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Label some mobile addresses, and revise some comments
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@@ -19,7 +19,7 @@ _InitSound::
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ld [hli], a ; rNR50 ; volume/vin
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ld [hli], a ; rNR51 ; sfx channels
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ld a, $80 ; all channels on
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ld [hli], a ; ff26 ; music channels
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ld [hli], a ; rNR52 ; music channels
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ld hl, rNR10 ; sound channel registers
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ld e, NUM_MUSIC_CHANS
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@@ -1165,7 +1165,7 @@ ParseMusic:
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ld a, [wCurMusicByte]
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swap a
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and $f
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jr z, .rest ; pitch 0-> rest
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jr z, .rest ; pitch 0 -> rest
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; update pitch
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ld hl, CHANNEL_PITCH
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add hl, bc
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