Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -80,19 +80,19 @@ RedsHouse1F_MapEventHeader:
.Warps:
db 3
warp_def $7, $2, 1, PALLET_TOWN
warp_def $7, $3, 1, PALLET_TOWN
warp_def $0, $7, 1, REDS_HOUSE_2F
warp_def 2, 7, 1, PALLET_TOWN
warp_def 3, 7, 1, PALLET_TOWN
warp_def 7, 0, 1, REDS_HOUSE_2F
.CoordEvents:
db 0
.BGEvents:
db 3
bg_event 1, 0, BGEVENT_READ, RedsHouse1FBookshelf
bg_event 0, 1, BGEVENT_READ, RedsHouse1FBookshelf
bg_event 1, 1, BGEVENT_READ, RedsHouse1FBookshelf
bg_event 1, 2, BGEVENT_READ, RedsHouse1FTV
bg_event 2, 1, BGEVENT_READ, RedsHouse1FTV
.ObjectEvents:
db 1
object_event SPRITE_REDS_MOM, 3, 5, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RedsMom, -1
object_event 5, 3, SPRITE_REDS_MOM, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RedsMom, -1