Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -61,8 +61,8 @@ SilphCo1F_MapEventHeader:
.Warps:
db 2
warp_def $7, $2, 7, SAFFRON_CITY
warp_def $7, $3, 7, SAFFRON_CITY
warp_def 2, 7, 7, SAFFRON_CITY
warp_def 3, 7, 7, SAFFRON_CITY
.CoordEvents:
db 0
@@ -72,5 +72,5 @@ SilphCo1F_MapEventHeader:
.ObjectEvents:
db 2
object_event SPRITE_RECEPTIONIST, 2, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SilphCoReceptionist, -1
object_event SPRITE_OFFICER, 1, 13, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x18abe8, -1
object_event 4, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SilphCoReceptionist, -1
object_event 13, 1, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x18abe8, -1