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Define first_music_cmd
This replaces the uses of $d0 in the audio engine with proper constants.
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@@ -24,11 +24,11 @@
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const CHAN3 ; 2
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const CHAN4 ; 3
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NUM_MUSIC_CHANS EQU const_value
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NUM_NOISE_CHANS EQU const_value
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const CHAN5 ; 4
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const CHAN6 ; 5
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const CHAN7 ; 6
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const CHAN8 ; 7
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NUM_NOISE_CHANS EQU const_value - NUM_MUSIC_CHANS
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NUM_CHANNELS EQU const_value
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; channel_struct members (see macros/wram.asm)
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