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Debug map data for testing
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@@ -181,6 +181,9 @@ UnusedTilesetAnim4: ; unreferenced
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TilesetCaveAnim:
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TilesetDarkCaveAnim:
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if DEF(_DEBUG)
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TilesetBoardDebug2Anim:
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endc
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dw vTiles2 tile $14, ReadTileToAnimBuffer
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dw NULL, FlickeringCaveEntrancePalette
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dw wTileAnimBuffer, ScrollTileRightLeft
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