Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -24,11 +24,11 @@ VermilionPortPassage_MapEventHeader:
.Warps:
db 5
warp_def $0, $f, 8, VERMILION_CITY
warp_def $0, $10, 9, VERMILION_CITY
warp_def $4, $f, 4, VERMILION_PORT_PASSAGE
warp_def $2, $3, 3, VERMILION_PORT_PASSAGE
warp_def $e, $3, 1, VERMILION_PORT
warp_def 15, 0, 8, VERMILION_CITY
warp_def 16, 0, 9, VERMILION_CITY
warp_def 15, 4, 4, VERMILION_PORT_PASSAGE
warp_def 3, 2, 3, VERMILION_PORT_PASSAGE
warp_def 3, 14, 1, VERMILION_PORT
.CoordEvents:
db 0
@@ -38,4 +38,4 @@ VermilionPortPassage_MapEventHeader:
.ObjectEvents:
db 1
object_event SPRITE_TEACHER, 1, 17, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VermilionPortPassageTeacherScript, -1
object_event 17, 1, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VermilionPortPassageTeacherScript, -1