Debug map data for testing

This commit is contained in:
xCrystal
2023-12-14 17:13:07 +01:00
parent af9ab166c4
commit 78b8f05fb7
23 changed files with 372 additions and 20 deletions

View File

@@ -109,8 +109,14 @@ if DEF(_DEBUG)
map_attributes DebugLevel1_Map1, DEBUGLEVEL_1_MAP_1, $00, SOUTH | NORTH
connection south, DebugLevel1_Map1, DEBUGLEVEL_1_MAP_1, 0
connection north, DebugLevel1_Map1, DEBUGLEVEL_1_MAP_1, 0
map_attributes DebugLevel2_Map1, DEBUGLEVEL_2_MAP_1, $00, 0
map_attributes DebugLevel3_Map1, DEBUGLEVEL_3_MAP_1, $00, 0
map_attributes DebugLevel4_Map1, DEBUGLEVEL_4_MAP_1, $00, 0
map_attributes DebugLevel5_Map1, DEBUGLEVEL_5_MAP_1, $05, 0
map_attributes DebugLevel4_Map1, DEBUGLEVEL_4_MAP_1, $05, SOUTH
connection south, DebugLevel5_Map1, DEBUGLEVEL_5_MAP_1, -1
map_attributes DebugLevel5_Map1, DEBUGLEVEL_5_MAP_1, $05, NORTH
connection north, DebugLevel4_Map1, DEBUGLEVEL_4_MAP_1, 1
endc

View File

@@ -47,7 +47,7 @@ MapGroup_DebugLevel1:
MapGroup_DebugLevel2:
table_width MAP_LENGTH, MapGroup_DebugLevel2
map DebugLevel2_Map1, TILESET_CAVE, INDOOR_CAVE, LANDMARK_DEBUGLEVEL_2, MUSIC_NEW_BARK_TOWN, FALSE, PALETTE_NITE | IN_DARKNESS, FISHGROUP_SHORE
map DebugLevel2_Map1, TILESET_BOARD_DEBUG_2, INDOOR_CAVE, LANDMARK_DEBUGLEVEL_2, MUSIC_NEW_BARK_TOWN, FALSE, PALETTE_NITE, FISHGROUP_SHORE
assert_table_length NUM_DEBUGLEVEL_2_MAPS
MapGroup_DebugLevel3:
@@ -57,7 +57,7 @@ MapGroup_DebugLevel3:
MapGroup_DebugLevel4:
table_width MAP_LENGTH, MapGroup_DebugLevel4
map DebugLevel4_Map1, TILESET_JOHTO, OUTDOOR_GRASSY, LANDMARK_DEBUGLEVEL_4, MUSIC_NEW_BARK_TOWN, FALSE, PALETTE_AUTO, FISHGROUP_SHORE
map DebugLevel4_Map1, TILESET_BOARD_DEBUG_1, OUTDOOR_GRASSY, LANDMARK_DEBUGLEVEL_4, MUSIC_NEW_BARK_TOWN, FALSE, PALETTE_AUTO, FISHGROUP_SHORE
assert_table_length NUM_DEBUGLEVEL_4_MAPS
MapGroup_DebugLevel5:

View File

@@ -12,9 +12,9 @@ SpawnPoints:
; spawn LEVEL_2_MAP_1, 5, 3 ; SPAWN_LEVEL_2
if DEF(_DEBUG)
spawn DEBUGLEVEL_1_MAP_1, 3, 3 ; SPAWN_DEBUGLEVEL_1
spawn DEBUGLEVEL_2_MAP_1, 3, 3 ; SPAWN_DEBUGLEVEL_2
spawn DEBUGLEVEL_2_MAP_1, 6, 16 ; SPAWN_DEBUGLEVEL_2
spawn DEBUGLEVEL_3_MAP_1, 3, 3 ; SPAWN_DEBUGLEVEL_3
spawn DEBUGLEVEL_4_MAP_1, 3, 3 ; SPAWN_DEBUGLEVEL_4
spawn DEBUGLEVEL_4_MAP_1, 4, 6 ; SPAWN_DEBUGLEVEL_4
spawn DEBUGLEVEL_5_MAP_1, 2, 4 ; SPAWN_DEBUGLEVEL_5
endc
spawn N_A, -1, -1