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Document wBattleAnimFlags
`anim_clearsprites` was misnamed, so I renamed it to `anim_keepsprites`, and documented it in docs/battle_anim_commands.md
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@@ -398,7 +398,7 @@ BattleAnim_ThrowPokeBall:
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anim_jump .Loop
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.Click:
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anim_clearsprites
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anim_keepsprites
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anim_ret
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.BreakFree:
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