Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -76,8 +76,8 @@ Route26DayofWeekSiblingsHouse_MapEventHeader:
.Warps:
db 2
warp_def $7, $2, 3, ROUTE_26
warp_def $7, $3, 3, ROUTE_26
warp_def 2, 7, 3, ROUTE_26
warp_def 3, 7, 3, ROUTE_26
.CoordEvents:
db 0
@@ -87,4 +87,4 @@ Route26DayofWeekSiblingsHouse_MapEventHeader:
.ObjectEvents:
db 1
object_event SPRITE_POKEDEX, 3, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PokedexScript_0x7b1e4, -1
object_event 3, 3, SPRITE_POKEDEX, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PokedexScript_0x7b1e4, -1