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underground switches, town map
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@@ -6,80 +6,80 @@ MountMoon_MapScriptHeader:
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db 2
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; triggers
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dw UnknownScript_0x74089, 0
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dw UnknownScript_0x7408d, 0
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dw .Trigger0, 0
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dw .Trigger1, 0
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.MapCallbacks:
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db 0
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UnknownScript_0x74089:
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priorityjump UnknownScript_0x7408e
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.Trigger0:
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priorityjump .RivalBattle
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end
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UnknownScript_0x7408d:
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.Trigger1:
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end
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UnknownScript_0x7408e:
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.RivalBattle:
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spriteface PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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special Special_FadeOutMusic
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pause 15
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applymovement MOUNTMOON_SILVER, MovementData_0x740f9
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applymovement MOUNTMOON_SILVER, MountMoonSilverMovementBefore
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playmusic MUSIC_RIVAL_ENCOUNTER
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loadfont
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writetext UnknownText_0x74105
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writetext MountMoonSilverTextBefore
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waitbutton
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closetext
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checkevent EVENT_GOT_TOTODILE_FROM_ELM
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iftrue UnknownScript_0x740c3
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iftrue .Totodile
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checkevent EVENT_GOT_CHIKORITA_FROM_ELM
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iftrue UnknownScript_0x740d3
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winlosstext UnknownText_0x7419d, UnknownText_0x742e0
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setlasttalked $2
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iftrue .Chikorita
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winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
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setlasttalked MOUNTMOON_SILVER
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loadtrainer RIVAL2, 3
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startbattle
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reloadmapmusic
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returnafterbattle
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jump UnknownScript_0x740e3
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jump .FinishBattle
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UnknownScript_0x740c3:
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winlosstext UnknownText_0x7419d, UnknownText_0x742e0
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setlasttalked $2
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.Totodile:
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winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
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setlasttalked MOUNTMOON_SILVER
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loadtrainer RIVAL2, 1
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startbattle
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reloadmapmusic
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returnafterbattle
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jump UnknownScript_0x740e3
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jump .FinishBattle
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UnknownScript_0x740d3:
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winlosstext UnknownText_0x7419d, UnknownText_0x742e0
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setlasttalked $2
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.Chikorita:
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winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
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setlasttalked MOUNTMOON_SILVER
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loadtrainer RIVAL2, 2
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startbattle
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reloadmapmusic
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returnafterbattle
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jump UnknownScript_0x740e3
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jump .FinishBattle
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UnknownScript_0x740e3:
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.FinishBattle:
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playmusic MUSIC_RIVAL_AFTER
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loadfont
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writetext UnknownText_0x741fa
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writetext MountMoonSilverTextAfter
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waitbutton
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closetext
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applymovement MOUNTMOON_SILVER, MovementData_0x740fd
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applymovement MOUNTMOON_SILVER, MountMoonSilverMovementAfter
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disappear MOUNTMOON_SILVER
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dotrigger $1
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setevent EVENT_BEAT_RIVAL_IN_MT_MOON
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playmapmusic
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end
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MovementData_0x740f9:
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MountMoonSilverMovementBefore:
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step_left
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step_left
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step_left
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step_end
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MovementData_0x740fd:
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MountMoonSilverMovementAfter:
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step_right
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step_right
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step_down
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@@ -89,7 +89,7 @@ MovementData_0x740fd:
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step_down
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step_end
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UnknownText_0x74105:
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MountMoonSilverTextBefore:
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text "<......> <......> <......>"
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para "It's been a while,"
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@@ -109,7 +109,7 @@ UnknownText_0x74105:
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line "show you!"
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done
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UnknownText_0x7419d:
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MountMoonSilverTextWin:
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text "<......> <......> <......>"
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para "I thought I raised"
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@@ -122,7 +122,7 @@ UnknownText_0x7419d:
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line "wasn't enough…"
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done
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UnknownText_0x741fa:
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MountMoonSilverTextAfter:
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text "<......> <......> <......>"
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para "…You won, fair"
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@@ -148,7 +148,7 @@ UnknownText_0x741fa:
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line "beating you."
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done
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UnknownText_0x742e0:
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MountMoonSilverTextLoss:
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text "<......> <......> <......>"
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para "I've repaid my"
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