Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -17,11 +17,11 @@ TinTower7F_MapEventHeader:
.Warps:
db 5
warp_def $9, $3, 1, TIN_TOWER_6F
warp_def $f, $a, 1, TIN_TOWER_8F
warp_def $7, $c, 4, TIN_TOWER_7F
warp_def $3, $8, 3, TIN_TOWER_7F
warp_def $9, $6, 5, TIN_TOWER_9F
warp_def 3, 9, 1, TIN_TOWER_6F
warp_def 10, 15, 1, TIN_TOWER_8F
warp_def 12, 7, 4, TIN_TOWER_7F
warp_def 8, 3, 3, TIN_TOWER_7F
warp_def 6, 9, 5, TIN_TOWER_9F
.CoordEvents:
db 0
@@ -31,4 +31,4 @@ TinTower7F_MapEventHeader:
.ObjectEvents:
db 1
object_event SPRITE_POKE_BALL, 1, 16, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower7FMaxRevive, EVENT_TIN_TOWER_7F_MAX_REVIVE
object_event 16, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower7FMaxRevive, EVENT_TIN_TOWER_7F_MAX_REVIVE