From 82317a7a23e6bb51664f2a6d6db5e6ea43399de8 Mon Sep 17 00:00:00 2001 From: yenatch Date: Mon, 13 Apr 2015 22:34:41 -0700 Subject: [PATCH] Preemptively get rid of graphics queues while they're still not used. Nip this in the bud, so it doesn't turn out like pokered. When the time comes, use make -j16 for faster builds. --- Makefile | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/Makefile b/Makefile index be38d9e08..2fdd14760 100644 --- a/Makefile +++ b/Makefile @@ -62,9 +62,6 @@ compare: pokecrystal.gbc pokecrystal11.gbc %.asm: ; $(all_obj): $$*.asm $$($$*_dep) - @$(gfx) 2bpp $(2bppq); $(eval 2bppq :=) - @$(gfx) 1bpp $(1bppq); $(eval 1bppq :=) - @$(gfx) lz $(lzq); $(eval lzq :=) rgbasm -o $@ $< pokecrystal11.gbc: $(crystal11_obj) @@ -82,9 +79,9 @@ pngs: find . -iname "*.lz" -exec touch {} + find . -iname "*.[12]bpp" -exec touch {} + -%.2bpp: %.png ; $(eval 2bppq += $<) @rm -f $@ -%.1bpp: %.png ; $(eval 1bppq += $<) @rm -f $@ -%.lz: % ; $(eval lzq += $<) @rm -f $@ +%.2bpp: %.png ; @$(gfx) 2bpp $< +%.1bpp: %.png ; @$(gfx) 1bpp $< +%.lz: % ; @$(gfx) lz $< %.pal: ;