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Egg hatch shell framgent data is not exactly dsprite
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@@ -860,18 +860,23 @@ Hatch_InitShellFragments: ; 173b3 (5:73b3)
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ret
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ret
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; 173ef (5:73ef)
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; 173ef (5:73ef)
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shell_fragment: MACRO
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; y tile, y pxl, x tile, x pxl, frameset offset, jumptable index
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db (\1 * 8) % $100 + \2, (\3 * 8) % $100 + \4, \5 - SPRITE_ANIM_FRAMESET_EGG_HATCH_1, \6
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ENDM
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.SpriteData: ; 173ef
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.SpriteData: ; 173ef
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; Probably OAM.
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; Probably OAM.
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dsprite 10, 4, 9, 0, $00, $3c
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shell_fragment 10, 4, 9, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_1, $3c
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dsprite 11, 4, 9, 0, $01, $04
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shell_fragment 11, 4, 9, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_2, $04
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dsprite 10, 4, 10, 0, $00, $30
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shell_fragment 10, 4, 10, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_1, $30
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dsprite 11, 4, 10, 0, $01, $10
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shell_fragment 11, 4, 10, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_2, $10
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dsprite 10, 4, 11, 0, $02, $24
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shell_fragment 10, 4, 11, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_3, $24
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dsprite 11, 4, 11, 0, $03, $1c
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shell_fragment 11, 4, 11, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_4, $1c
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dsprite 10, 0, 9, 4, $00, $36
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shell_fragment 10, 0, 9, 4, SPRITE_ANIM_FRAMESET_EGG_HATCH_1, $36
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dsprite 12, 0, 9, 4, $01, $0a
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shell_fragment 12, 0, 9, 4, SPRITE_ANIM_FRAMESET_EGG_HATCH_2, $0a
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dsprite 10, 0, 10, 4, $02, $2a
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shell_fragment 10, 0, 10, 4, SPRITE_ANIM_FRAMESET_EGG_HATCH_3, $2a
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dsprite 12, 0, 10, 4, $03, $16
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shell_fragment 12, 0, 10, 4, SPRITE_ANIM_FRAMESET_EGG_HATCH_4, $16
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db -1
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db -1
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; 17418
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; 17418
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