Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -133,18 +133,18 @@ CinnabarIsland_MapEventHeader:
.Warps:
db 1
warp_def $b, $b, 1, CINNABAR_POKECENTER_1F
warp_def 11, 11, 1, CINNABAR_POKECENTER_1F
.CoordEvents:
db 0
.BGEvents:
db 4
bg_event 11, 12, BGEVENT_READ, CinnabarIslandPokecenterSign
bg_event 11, 9, BGEVENT_READ, CinnabarIslandGymSign
bg_event 12, 11, BGEVENT_READ, CinnabarIslandPokecenterSign
bg_event 9, 11, BGEVENT_READ, CinnabarIslandGymSign
bg_event 7, 7, BGEVENT_READ, CinnabarIslandSign
bg_event 1, 9, BGEVENT_ITEM, CinnabarIslandHiddenRareCandy
bg_event 9, 1, BGEVENT_ITEM, CinnabarIslandHiddenRareCandy
.ObjectEvents:
db 1
object_event SPRITE_BLUE, 6, 9, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CinnabarIslandBlue, EVENT_BLUE_IN_CINNABAR
object_event 9, 6, SPRITE_BLUE, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CinnabarIslandBlue, EVENT_BLUE_IN_CINNABAR