNORLAX
object_event 8, 11, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VictoryRoadGateOfficerScript, -1
object_event 7, 5, SPRITE_BLACK_BELT, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VictoryRoadGateLeftBlackBeltScript, EVENT_OPENED_MT_SILVER
object_event 12, 5, SPRITE_BLACK_BELT, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VictoryRoadGateRightBlackBeltScript, EVENT_FOUGHT_SNORLAX