recomment _AnimateTileset

This commit is contained in:
yenatch 2013-09-01 00:52:19 -04:00
parent cc2906b68f
commit 7d5e5b8182

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@ -65390,29 +65390,28 @@ DoBadgeTypeBoosts: ; fbe24
SECTION "bank3F",ROMX,BANK[$3F]
_AnimateTileset: ; fc000
; Iterate over a given pointer array of animation functions
; (one per frame).
; Iterate over a given pointer array of
; animation functions (one per frame).
; Typically in wra1, vra0
; Beginning of animation pointer array
ld a, [TilesetAnim]
ld e, a
ld a, [TilesetAnim + 1]
ld d, a
; Play this frame.
ld a, [hTileAnimFrame] ; frame count
ld a, [hTileAnimFrame]
ld l, a
inc a
ld [hTileAnimFrame], a
; Each pointer has:
ld h, 0
add hl, hl
add hl, hl
add hl, de
; 2-byte parameter (all functions take input de)
; 2-byte parameter
; All functions take input de.
ld e, [hl]
inc hl
ld d, [hl]
@ -65426,6 +65425,7 @@ _AnimateTileset: ; fc000
jp [hl]
; fc01b
Tileset00Anim: ; 0xfc01b
Tileset02Anim: ; 0xfc01b
Tileset03Anim: ; 0xfc01b