Document wBattleAnimFlags

`anim_clearsprites` was misnamed, so I renamed it to `anim_keepsprites`,
and documented it in docs/battle_anim_commands.md
This commit is contained in:
mid-kid
2019-02-16 12:55:15 +01:00
parent 7e93916c8a
commit 80ece33e3e
5 changed files with 31 additions and 18 deletions

View File

@@ -123,6 +123,13 @@ DARKNESS EQU 1 << DARKNESS_F
ANYTIME EQU MORN | DAY | NITE
; wBattleAnimFlags:: ; d40f
const_def
const BATTLEANIM_STOP_F ; 0
const BATTLEANIM_IN_SUBROUTINE_F ; 1
const BATTLEANIM_IN_LOOP_F ; 2
const BATTLEANIM_KEEPSPRITES_F ; 3
; wPlayerSpriteSetupFlags:: ; d45b
PLAYERSPRITESETUP_FACING_MASK EQU %11
PLAYERSPRITESETUP_FEMALE_TO_MALE_F EQU 2