underground switches, town map

This commit is contained in:
PikalaxALT
2015-12-09 11:38:40 -05:00
parent 5b7fc7b0fa
commit 7f68db68ad
42 changed files with 1655 additions and 1603 deletions

View File

@@ -8,7 +8,7 @@ const_value set 2
const AZALEATOWN_SLOWPOKE3
const AZALEATOWN_SLOWPOKE4
const AZALEATOWN_FRUIT_TREE
const AZALEATOWN_AZALEA_ROCKET2
const AZALEATOWN_SILVER
const AZALEATOWN_AZALEA_ROCKET3
const AZALEATOWN_KURT_OUTSIDE
@@ -41,13 +41,13 @@ AzaleaTown_MapScriptHeader:
return
UnknownScript_0x198018:
moveperson AZALEATOWN_AZALEA_ROCKET2, $b, $b
moveperson AZALEATOWN_SILVER, $b, $b
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_FadeOutMusic
pause 15
appear AZALEATOWN_AZALEA_ROCKET2
applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x198134
appear AZALEATOWN_SILVER
applymovement AZALEATOWN_SILVER, MovementData_0x198134
spriteface PLAYER, DOWN
jump UnknownScript_0x198049
@@ -56,8 +56,8 @@ UnknownScript_0x198034:
showemote EMOTE_SHOCK, PLAYER, 15
special Special_FadeOutMusic
pause 15
appear AZALEATOWN_AZALEA_ROCKET2
applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x19813c
appear AZALEATOWN_SILVER
applymovement AZALEATOWN_SILVER, MovementData_0x19813c
spriteface PLAYER, UP
UnknownScript_0x198049:
playmusic MUSIC_RIVAL_ENCOUNTER
@@ -71,7 +71,7 @@ UnknownScript_0x198049:
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x198081
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
setlasttalked AZALEATOWN_SILVER
loadtrainer RIVAL1, RIVAL1_6
startbattle
reloadmapmusic
@@ -80,7 +80,7 @@ UnknownScript_0x198049:
UnknownScript_0x198071:
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
setlasttalked AZALEATOWN_SILVER
loadtrainer RIVAL1, RIVAL1_4
startbattle
reloadmapmusic
@@ -89,7 +89,7 @@ UnknownScript_0x198071:
UnknownScript_0x198081:
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
setlasttalked AZALEATOWN_SILVER
loadtrainer RIVAL1, RIVAL1_5
startbattle
reloadmapmusic
@@ -103,9 +103,9 @@ UnknownScript_0x198091:
waitbutton
closetext
spriteface PLAYER, LEFT
applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x198144
applymovement AZALEATOWN_SILVER, MovementData_0x198144
playsound SFX_EXIT_BUILDING
disappear AZALEATOWN_AZALEA_ROCKET2
disappear AZALEATOWN_SILVER
dotrigger $0
waitsfx
playmapmusic

View File

@@ -72,7 +72,7 @@ UnknownScript_0x185c25:
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x185c70
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
setlasttalked $4
setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_9
startbattle
reloadmapmusic
@@ -81,7 +81,7 @@ UnknownScript_0x185c25:
UnknownScript_0x185c60:
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
setlasttalked $4
setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_7
startbattle
reloadmapmusic
@@ -90,7 +90,7 @@ UnknownScript_0x185c60:
UnknownScript_0x185c70:
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
setlasttalked $4
setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_8
startbattle
reloadmapmusic

View File

@@ -125,7 +125,7 @@ UnknownScript_0x19c0ae:
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x19c104
winlosstext UnknownText_0x19c57f, UnknownText_0x19c5e6
setlasttalked $3
setlasttalked CHERRYGROVECITY_SILVER
loadtrainer RIVAL1, RIVAL1_3
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
startbattle
@@ -136,7 +136,7 @@ UnknownScript_0x19c0ae:
UnknownScript_0x19c0ee:
winlosstext UnknownText_0x19c57f, UnknownText_0x19c5e6
setlasttalked $3
setlasttalked CHERRYGROVECITY_SILVER
loadtrainer RIVAL1, RIVAL1_1
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
startbattle
@@ -147,7 +147,7 @@ UnknownScript_0x19c0ee:
UnknownScript_0x19c104:
winlosstext UnknownText_0x19c57f, UnknownText_0x19c5e6
setlasttalked $3
setlasttalked CHERRYGROVECITY_SILVER
loadtrainer RIVAL1, RIVAL1_2
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
startbattle

View File

@@ -9,7 +9,7 @@ const_value set 2
const CIANWOODCITY_ROCK5
const CIANWOODCITY_ROCK6
const CIANWOODCITY_POKEFAN_F
const CIANWOODCITY_SUPER_NERD
const CIANWOODCITY_EUSINE
const CIANWOODCITY_SUICUNE
CianwoodCity_MapScriptHeader:
@@ -37,7 +37,7 @@ CianwoodCity_MapScriptHeader:
setevent EVENT_EUSINE_IN_BURNED_TOWER
checkevent EVENT_FOUGHT_EUSINE
iffalse UnknownScript_0x1a001d
disappear CIANWOODCITY_SUPER_NERD
disappear CIANWOODCITY_EUSINE
UnknownScript_0x1a001d:
return
@@ -60,14 +60,14 @@ UnknownScript_0x1a001e:
iftrue .Done
setevent EVENT_FOUGHT_EUSINE
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
appear CIANWOODCITY_SUPER_NERD
applymovement CIANWOODCITY_SUPER_NERD, MovementData_0x1a00e7
appear CIANWOODCITY_EUSINE
applymovement CIANWOODCITY_EUSINE, MovementData_0x1a00e7
loadfont
writetext UnknownText_0x1a0433
waitbutton
closetext
winlosstext UnknownText_0x1a05a1, 0
setlasttalked $c
setlasttalked CIANWOODCITY_EUSINE
loadtrainer MYSTICALMAN, EUSINE
startbattle
reloadmapmusic
@@ -77,8 +77,8 @@ UnknownScript_0x1a001e:
writetext UnknownText_0x1a05c3
waitbutton
closetext
applymovement CIANWOODCITY_SUPER_NERD, MovementData_0x1a00ec
disappear CIANWOODCITY_SUPER_NERD
applymovement CIANWOODCITY_EUSINE, MovementData_0x1a00ec
disappear CIANWOODCITY_EUSINE
pause 20
special Special_FadeOutMusic
playmapmusic

View File

@@ -100,7 +100,7 @@ UnknownScript_0x1800ce:
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x180103
winlosstext UnknownText_0x180295, UnknownText_0x1802fd
setlasttalked $5
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
loadtrainer RIVAL2, 6
startbattle
reloadmapmusic
@@ -109,7 +109,7 @@ UnknownScript_0x1800ce:
UnknownScript_0x1800f3:
winlosstext UnknownText_0x180295, UnknownText_0x1802fd
setlasttalked $5
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
loadtrainer RIVAL2, 4
startbattle
reloadmapmusic
@@ -118,7 +118,7 @@ UnknownScript_0x1800f3:
UnknownScript_0x180103:
winlosstext UnknownText_0x180295, UnknownText_0x1802fd
setlasttalked $5
setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
loadtrainer RIVAL2, 5
startbattle
reloadmapmusic

View File

@@ -1,6 +1,6 @@
const_value set 2
const LANCESROOM_LANCE
const LANCESROOM_TEACHER
const LANCESROOM_MARY
const LANCESROOM_OAK
LancesRoom_MapScriptHeader:
@@ -63,7 +63,7 @@ LanceScript_0x180e7b:
waitbutton
closetext
winlosstext UnknownText_0x1810a4, 0
setlasttalked $2
setlasttalked LANCESROOM_LANCE
loadtrainer CHAMPION, LANCE
startbattle
reloadmapmusic
@@ -84,16 +84,16 @@ LanceScript_0x180e7b:
spriteface LANCESROOM_LANCE, DOWN
pause 10
spriteface PLAYER, DOWN
appear LANCESROOM_TEACHER
applymovement LANCESROOM_TEACHER, MovementData_0x180f41
appear LANCESROOM_MARY
applymovement LANCESROOM_MARY, MovementData_0x180f41
loadfont
writetext UnknownText_0x1811dd
waitbutton
closetext
appear LANCESROOM_OAK
applymovement LANCESROOM_OAK, MovementData_0x180f46
follow LANCESROOM_TEACHER, LANCESROOM_OAK
applymovement LANCESROOM_TEACHER, MovementData_0x180f49
follow LANCESROOM_MARY, LANCESROOM_OAK
applymovement LANCESROOM_MARY, MovementData_0x180f49
stopfollow
spriteface LANCESROOM_OAK, UP
spriteface LANCESROOM_LANCE, LEFT
@@ -101,7 +101,7 @@ LanceScript_0x180e7b:
writetext UnknownText_0x18121b
waitbutton
closetext
applymovement LANCESROOM_TEACHER, MovementData_0x180f4c
applymovement LANCESROOM_MARY, MovementData_0x180f4c
spriteface PLAYER, LEFT
loadfont
writetext UnknownText_0x18134b
@@ -114,7 +114,7 @@ LanceScript_0x180e7b:
waitbutton
closetext
follow LANCESROOM_LANCE, PLAYER
spriteface LANCESROOM_TEACHER, UP
spriteface LANCESROOM_MARY, UP
spriteface LANCESROOM_OAK, UP
applymovement LANCESROOM_LANCE, MovementData_0x180f53
stopfollow
@@ -123,13 +123,13 @@ LanceScript_0x180e7b:
applymovement PLAYER, MovementData_0x180f55
playsound SFX_EXIT_BUILDING
disappear PLAYER
applymovement LANCESROOM_TEACHER, MovementData_0x180f57
showemote EMOTE_SHOCK, LANCESROOM_TEACHER, 15
applymovement LANCESROOM_MARY, MovementData_0x180f57
showemote EMOTE_SHOCK, LANCESROOM_MARY, 15
loadfont
writetext UnknownText_0x1813c5
pause 30
closetext
applymovement LANCESROOM_TEACHER, MovementData_0x180f5b
applymovement LANCESROOM_MARY, MovementData_0x180f5b
special FadeOutPalettes
pause 15
warpfacing UP, HALL_OF_FAME, $4, $d

View File

@@ -6,80 +6,80 @@ MountMoon_MapScriptHeader:
db 2
; triggers
dw UnknownScript_0x74089, 0
dw UnknownScript_0x7408d, 0
dw .Trigger0, 0
dw .Trigger1, 0
.MapCallbacks:
db 0
UnknownScript_0x74089:
priorityjump UnknownScript_0x7408e
.Trigger0:
priorityjump .RivalBattle
end
UnknownScript_0x7408d:
.Trigger1:
end
UnknownScript_0x7408e:
.RivalBattle:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_FadeOutMusic
pause 15
applymovement MOUNTMOON_SILVER, MovementData_0x740f9
applymovement MOUNTMOON_SILVER, MountMoonSilverMovementBefore
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
writetext UnknownText_0x74105
writetext MountMoonSilverTextBefore
waitbutton
closetext
checkevent EVENT_GOT_TOTODILE_FROM_ELM
iftrue UnknownScript_0x740c3
iftrue .Totodile
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x740d3
winlosstext UnknownText_0x7419d, UnknownText_0x742e0
setlasttalked $2
iftrue .Chikorita
winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
setlasttalked MOUNTMOON_SILVER
loadtrainer RIVAL2, 3
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x740e3
jump .FinishBattle
UnknownScript_0x740c3:
winlosstext UnknownText_0x7419d, UnknownText_0x742e0
setlasttalked $2
.Totodile:
winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
setlasttalked MOUNTMOON_SILVER
loadtrainer RIVAL2, 1
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x740e3
jump .FinishBattle
UnknownScript_0x740d3:
winlosstext UnknownText_0x7419d, UnknownText_0x742e0
setlasttalked $2
.Chikorita:
winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
setlasttalked MOUNTMOON_SILVER
loadtrainer RIVAL2, 2
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x740e3
jump .FinishBattle
UnknownScript_0x740e3:
.FinishBattle:
playmusic MUSIC_RIVAL_AFTER
loadfont
writetext UnknownText_0x741fa
writetext MountMoonSilverTextAfter
waitbutton
closetext
applymovement MOUNTMOON_SILVER, MovementData_0x740fd
applymovement MOUNTMOON_SILVER, MountMoonSilverMovementAfter
disappear MOUNTMOON_SILVER
dotrigger $1
setevent EVENT_BEAT_RIVAL_IN_MT_MOON
playmapmusic
end
MovementData_0x740f9:
MountMoonSilverMovementBefore:
step_left
step_left
step_left
step_end
MovementData_0x740fd:
MountMoonSilverMovementAfter:
step_right
step_right
step_down
@@ -89,7 +89,7 @@ MovementData_0x740fd:
step_down
step_end
UnknownText_0x74105:
MountMoonSilverTextBefore:
text "<......> <......> <......>"
para "It's been a while,"
@@ -109,7 +109,7 @@ UnknownText_0x74105:
line "show you!"
done
UnknownText_0x7419d:
MountMoonSilverTextWin:
text "<......> <......> <......>"
para "I thought I raised"
@@ -122,7 +122,7 @@ UnknownText_0x7419d:
line "wasn't enough…"
done
UnknownText_0x741fa:
MountMoonSilverTextAfter:
text "<......> <......> <......>"
para "…You won, fair"
@@ -148,7 +148,7 @@ UnknownText_0x741fa:
line "beating you."
done
UnknownText_0x742e0:
MountMoonSilverTextLoss:
text "<......> <......> <......>"
para "I've repaid my"

View File

@@ -1,5 +1,5 @@
const_value set 2
const RADIOTOWER5F_GENTLEMAN
const RADIOTOWER5F_DIRECTOR
const RADIOTOWER5F_ROCKET
const RADIOTOWER5F_ROCKET_GIRL
const RADIOTOWER5F_ROCKER
@@ -10,42 +10,42 @@ RadioTower5F_MapScriptHeader:
db 3
; triggers
dw UnknownScript_0x6000e, 0
dw UnknownScript_0x6000f, 0
dw UnknownScript_0x60010, 0
dw .Trigger0, 0
dw .Trigger1, 0
dw .Trigger2, 0
.MapCallbacks:
db 0
UnknownScript_0x6000e:
.Trigger0:
end
UnknownScript_0x6000f:
.Trigger1:
end
UnknownScript_0x60010:
.Trigger2:
end
UnknownScript_0x60011:
spriteface RADIOTOWER5F_GENTLEMAN, UP
showemote EMOTE_SHOCK, RADIOTOWER5F_GENTLEMAN, 15
FakeDirectorScript:
spriteface RADIOTOWER5F_DIRECTOR, UP
showemote EMOTE_SHOCK, RADIOTOWER5F_DIRECTOR, 15
loadfont
writetext UnknownText_0x60128
writetext FakeDirectorTextBefore1
waitbutton
closetext
applymovement RADIOTOWER5F_GENTLEMAN, MovementData_0x60109
applymovement RADIOTOWER5F_DIRECTOR, FakeDirectorMovement
playmusic MUSIC_ROCKET_ENCOUNTER
loadfont
writetext UnknownText_0x60147
writetext FakeDirectorTextBefore2
waitbutton
closetext
winlosstext UnknownText_0x60223, 0
setlasttalked $2
winlosstext FakeDirectorWinText, 0
setlasttalked RADIOTOWER5F_DIRECTOR
loadtrainer EXECUTIVEM, 3
startbattle
returnafterbattle
loadfont
writetext UnknownText_0x60246
writetext FakeDirectorTextAfter
buttonsound
verbosegiveitem BASEMENT_KEY
closetext
@@ -57,14 +57,14 @@ Director:
faceplayer
loadfont
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue UnknownScript_0x60054
writetext UnknownText_0x60246
iftrue .TrueDirector
writetext FakeDirectorTextAfter
waitbutton
closetext
end
UnknownScript_0x60054:
writetext UnknownText_0x60824
.TrueDirector:
writetext RadioTower5FDirectorText
waitbutton
closetext
end
@@ -75,26 +75,26 @@ TrainerExecutivef1:
Executivef1Script:
end_if_just_battled
loadfont
writetext UnknownText_0x60358
writetext Executivef1AfterText
waitbutton
closetext
end
UnknownScript_0x6006e:
RadioTower5FRocketBossTrigger:
applymovement PLAYER, MovementData_0x60125
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface RADIOTOWER5F_ROCKET, RIGHT
loadfont
writetext UnknownText_0x603d1
writetext RadioTower5FRocketBossBeforeText
waitbutton
closetext
winlosstext UnknownText_0x604f3, 0
setlasttalked $3
winlosstext RadioTower5FRocketBossWinText, 0
setlasttalked RADIOTOWER5F_ROCKET
loadtrainer EXECUTIVEM, 1
startbattle
returnafterbattle
loadfont
writetext UnknownText_0x6050e
writetext RadioTower5FRocketBossAfterText
waitbutton
closetext
special Special_FadeBlackQuickly
@@ -116,28 +116,28 @@ UnknownScript_0x6006e:
setevent EVENT_BLACKTHORN_CITY_SUPER_NERD_BLOCKS_GYM
clearevent EVENT_BLACKTHORN_CITY_SUPER_NERD_DOES_NOT_BLOCK_GYM
special PlayMapMusic
disappear RADIOTOWER5F_GENTLEMAN
moveperson RADIOTOWER5F_GENTLEMAN, $c, $0
appear RADIOTOWER5F_GENTLEMAN
applymovement RADIOTOWER5F_GENTLEMAN, MovementData_0x6010f
disappear RADIOTOWER5F_DIRECTOR
moveperson RADIOTOWER5F_DIRECTOR, $c, $0
appear RADIOTOWER5F_DIRECTOR
applymovement RADIOTOWER5F_DIRECTOR, RadioTower5FDirectorWalksIn
spriteface PLAYER, RIGHT
loadfont
writetext UnknownText_0x605b2
writetext RadioTower5FDirectorThankYouText
buttonsound
verbosegiveitem CLEAR_BELL
writetext UnknownText_0x6062c
writetext RadioTower5FDirectorDescribeClearBellText
waitbutton
closetext
dotrigger $2
domaptrigger ECRUTEAK_HOUSE, $0
setevent EVENT_GOT_CLEAR_BELL
setevent EVENT_TEAM_ROCKET_DISBANDED
jump UnknownScript_0x600f1
jump .UselessJump
UnknownScript_0x600f1:
applymovement RADIOTOWER5F_GENTLEMAN, MovementData_0x6011a
.UselessJump:
applymovement RADIOTOWER5F_DIRECTOR, RadioTower5FDirectorWalksOut
playsound SFX_EXIT_BUILDING
disappear RADIOTOWER5F_GENTLEMAN
disappear RADIOTOWER5F_DIRECTOR
end
Ben:
@@ -147,15 +147,15 @@ ItemFragment_0x600fe:
db ULTRA_BALL, 1
MapRadioTower5FSignpost0Script:
jumptext UnknownText_0x608e0
jumptext SignpostRadioTower5FOffice
MapRadioTower5FSignpost2Script:
jumptext UnknownText_0x608f9
jumptext SignpostRadioTower5FStudio
RadioTower5FBookshelf:
jumpstd magazinebookshelf
MovementData_0x60109:
FakeDirectorMovement:
step_left
step_left
step_left
@@ -163,7 +163,7 @@ MovementData_0x60109:
step_up
step_end
MovementData_0x6010f:
RadioTower5FDirectorWalksIn:
step_down
step_down
step_right
@@ -176,7 +176,7 @@ MovementData_0x6010f:
step_left
step_end
MovementData_0x6011a:
RadioTower5FDirectorWalksOut:
step_right
step_up
step_up
@@ -194,12 +194,12 @@ MovementData_0x60125:
step_left
step_end
UnknownText_0x60128:
FakeDirectorTextBefore1:
text "Y-you! You came to"
line "rescue me?"
done
UnknownText_0x60147:
FakeDirectorTextBefore2:
text "Is that what you"
line "were expecting?"
@@ -221,12 +221,12 @@ UnknownText_0x60147:
cont "you can beat me!"
done
UnknownText_0x60223:
FakeDirectorWinText:
text "OK, OK. I'll tell"
line "you where he is."
done
UnknownText_0x60246:
FakeDirectorTextAfter:
text "We stashed the"
line "real DIRECTOR in"
@@ -258,7 +258,7 @@ Executivef1BeatenText:
line "I still lost…"
done
UnknownText_0x60358:
Executivef1AfterText:
text "<PLAYER>, isn't it?"
para "A brat like you"
@@ -272,7 +272,7 @@ UnknownText_0x60358:
cont "your power."
done
UnknownText_0x603d1:
RadioTower5FRocketBossBeforeText:
text "Oh? You managed to"
line "get this far?"
@@ -301,12 +301,12 @@ UnknownText_0x603d1:
cont "our plans."
done
UnknownText_0x604f3:
RadioTower5FRocketBossWinText:
text "No! Forgive me,"
line "GIOVANNI!"
done
UnknownText_0x6050e:
RadioTower5FRocketBossAfterText:
text "How could this be?"
para "Our dreams have"
@@ -324,7 +324,7 @@ UnknownText_0x6050e:
para "Farewell."
done
UnknownText_0x605b2:
RadioTower5FDirectorThankYouText:
text "DIRECTOR: <PLAY_G>,"
line "thank you!"
@@ -339,7 +339,7 @@ UnknownText_0x605b2:
cont "take this."
done
UnknownText_0x6062c:
RadioTower5FDirectorDescribeClearBellText:
text "There used to be a"
line "tower right here"
cont "in GOLDENROD CITY."
@@ -390,7 +390,7 @@ UnknownText_0x6062c:
line "my OFFICE."
done
UnknownText_0x60824:
RadioTower5FDirectorText:
text "DIRECTOR: Hello,"
line "<PLAY_G>!"
@@ -413,12 +413,12 @@ BenText:
line "to our music?"
done
UnknownText_0x608e0:
SignpostRadioTower5FOffice:
text "5F DIRECTOR'S"
line " OFFICE"
done
UnknownText_0x608f9:
SignpostRadioTower5FStudio:
text "5F STUDIO 1"
done
@@ -433,8 +433,8 @@ RadioTower5F_MapEventHeader:
.XYTriggers:
db 2
xy_trigger 0, $3, $0, $0, UnknownScript_0x60011, $0, $0
xy_trigger 1, $5, $10, $0, UnknownScript_0x6006e, $0, $0
xy_trigger 0, $3, $0, $0, FakeDirectorScript, $0, $0
xy_trigger 1, $5, $10, $0, RadioTower5FRocketBossTrigger, $0, $0
.Signposts:
db 5

View File

@@ -11,19 +11,19 @@ TeamRocketBaseB1F_MapScriptHeader:
db 1
; triggers
dw UnknownScript_0x6c65a, 0
dw .Trigger1, 0
.MapCallbacks:
db 1
; callbacks
dbw 2, UnknownScript_0x6c65b
dbw 2, .Callback1
UnknownScript_0x6c65a:
.Trigger1:
end
UnknownScript_0x6c65b:
.Callback1:
disappear TEAMROCKETBASEB1F_ROCKET1
return
@@ -242,7 +242,7 @@ TrainerCameraGrunt1:
waitbutton
closetext
winlosstext CameraGrunt1BeatenText, 0
setlasttalked $2
setlasttalked TEAMROCKETBASEB1F_ROCKET1
loadtrainer GRUNTM, 20
startbattle
disappear TEAMROCKETBASEB1F_ROCKET1
@@ -255,7 +255,7 @@ TrainerCameraGrunt2:
waitbutton
closetext
winlosstext CameraGrunt2BeatenText, 0
setlasttalked $2
setlasttalked TEAMROCKETBASEB1F_ROCKET1
loadtrainer GRUNTM, 21
startbattle
disappear TEAMROCKETBASEB1F_ROCKET1
@@ -456,7 +456,7 @@ VoltorbExplodingTrap:
special FadeOutPalettes
cry VOLTORB
special FadeInPalettes
setlasttalked $ff
setlasttalked -1
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
loadwildmon VOLTORB, 23
startbattle
@@ -466,7 +466,7 @@ GeodudeExplodingTrap:
special FadeOutPalettes
cry GEODUDE
special FadeInPalettes
setlasttalked $ff
setlasttalked -1
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
loadwildmon GEODUDE, 21
startbattle
@@ -476,7 +476,7 @@ KoffingExplodingTrap:
special FadeOutPalettes
cry KOFFING
special FadeInPalettes
setlasttalked $ff
setlasttalked -1
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
loadwildmon KOFFING, 21
startbattle

View File

@@ -101,7 +101,7 @@ UnknownScript_0x6cfac:
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d24a
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d248
winlosstext UnknownText_0x6d45c, 0
setlasttalked $3
setlasttalked TEAMROCKETBASEB2F_ROCKET_GIRL
loadtrainer EXECUTIVEF, 2
startbattle
disappear TEAMROCKETBASEB2F_DRAGON

View File

@@ -108,7 +108,7 @@ UnknownScript_0x6e056:
closetext
applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e142
winlosstext UnknownText_0x6e511, 0
setlasttalked $3
setlasttalked TEAMROCKETBASEB3F_ROCKET1
loadtrainer EXECUTIVEM, 4
startbattle
returnafterbattle

View File

@@ -7,76 +7,76 @@ TrainerHouseB1F_MapScriptHeader:
db 1
; triggers
dw UnknownScript_0x9b38a, 0
dw Trigger0, 0
.MapCallbacks:
db 0
UnknownScript_0x9b38a:
Trigger0:
end
UnknownScript_0x9b38b:
TrainerHouseReceptionistScript:
spriteface PLAYER, UP
loadfont
checkflag ENGINE_FOUGHT_IN_TRAINER_HALL_TODAY
iftrue UnknownScript_0x9b3f7
writetext UnknownText_0x9b420
iftrue .FoughtTooManyTimes
writetext TrainerHouseB1FIntroText
buttonsound
special SpecialTrainerHouse
iffalse UnknownScript_0x9b3a6
iffalse .GetCal3Name
trainertotext CAL, CAL2, $0
jump UnknownScript_0x9b3aa
jump .GotName
UnknownScript_0x9b3a6:
.GetCal3Name:
trainertotext CAL, CAL3, $0
UnknownScript_0x9b3aa:
writetext UnknownText_0x9b46a
.GotName:
writetext TrainerHouseB1FYourOpponentIsText
buttonsound
writetext UnknownText_0x9b487
writetext TrainerHouseB1FAskWantToBattleText
yesorno
iffalse UnknownScript_0x9b3ed
iffalse .Declined
setflag ENGINE_FOUGHT_IN_TRAINER_HALL_TODAY
writetext UnknownText_0x9b4a2
writetext TrainerHouseB1FGoRightInText
waitbutton
closetext
applymovement PLAYER, MovementData_0x9b401
applymovement PLAYER, Movement_EnterTrainerHouseBattleRoom
loadfont
writetext UnknownText_0x9b587
writetext TrainerHouseB1FCalBeforeText
waitbutton
closetext
special SpecialTrainerHouse
iffalse UnknownScript_0x9b3dc
winlosstext UnknownText_0x9b578, 0
setlasttalked $3
iffalse .NoSpecialBattle
winlosstext TrainerHouseB1FCalBeatenText, 0
setlasttalked TRAINERHOUSEB1F_CHRIS
loadtrainer CAL, CAL2
startbattle
returnafterbattle
iffalse UnknownScript_0x9b3e8
UnknownScript_0x9b3dc:
winlosstext UnknownText_0x9b578, 0
setlasttalked $3
iffalse .End
.NoSpecialBattle:
winlosstext TrainerHouseB1FCalBeatenText, 0
setlasttalked TRAINERHOUSEB1F_CHRIS
loadtrainer CAL, CAL3
startbattle
returnafterbattle
UnknownScript_0x9b3e8:
applymovement PLAYER, MovementData_0x9b40f
.End:
applymovement PLAYER, Movement_ExitTrainerHouseBattleRoom
end
UnknownScript_0x9b3ed:
writetext UnknownText_0x9b4d6
.Declined:
writetext TrainerHouseB1FPleaseComeAgainText
waitbutton
closetext
applymovement PLAYER, MovementData_0x9b41d
applymovement PLAYER, Movement_TrainerHouseTurnBack
end
UnknownScript_0x9b3f7:
writetext UnknownText_0x9b51d
.FoughtTooManyTimes:
writetext TrainerHouseB1FSecondChallengeDeniedText
waitbutton
closetext
applymovement PLAYER, MovementData_0x9b41d
applymovement PLAYER, Movement_TrainerHouseTurnBack
end
MovementData_0x9b401:
Movement_EnterTrainerHouseBattleRoom:
step_left
step_left
step_left
@@ -92,7 +92,7 @@ MovementData_0x9b401:
turn_head_right
step_end
MovementData_0x9b40f:
Movement_ExitTrainerHouseBattleRoom:
step_up
step_up
step_up
@@ -108,12 +108,12 @@ MovementData_0x9b40f:
step_right
step_end
MovementData_0x9b41d:
Movement_TrainerHouseTurnBack:
step_right
turn_head_left
step_end
UnknownText_0x9b420:
TrainerHouseB1FIntroText:
text "Hi. Welcome to our"
line "TRAINING HALL."
@@ -122,18 +122,18 @@ UnknownText_0x9b420:
cont "day."
done
UnknownText_0x9b46a:
TrainerHouseB1FYourOpponentIsText:
text_from_ram StringBuffer3
text " is your"
line "opponent today."
done
UnknownText_0x9b487:
TrainerHouseB1FAskWantToBattleText:
text "Would you like to"
line "battle?"
done
UnknownText_0x9b4a2:
TrainerHouseB1FGoRightInText:
text "Please go right"
line "through."
@@ -141,7 +141,7 @@ UnknownText_0x9b4a2:
line "right away."
done
UnknownText_0x9b4d6:
TrainerHouseB1FPleaseComeAgainText:
text "Sorry. Only those"
line "trainers who will"
@@ -149,7 +149,7 @@ UnknownText_0x9b4d6:
line "allowed to go in."
done
UnknownText_0x9b51d:
TrainerHouseB1FSecondChallengeDeniedText:
text "I'm sorry."
line "This would be your"
@@ -160,12 +160,12 @@ UnknownText_0x9b51d:
line "a day."
done
UnknownText_0x9b578:
TrainerHouseB1FCalBeatenText:
text "I lost…"
line "Darn…"
done
UnknownText_0x9b587:
TrainerHouseB1FCalBeforeText:
text "I traveled out"
line "here just so I"
cont "could battle you."
@@ -181,7 +181,7 @@ TrainerHouseB1F_MapEventHeader:
.XYTriggers:
db 1
xy_trigger 0, $3, $7, $0, UnknownScript_0x9b38b, $0, $0
xy_trigger 0, $3, $7, $0, TrainerHouseReceptionistScript, $0, $0
.Signposts:
db 0

File diff suppressed because it is too large Load Diff

View File

@@ -65,7 +65,7 @@ UnknownScript_0x744d4:
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x7450f
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
setlasttalked $2
setlasttalked VICTORYROAD_SILVER
loadtrainer RIVAL1, RIVAL1_15
startbattle
reloadmapmusic
@@ -74,7 +74,7 @@ UnknownScript_0x744d4:
UnknownScript_0x744ff:
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
setlasttalked $2
setlasttalked VICTORYROAD_SILVER
loadtrainer RIVAL1, RIVAL1_13
startbattle
reloadmapmusic
@@ -83,7 +83,7 @@ UnknownScript_0x744ff:
UnknownScript_0x7450f:
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
setlasttalked $2
setlasttalked VICTORYROAD_SILVER
loadtrainer RIVAL1, RIVAL1_14
startbattle
reloadmapmusic