Consistent (x, y) coordinate formatting in map scripts

This commit is contained in:
Remy Oukaour
2017-12-28 14:31:25 -05:00
parent ce795692d9
commit 84e22eb578
392 changed files with 3634 additions and 3634 deletions

View File

@@ -132,10 +132,10 @@ BattleTowerOutside_MapEventHeader:
.Warps:
db 4
warp_def $15, $8, 3, ROUTE_40_BATTLE_TOWER_GATE
warp_def $15, $9, 4, ROUTE_40_BATTLE_TOWER_GATE
warp_def $9, $8, 1, BATTLE_TOWER_1F
warp_def $9, $9, 2, BATTLE_TOWER_1F
warp_def 8, 21, 3, ROUTE_40_BATTLE_TOWER_GATE
warp_def 9, 21, 4, ROUTE_40_BATTLE_TOWER_GATE
warp_def 8, 9, 1, BATTLE_TOWER_1F
warp_def 9, 9, 2, BATTLE_TOWER_1F
.CoordEvents:
db 0
@@ -146,7 +146,7 @@ BattleTowerOutside_MapEventHeader:
.ObjectEvents:
db 4
object_event SPRITE_STANDING_YOUNGSTER, 12, 6, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, BattleTowerOutsideYoungsterScript, -1
object_event SPRITE_BUENA, 11, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, BattleTowerOutsideBuenaScript, -1
object_event SPRITE_SAILOR, 18, 12, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BattleTowerOutsideSailorScript, EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
object_event SPRITE_LASS, 24, 12, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ObjectEvent, -1
object_event 6, 12, SPRITE_STANDING_YOUNGSTER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, BattleTowerOutsideYoungsterScript, -1
object_event 13, 11, SPRITE_BUENA, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, BattleTowerOutsideBuenaScript, -1
object_event 12, 18, SPRITE_SAILOR, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BattleTowerOutsideSailorScript, EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
object_event 12, 24, SPRITE_LASS, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ObjectEvent, -1