mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-04-09 05:44:44 -07:00
Merge pull request #394 from surskitty/master
Adjusting Indigo League map labels
This commit is contained in:
commit
7c59c3577d
@ -17,7 +17,7 @@ BrunosRoom_MapScriptHeader:
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dbw MAPCALLBACK_TILES, .BrunosRoomDoors
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dbw MAPCALLBACK_TILES, .BrunosRoomDoors
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.Trigger0:
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.Trigger0:
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priorityjump UnknownScript_0x1809ad
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priorityjump .BrunosDoorLocksBehindYou
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end
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end
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.Trigger1:
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.Trigger1:
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@ -34,7 +34,7 @@ BrunosRoom_MapScriptHeader:
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.OpenDoor:
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.OpenDoor:
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return
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return
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||||||
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UnknownScript_0x1809ad:
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.BrunosDoorLocksBehindYou:
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applymovement PLAYER, MovementData_0x1809f9
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applymovement PLAYER, MovementData_0x1809f9
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refreshscreen $86
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refreshscreen $86
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playsound SFX_STRENGTH
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playsound SFX_STRENGTH
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@ -47,21 +47,21 @@ UnknownScript_0x1809ad:
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waitsfx
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waitsfx
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end
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end
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BrunoScript_0x1809c5:
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BrunoScript_Battle:
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faceplayer
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faceplayer
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opentext
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opentext
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checkevent EVENT_BEAT_ELITE_4_BRUNO
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checkevent EVENT_BEAT_ELITE_4_BRUNO
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iftrue UnknownScript_0x1809f3
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iftrue UnknownScript_0x1809f3
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writetext UnknownText_0x1809fe
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writetext BrunoScript_BrunoBeforeText
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waitbutton
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waitbutton
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closetext
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closetext
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winlosstext UnknownText_0x180b23, 0
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winlosstext BrunoScript_BrunoBeatenText, 0
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loadtrainer BRUNO, 1
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loadtrainer BRUNO, 1
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startbattle
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startbattle
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reloadmapafterbattle
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reloadmapafterbattle
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setevent EVENT_BEAT_ELITE_4_BRUNO
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setevent EVENT_BEAT_ELITE_4_BRUNO
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opentext
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opentext
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writetext UnknownText_0x180b3c
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writetext BrunoScript_BrunoDefeatText
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waitbutton
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waitbutton
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closetext
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closetext
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playsound SFX_ENTER_DOOR
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playsound SFX_ENTER_DOOR
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@ -73,7 +73,7 @@ BrunoScript_0x1809c5:
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end
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end
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UnknownScript_0x1809f3:
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UnknownScript_0x1809f3:
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writetext UnknownText_0x180b3c
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writetext BrunoScript_BrunoDefeatText
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waitbutton
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waitbutton
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closetext
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closetext
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end
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end
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@ -85,7 +85,7 @@ MovementData_0x1809f9:
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step UP
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step UP
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step_end
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step_end
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UnknownText_0x1809fe:
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BrunoScript_BrunoBeforeText:
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text "I am BRUNO of the"
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text "I am BRUNO of the"
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line "ELITE FOUR."
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line "ELITE FOUR."
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@ -115,12 +115,12 @@ UnknownText_0x1809fe:
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para "Hoo hah!"
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para "Hoo hah!"
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done
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done
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UnknownText_0x180b23:
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BrunoScript_BrunoBeatenText:
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text "Why? How could we"
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text "Why? How could we"
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line "lose?"
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line "lose?"
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done
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done
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UnknownText_0x180b3c:
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BrunoScript_BrunoDefeatText:
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text "Having lost, I"
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text "Having lost, I"
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line "have no right to"
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line "have no right to"
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cont "say anything…"
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cont "say anything…"
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@ -148,4 +148,4 @@ BrunosRoom_MapEventHeader:
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.PersonEvents:
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.PersonEvents:
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db 1
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db 1
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person_event SPRITE_BRUNO, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, BrunoScript_0x1809c5, -1
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person_event SPRITE_BRUNO, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, BrunoScript_Battle, -1
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@ -6,35 +6,35 @@ KarensRoom_MapScriptHeader:
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db 2
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db 2
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; triggers
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; triggers
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dw UnknownScript_0x180bbc, 0
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dw .Trigger0, 0
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dw UnknownScript_0x180bc0, 0
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dw .Trigger1, 0
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.MapCallbacks:
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.MapCallbacks:
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db 1
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db 1
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; callbacks
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; callbacks
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dbw MAPCALLBACK_TILES, UnknownScript_0x180bc1
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dbw MAPCALLBACK_TILES, .KarensRoomDoors
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UnknownScript_0x180bbc:
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.Trigger0:
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priorityjump UnknownScript_0x180bd6
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priorityjump .KarensDoorLocksBehindYou
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end
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end
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UnknownScript_0x180bc0:
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.Trigger1:
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end
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end
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UnknownScript_0x180bc1:
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.KarensRoomDoors:
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checkevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED
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checkevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED
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iffalse UnknownScript_0x180bcb
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iffalse .KeepDoorsClosed
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changeblock $4, $e, $2a
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changeblock $4, $e, $2a
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UnknownScript_0x180bcb:
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.KeepDoorsClosed:
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checkevent EVENT_KARENS_ROOM_EXIT_OPEN
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checkevent EVENT_KARENS_ROOM_EXIT_OPEN
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iffalse UnknownScript_0x180bd5
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iffalse .OpenDoors
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changeblock $4, $2, $16
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changeblock $4, $2, $16
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UnknownScript_0x180bd5:
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.OpenDoors:
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return
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return
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UnknownScript_0x180bd6:
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.KarensDoorLocksBehindYou:
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applymovement PLAYER, MovementData_0x180c22
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applymovement PLAYER, MovementData_0x180c22
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refreshscreen $86
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refreshscreen $86
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playsound SFX_STRENGTH
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playsound SFX_STRENGTH
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@ -47,21 +47,21 @@ UnknownScript_0x180bd6:
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waitsfx
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waitsfx
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end
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end
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KarenScript_0x180bee:
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KarenScript_Battle:
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faceplayer
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faceplayer
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opentext
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opentext
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checkevent EVENT_BEAT_ELITE_4_KAREN
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checkevent EVENT_BEAT_ELITE_4_KAREN
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iftrue UnknownScript_0x180c1c
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iftrue UnknownScript_0x180c1c
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writetext UnknownText_0x180c27
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writetext KarenScript_KarenBeforeText
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waitbutton
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waitbutton
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closetext
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closetext
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winlosstext UnknownText_0x180cf8, 0
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winlosstext KarenScript_KarenBeatenText, 0
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loadtrainer KAREN, 1
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loadtrainer KAREN, 1
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startbattle
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startbattle
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reloadmapafterbattle
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reloadmapafterbattle
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setevent EVENT_BEAT_ELITE_4_KAREN
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setevent EVENT_BEAT_ELITE_4_KAREN
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opentext
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opentext
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writetext UnknownText_0x180d29
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writetext KarenScript_KarenDefeatText
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waitbutton
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waitbutton
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closetext
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closetext
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playsound SFX_ENTER_DOOR
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playsound SFX_ENTER_DOOR
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@ -73,7 +73,7 @@ KarenScript_0x180bee:
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end
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end
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UnknownScript_0x180c1c:
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UnknownScript_0x180c1c:
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writetext UnknownText_0x180d29
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writetext KarenScript_KarenDefeatText
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waitbutton
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waitbutton
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closetext
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closetext
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end
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end
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@ -85,7 +85,7 @@ MovementData_0x180c22:
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step UP
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step UP
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step_end
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step_end
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UnknownText_0x180c27:
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KarenScript_KarenBeforeText:
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text "I am KAREN of the"
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text "I am KAREN of the"
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line "ELITE FOUR."
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line "ELITE FOUR."
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@ -108,13 +108,13 @@ UnknownText_0x180c27:
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para "Let's go."
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para "Let's go."
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done
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done
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UnknownText_0x180cf8:
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KarenScript_KarenBeatenText:
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text "Well, aren't you"
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text "Well, aren't you"
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line "good. I like that"
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line "good. I like that"
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cont "in a trainer."
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cont "in a trainer."
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done
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done
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UnknownText_0x180d29:
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KarenScript_KarenDefeatText:
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text "Strong #MON."
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text "Strong #MON."
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para "Weak #MON."
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para "Weak #MON."
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@ -156,4 +156,4 @@ KarensRoom_MapEventHeader:
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.PersonEvents:
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.PersonEvents:
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db 1
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db 1
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person_event SPRITE_KAREN, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, KarenScript_0x180bee, -1
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person_event SPRITE_KAREN, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, KarenScript_Battle, -1
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@ -6,35 +6,35 @@ KogasRoom_MapScriptHeader:
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db 2
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db 2
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; triggers
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; triggers
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dw UnknownScript_0x180728, 0
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dw .Trigger0, 0
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dw UnknownScript_0x18072c, 0
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dw .Trigger1, 0
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.MapCallbacks:
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.MapCallbacks:
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db 1
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db 1
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; callbacks
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; callbacks
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dbw MAPCALLBACK_TILES, UnknownScript_0x18072d
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dbw MAPCALLBACK_TILES, .KogasRoomDoors
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UnknownScript_0x180728:
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.Trigger0:
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priorityjump UnknownScript_0x180742
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priorityjump .KogasDoorLocksBehindYou
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end
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end
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UnknownScript_0x18072c:
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.Trigger1:
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end
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end
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UnknownScript_0x18072d:
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.KogasRoomDoors:
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checkevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
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checkevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
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iffalse UnknownScript_0x180737
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iffalse .KeepDoorsClosed
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changeblock $4, $e, $2a
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changeblock $4, $e, $2a
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UnknownScript_0x180737:
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.KeepDoorsClosed:
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checkevent EVENT_KOGAS_ROOM_EXIT_OPEN
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checkevent EVENT_KOGAS_ROOM_EXIT_OPEN
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iffalse UnknownScript_0x180741
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iffalse .OpenDoors
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changeblock $4, $2, $16
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changeblock $4, $2, $16
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UnknownScript_0x180741:
|
.OpenDoors:
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return
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return
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||||||
|
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||||||
UnknownScript_0x180742:
|
.KogasDoorLocksBehindYou:
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applymovement PLAYER, MovementData_0x18078e
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applymovement PLAYER, MovementData_0x18078e
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refreshscreen $86
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refreshscreen $86
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playsound SFX_STRENGTH
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playsound SFX_STRENGTH
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@ -47,21 +47,21 @@ UnknownScript_0x180742:
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waitsfx
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waitsfx
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||||||
end
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end
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||||||
|
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KogaScript_0x18075a:
|
KogaScript_Battle:
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faceplayer
|
faceplayer
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||||||
opentext
|
opentext
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||||||
checkevent EVENT_BEAT_ELITE_4_KOGA
|
checkevent EVENT_BEAT_ELITE_4_KOGA
|
||||||
iftrue UnknownScript_0x180788
|
iftrue UnknownScript_0x180788
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||||||
writetext UnknownText_0x180793
|
writetext KogaScript_KogaBeforeText
|
||||||
waitbutton
|
waitbutton
|
||||||
closetext
|
closetext
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||||||
winlosstext UnknownText_0x1808a9, 0
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winlosstext KogaScript_KogaBeatenText, 0
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||||||
loadtrainer KOGA, 1
|
loadtrainer KOGA, 1
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
setevent EVENT_BEAT_ELITE_4_KOGA
|
setevent EVENT_BEAT_ELITE_4_KOGA
|
||||||
opentext
|
opentext
|
||||||
writetext UnknownText_0x1808ca
|
writetext KogaScript_KogaDefeatText
|
||||||
waitbutton
|
waitbutton
|
||||||
closetext
|
closetext
|
||||||
playsound SFX_ENTER_DOOR
|
playsound SFX_ENTER_DOOR
|
||||||
@ -73,7 +73,7 @@ KogaScript_0x18075a:
|
|||||||
end
|
end
|
||||||
|
|
||||||
UnknownScript_0x180788:
|
UnknownScript_0x180788:
|
||||||
writetext UnknownText_0x1808ca
|
writetext KogaScript_KogaDefeatText
|
||||||
waitbutton
|
waitbutton
|
||||||
closetext
|
closetext
|
||||||
end
|
end
|
||||||
@ -85,7 +85,7 @@ MovementData_0x18078e:
|
|||||||
step UP
|
step UP
|
||||||
step_end
|
step_end
|
||||||
|
|
||||||
UnknownText_0x180793:
|
KogaScript_KogaBeforeText:
|
||||||
text "Fwahahahaha!"
|
text "Fwahahahaha!"
|
||||||
|
|
||||||
para "I am KOGA of the"
|
para "I am KOGA of the"
|
||||||
@ -114,13 +114,13 @@ UnknownText_0x180793:
|
|||||||
line "see soon enough!"
|
line "see soon enough!"
|
||||||
done
|
done
|
||||||
|
|
||||||
UnknownText_0x1808a9:
|
KogaScript_KogaBeatenText:
|
||||||
text "Ah!"
|
text "Ah!"
|
||||||
line "You have proven"
|
line "You have proven"
|
||||||
cont "your worth!"
|
cont "your worth!"
|
||||||
done
|
done
|
||||||
|
|
||||||
UnknownText_0x1808ca:
|
KogaScript_KogaDefeatText:
|
||||||
text "I subjected you to"
|
text "I subjected you to"
|
||||||
line "everything I could"
|
line "everything I could"
|
||||||
cont "muster."
|
cont "muster."
|
||||||
@ -153,4 +153,4 @@ KogasRoom_MapEventHeader:
|
|||||||
|
|
||||||
.PersonEvents:
|
.PersonEvents:
|
||||||
db 1
|
db 1
|
||||||
person_event SPRITE_KOGA, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, KogaScript_0x18075a, -1
|
person_event SPRITE_KOGA, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, KogaScript_Battle, -1
|
||||||
|
@ -6,35 +6,35 @@ WillsRoom_MapScriptHeader:
|
|||||||
db 2
|
db 2
|
||||||
|
|
||||||
; triggers
|
; triggers
|
||||||
dw UnknownScript_0x1804c6, 0
|
dw .Trigger0, 0
|
||||||
dw UnknownScript_0x1804ca, 0
|
dw .Trigger1, 0
|
||||||
|
|
||||||
.MapCallbacks:
|
.MapCallbacks:
|
||||||
db 1
|
db 1
|
||||||
|
|
||||||
; callbacks
|
; callbacks
|
||||||
|
|
||||||
dbw MAPCALLBACK_TILES, UnknownScript_0x1804cb
|
dbw MAPCALLBACK_TILES, .WillsRoomDoors
|
||||||
|
|
||||||
UnknownScript_0x1804c6:
|
.Trigger0:
|
||||||
priorityjump UnknownScript_0x1804e0
|
priorityjump .WillsDoorLocksBehindYou
|
||||||
end
|
end
|
||||||
|
|
||||||
UnknownScript_0x1804ca:
|
.Trigger1:
|
||||||
end
|
end
|
||||||
|
|
||||||
UnknownScript_0x1804cb:
|
.WillsRoomDoors:
|
||||||
checkevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
|
checkevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
|
||||||
iffalse UnknownScript_0x1804d5
|
iffalse .KeepDoorClosed
|
||||||
changeblock $4, $e, $2a
|
changeblock $4, $e, $2a
|
||||||
UnknownScript_0x1804d5:
|
.KeepDoorClosed:
|
||||||
checkevent EVENT_WILLS_ROOM_EXIT_OPEN
|
checkevent EVENT_WILLS_ROOM_EXIT_OPEN
|
||||||
iffalse UnknownScript_0x1804df
|
iffalse .OpenDoor
|
||||||
changeblock $4, $2, $16
|
changeblock $4, $2, $16
|
||||||
UnknownScript_0x1804df:
|
.OpenDoor:
|
||||||
return
|
return
|
||||||
|
|
||||||
UnknownScript_0x1804e0:
|
.WillsDoorLocksBehindYou:
|
||||||
applymovement PLAYER, MovementData_0x18052c
|
applymovement PLAYER, MovementData_0x18052c
|
||||||
refreshscreen $86
|
refreshscreen $86
|
||||||
playsound SFX_STRENGTH
|
playsound SFX_STRENGTH
|
||||||
@ -47,21 +47,21 @@ UnknownScript_0x1804e0:
|
|||||||
waitsfx
|
waitsfx
|
||||||
end
|
end
|
||||||
|
|
||||||
WillScript_0x1804f8:
|
WillScript_Battle:
|
||||||
faceplayer
|
faceplayer
|
||||||
opentext
|
opentext
|
||||||
checkevent EVENT_BEAT_ELITE_4_WILL
|
checkevent EVENT_BEAT_ELITE_4_WILL
|
||||||
iftrue UnknownScript_0x180526
|
iftrue WillScript_0x180526
|
||||||
writetext UnknownText_0x180531
|
writetext WillScript_WillBeforeText
|
||||||
waitbutton
|
waitbutton
|
||||||
closetext
|
closetext
|
||||||
winlosstext UnknownText_0x18062c, 0
|
winlosstext WillScript_WillBeatenText, 0
|
||||||
loadtrainer WILL, 1
|
loadtrainer WILL, 1
|
||||||
startbattle
|
startbattle
|
||||||
reloadmapafterbattle
|
reloadmapafterbattle
|
||||||
setevent EVENT_BEAT_ELITE_4_WILL
|
setevent EVENT_BEAT_ELITE_4_WILL
|
||||||
opentext
|
opentext
|
||||||
writetext UnknownText_0x180644
|
writetext WillScript_WillDefeatText
|
||||||
waitbutton
|
waitbutton
|
||||||
closetext
|
closetext
|
||||||
playsound SFX_ENTER_DOOR
|
playsound SFX_ENTER_DOOR
|
||||||
@ -72,8 +72,8 @@ WillScript_0x1804f8:
|
|||||||
waitsfx
|
waitsfx
|
||||||
end
|
end
|
||||||
|
|
||||||
UnknownScript_0x180526:
|
WillScript_0x180526:
|
||||||
writetext UnknownText_0x180644
|
writetext WillScript_WillDefeatText
|
||||||
waitbutton
|
waitbutton
|
||||||
closetext
|
closetext
|
||||||
end
|
end
|
||||||
@ -85,7 +85,7 @@ MovementData_0x18052c:
|
|||||||
step UP
|
step UP
|
||||||
step_end
|
step_end
|
||||||
|
|
||||||
UnknownText_0x180531:
|
WillScript_WillBeforeText:
|
||||||
text "Welcome to #MON"
|
text "Welcome to #MON"
|
||||||
line "LEAGUE, <PLAYER>."
|
line "LEAGUE, <PLAYER>."
|
||||||
|
|
||||||
@ -110,12 +110,12 @@ UnknownText_0x180531:
|
|||||||
line "option!"
|
line "option!"
|
||||||
done
|
done
|
||||||
|
|
||||||
UnknownText_0x18062c:
|
WillScript_WillBeatenText:
|
||||||
text "I… I can't…"
|
text "I… I can't…"
|
||||||
line "believe it…"
|
line "believe it…"
|
||||||
done
|
done
|
||||||
|
|
||||||
UnknownText_0x180644:
|
WillScript_WillDefeatText:
|
||||||
text "Even though I was"
|
text "Even though I was"
|
||||||
line "defeated, I won't"
|
line "defeated, I won't"
|
||||||
cont "change my course."
|
cont "change my course."
|
||||||
@ -151,4 +151,4 @@ WillsRoom_MapEventHeader:
|
|||||||
|
|
||||||
.PersonEvents:
|
.PersonEvents:
|
||||||
db 1
|
db 1
|
||||||
person_event SPRITE_WILL, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, WillScript_0x1804f8, -1
|
person_event SPRITE_WILL, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, WillScript_Battle, -1
|
||||||
|
Loading…
x
Reference in New Issue
Block a user