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Consistent (x, y) coordinate formatting in map scripts
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@@ -24,11 +24,11 @@ VermilionPortPassage_MapEventHeader:
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.Warps:
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db 5
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warp_def $0, $f, 8, VERMILION_CITY
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warp_def $0, $10, 9, VERMILION_CITY
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warp_def $4, $f, 4, VERMILION_PORT_PASSAGE
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warp_def $2, $3, 3, VERMILION_PORT_PASSAGE
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warp_def $e, $3, 1, VERMILION_PORT
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warp_def 15, 0, 8, VERMILION_CITY
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warp_def 16, 0, 9, VERMILION_CITY
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warp_def 15, 4, 4, VERMILION_PORT_PASSAGE
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warp_def 3, 2, 3, VERMILION_PORT_PASSAGE
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warp_def 3, 14, 1, VERMILION_PORT
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.CoordEvents:
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db 0
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@@ -38,4 +38,4 @@ VermilionPortPassage_MapEventHeader:
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.ObjectEvents:
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db 1
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object_event SPRITE_TEACHER, 1, 17, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VermilionPortPassageTeacherScript, -1
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object_event 17, 1, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VermilionPortPassageTeacherScript, -1
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