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Standardize on $ff ^ X for bitwise negating 8-bit values
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@@ -171,7 +171,7 @@ BattleAnimOAMUpdate:
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or b
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ld b, a
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ld a, [wBattleAnimTempPalette]
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and (PRIORITY | Y_FLIP | X_FLIP | OBP_NUM) ^ $ff
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and PALETTE_MASK | VRAM_BANK_1
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or b
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ld [de], a
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