Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -33,10 +33,10 @@ Route31VioletGate_MapEventHeader:
.Warps:
db 4
warp_def $4, $0, 8, VIOLET_CITY
warp_def $5, $0, 9, VIOLET_CITY
warp_def $4, $9, 1, ROUTE_31
warp_def $5, $9, 2, ROUTE_31
warp_def 0, 4, 8, VIOLET_CITY
warp_def 0, 5, 9, VIOLET_CITY
warp_def 9, 4, 1, ROUTE_31
warp_def 9, 5, 2, ROUTE_31
.CoordEvents:
db 0
@@ -46,5 +46,5 @@ Route31VioletGate_MapEventHeader:
.ObjectEvents:
db 2
object_event SPRITE_OFFICER, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route31VioletGateOfficerScript, -1
object_event SPRITE_COOLTRAINER_F, 2, 1, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route31VioletGateCooltrainerFScript, -1
object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route31VioletGateOfficerScript, -1
object_event 1, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route31VioletGateCooltrainerFScript, -1