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Port pokegold's method of defining rgblink arguments per ROM
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7
FAQ.md
7
FAQ.md
@ -4,7 +4,7 @@
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## Questions
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- [What is pokecrystal11.gbc?](#what-is-pokecrystal11gbc)
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- [What is pokecrystal-au.gbc?](#what-is-pokecrystal-augbc)
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- [What is pokecrystal_au.gbc?](#what-is-pokecrystal_augbc)
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- [I can't build the ROM, `make` just prints an error!](#i-cant-build-the-rom-make-just-prints-an-error)
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- [`gcc`: command not found](#gcc-command-not-found)
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- ["ERROR: `UNION` already defined"](#error-union-already-defined)
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@ -25,9 +25,10 @@
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Version 1.1 of Pokémon Crystal, which fixed some issues with the initial international release. `make crystal11` defines `_CRYSTAL11` so the assembly builds the changed version.
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## What is pokecrystal-au.gbc?
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The Australian release of Pokémon Crystal, which is based on the international 1.1 release but censors gambling references from the Game Corners. `make crystal-au` defines `_CRYSTAL11` and `_CRYSTAL_AU` so the assembly builds the changed version.
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## What is pokecrystal_au.gbc?
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The Australian release of Pokémon Crystal, which is based on the international 1.1 release but censors gambling references from the Game Corners. `make crystal_au` defines `_CRYSTAL11` and `_CRYSTAL_AU` so the assembly builds the changed version.
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## I can't build the ROM, `make` just prints an error!
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72
Makefile
72
Makefile
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roms := pokecrystal.gbc pokecrystal11.gbc pokecrystal-au.gbc pokecrystal-debug.gbc pokecrystal11-debug.gbc
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roms := pokecrystal.gbc pokecrystal11.gbc pokecrystal_au.gbc pokecrystal_debug.gbc pokecrystal11_debug.gbc
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crystal_obj := \
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rom_obj := \
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audio.o \
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home.o \
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main.o \
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@ -17,10 +17,11 @@ gfx/sprites.o \
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gfx/tilesets.o \
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lib/mobile/main.o
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crystal11_obj := $(crystal_obj:.o=11.o)
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crystal_au_obj := $(crystal_obj:.o=_au.o)
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crystal_debug_obj := $(crystal_obj:.o=_debug.o)
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crystal11_debug_obj := $(crystal_obj:.o=11_debug.o)
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pokecrystal_obj := $(rom_obj:.o=.o)
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pokecrystal11_obj := $(rom_obj:.o=11.o)
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pokecrystal_au_obj := $(rom_obj:.o=_au.o)
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pokecrystal_debug_obj := $(rom_obj:.o=_debug.o)
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pokecrystal11_debug_obj := $(rom_obj:.o=11_debug.o)
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### Build tools
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@ -41,7 +42,7 @@ RGBLINK ?= $(RGBDS)rgblink
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### Build targets
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.SUFFIXES:
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.PHONY: all crystal crystal11 crystal-au crystal-debug crystal11-debug clean tidy compare tools
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.PHONY: all crystal crystal11 crystal_au crystal_debug crystal11_debug clean tidy compare tools
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.SECONDEXPANSION:
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.PRECIOUS:
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.SECONDARY:
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@ -49,18 +50,18 @@ RGBLINK ?= $(RGBDS)rgblink
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all: crystal
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crystal: pokecrystal.gbc
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crystal11: pokecrystal11.gbc
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crystal-au: pokecrystal-au.gbc
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crystal-debug: pokecrystal-debug.gbc
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crystal11-debug: pokecrystal11-debug.gbc
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crystal_au: pokecrystal_au.gbc
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crystal_debug: pokecrystal_debug.gbc
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crystal11_debug: pokecrystal11_debug.gbc
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clean:
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rm -f $(roms) $(crystal_obj) $(crystal11_obj) $(crystal_au_obj) $(crystal_debug_obj) $(crystal11_debug_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o
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rm -f $(roms) $(pokecrystal_obj) $(pokecrystal11_obj) $(pokecrystal_au_obj) $(pokecrystal_debug_obj) $(pokecrystal11_debug_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o
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find gfx \( -name "*.[12]bpp" -o -name "*.lz" -o -name "*.gbcpal" -o -name "*.sgb.tilemap" \) -delete
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find gfx/pokemon -mindepth 1 ! -path "gfx/pokemon/unown/*" \( -name "bitmask.asm" -o -name "frames.asm" -o -name "front.animated.tilemap" -o -name "front.dimensions" \) -delete
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$(MAKE) clean -C tools/
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tidy:
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rm -f $(roms) $(crystal_obj) $(crystal11_obj) $(crystal_au_obj) $(crystal_debug_obj) $(crystal11_debug_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o
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rm -f $(roms) $(pokecrystal_obj) $(pokecrystal11_obj) $(pokecrystal_au_obj) $(pokecrystal_debug_obj) $(pokecrystal11_debug_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym) rgbdscheck.o
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$(MAKE) clean -C tools/
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compare: $(roms)
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@ -76,11 +77,11 @@ ifeq ($(DEBUG),1)
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RGBASMFLAGS += -E
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endif
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$(crystal_obj): RGBASMFLAGS +=
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$(crystal11_obj): RGBASMFLAGS += -D _CRYSTAL11
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$(crystal_au_obj): RGBASMFLAGS += -D _CRYSTAL11 -D _CRYSTAL_AU
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$(crystal_debug_obj): RGBASMFLAGS += -D _DEBUG
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$(crystal11_debug_obj): RGBASMFLAGS += -D _CRYSTAL11 -D _DEBUG
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$(pokecrystal_obj): RGBASMFLAGS +=
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$(pokecrystal11_obj): RGBASMFLAGS += -D _CRYSTAL11
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$(pokecrystal_au_obj): RGBASMFLAGS += -D _CRYSTAL11 -D _CRYSTAL_AU
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$(pokecrystal_debug_obj): RGBASMFLAGS += -D _DEBUG
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$(pokecrystal11_debug_obj): RGBASMFLAGS += -D _CRYSTAL11 -D _DEBUG
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rgbdscheck.o: rgbdscheck.asm
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$(RGBASM) -o $@ $<
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@ -99,34 +100,25 @@ ifeq (,$(filter clean tools,$(MAKECMDGOALS)))
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$(info $(shell $(MAKE) -C tools))
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$(foreach obj, $(crystal_obj), $(eval $(call DEP,$(obj),$(obj:.o=.asm))))
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$(foreach obj, $(crystal11_obj), $(eval $(call DEP,$(obj),$(obj:11.o=.asm))))
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$(foreach obj, $(crystal_au_obj), $(eval $(call DEP,$(obj),$(obj:_au.o=.asm))))
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$(foreach obj, $(crystal_debug_obj), $(eval $(call DEP,$(obj),$(obj:_debug.o=.asm))))
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$(foreach obj, $(crystal11_debug_obj), $(eval $(call DEP,$(obj),$(obj:11_debug.o=.asm))))
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# Dependencies for shared objects objects
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$(foreach obj, $(pokecrystal_obj), $(eval $(call DEP,$(obj),$(obj:.o=.asm))))
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$(foreach obj, $(pokecrystal11_obj), $(eval $(call DEP,$(obj),$(obj:11.o=.asm))))
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$(foreach obj, $(pokecrystal_au_obj), $(eval $(call DEP,$(obj),$(obj:_au.o=.asm))))
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$(foreach obj, $(pokecrystal_debug_obj), $(eval $(call DEP,$(obj),$(obj:_debug.o=.asm))))
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$(foreach obj, $(pokecrystal11_debug_obj), $(eval $(call DEP,$(obj),$(obj:11_debug.o=.asm))))
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endif
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pokecrystal.gbc: $(crystal_obj) layout.link
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$(RGBLINK) -n pokecrystal.sym -m pokecrystal.map -l layout.link -p 0 -o $@ $(crystal_obj)
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$(RGBFIX) -Cjv -t PM_CRYSTAL -i BYTE -k 01 -l 0x33 -m 0x10 -r 3 -p 0 $@
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pokecrystal_opt = -Cjv -t PM_CRYSTAL -i BYTE -n 0 -k 01 -l 0x33 -m 0x10 -r 3 -p 0
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pokecrystal11_opt = -Cjv -t PM_CRYSTAL -i BYTE -n 1 -k 01 -l 0x33 -m 0x10 -r 3 -p 0
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pokecrystal_au_opt = -Cjv -t PM_CRYSTAL -i BYTU -n 0 -k 01 -l 0x33 -m 0x10 -r 3 -p 0
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pokecrystal_debug_opt = -Cjv -t PM_CRYSTAL -i BYTE -n 0 -k 01 -l 0x33 -m 0x10 -r 3 -p 0
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pokecrystal11_debug_opt = -Cjv -t PM_CRYSTAL -i BYTE -n 1 -k 01 -l 0x33 -m 0x10 -r 3 -p 0
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pokecrystal11.gbc: $(crystal11_obj) layout.link
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$(RGBLINK) -n pokecrystal11.sym -m pokecrystal11.map -l layout.link -p 0 -o $@ $(crystal11_obj)
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$(RGBFIX) -Cjv -t PM_CRYSTAL -i BYTE -n 1 -k 01 -l 0x33 -m 0x10 -r 3 -p 0 $@
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pokecrystal-au.gbc: $(crystal_au_obj) layout.link
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$(RGBLINK) -n pokecrystal-au.sym -m pokecrystal-au.map -l layout.link -p 0 -o $@ $(crystal_au_obj)
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$(RGBFIX) -Cjv -t PM_CRYSTAL -i BYTU -k 01 -l 0x33 -m 0x10 -r 3 -p 0 $@
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pokecrystal-debug.gbc: $(crystal_debug_obj) layout.link
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$(RGBLINK) -n pokecrystal-debug.sym -m pokecrystal-debug.map -l layout.link -p 0 -o $@ $(crystal_debug_obj)
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$(RGBFIX) -Cjv -t PM_CRYSTAL -i BYTE -k 01 -l 0x33 -m 0x10 -r 3 -p 0 $@
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pokecrystal11-debug.gbc: $(crystal11_debug_obj) layout.link
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$(RGBLINK) -n pokecrystal11-debug.sym -m pokecrystal11-debug.map -l layout.link -p 0 -o $@ $(crystal11_debug_obj)
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$(RGBFIX) -Cjv -t PM_CRYSTAL -i BYTE -n 1 -k 01 -l 0x33 -m 0x10 -r 3 -p 0 $@
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%.gbc: $$(%_obj) layout.link
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$(RGBLINK) -n $*.sym -m $*.map -l layout.link -o $@ $(filter %.o,$^)
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$(RGBFIX) $($*_opt) $@
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### LZ compression rules
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@ -1,5 +1,5 @@
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f4cd194bdee0d04ca4eac29e09b8e4e9d818c133 *pokecrystal.gbc
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f2f52230b536214ef7c9924f483392993e226cfb *pokecrystal11.gbc
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a0fc810f1d4e124434f7be2c989ab5b5892ddf36 *pokecrystal-au.gbc
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c60d57a24bbe8ecf7cba54ab3f90669f97bd330d *pokecrystal-debug.gbc
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391ae86b1d5a26db712ffe6c28bbf2a1f804c3c4 *pokecrystal11-debug.gbc
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a0fc810f1d4e124434f7be2c989ab5b5892ddf36 *pokecrystal_au.gbc
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c60d57a24bbe8ecf7cba54ab3f90669f97bd330d *pokecrystal_debug.gbc
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391ae86b1d5a26db712ffe6c28bbf2a1f804c3c4 *pokecrystal11_debug.gbc
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