Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -90,20 +90,20 @@ SproutTower2F_MapEventHeader:
.Warps:
db 4
warp_def $4, $6, 3, SPROUT_TOWER_1F
warp_def $6, $2, 4, SPROUT_TOWER_1F
warp_def $3, $11, 5, SPROUT_TOWER_1F
warp_def $e, $a, 1, SPROUT_TOWER_3F
warp_def 6, 4, 3, SPROUT_TOWER_1F
warp_def 2, 6, 4, SPROUT_TOWER_1F
warp_def 17, 3, 5, SPROUT_TOWER_1F
warp_def 10, 14, 1, SPROUT_TOWER_3F
.CoordEvents:
db 0
.BGEvents:
db 1
bg_event 15, 12, BGEVENT_READ, MapSproutTower2FSignpost0Script
bg_event 12, 15, BGEVENT_READ, MapSproutTower2FSignpost0Script
.ObjectEvents:
db 3
object_event SPRITE_SAGE, 3, 12, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSageNico, -1
object_event SPRITE_SAGE, 14, 9, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 5, TrainerSageEdmond, -1
object_event SPRITE_POKE_BALL, 1, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SproutTower2FXAccuracy, EVENT_SPROUT_TOWER2F_X_ACCURACY
object_event 12, 3, SPRITE_SAGE, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSageNico, -1
object_event 9, 14, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 5, TrainerSageEdmond, -1
object_event 3, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SproutTower2FXAccuracy, EVENT_SPROUT_TOWER2F_X_ACCURACY