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@ -1,4 +1,4 @@
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Function38000: ; 38000
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AI_SwitchOrTryItem: ; 38000
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and a
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ld a, [IsInBattle]
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@ -73,6 +73,7 @@ SwitchOften: ; 38045
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ld a, [wc717]
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and $f
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inc a
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; In register 'a' is the number (1-6) of the Pkmn to switch to
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ld [wc718], a
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jp AI_TrySwitch
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; 38083
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@ -148,7 +149,7 @@ SwitchSometimes: ; 380c1
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; 380ff
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Function380ff: ; 380ff
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CheckSubstatusCantRun: ; 380ff
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ld a, [EnemySubStatus5]
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bit SUBSTATUS_CANT_RUN, a
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ret
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@ -565,7 +566,7 @@ Function383a3: ; 383a3 (e:43a3)
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call AIUsedItemSound
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call AI_HealStatus
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ld a, FULL_HEAL
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jp Function38568
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jp PrintText_UsedItemOn_AND_AIUpdateHUD
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Function383ae: ; 383ae (e:43ae)
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ld a, MAX_POTION
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@ -658,7 +659,7 @@ Function383f8: ; 383f8
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.asm_38436
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Function38436: ; 38436
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call Function38571
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call PrintText_UsedItemOn
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hlcoord 2, 2
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xor a
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ld [wd10a], a
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@ -715,7 +716,7 @@ AI_Switch: ; 3846c
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call CopyBytes
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pop af
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jr c, .asm_384a3
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ld hl, UnknownText_0x384d0
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ld hl, TextJump_EnemyWithdrew
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call PrintText
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.asm_384a3
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ld a, $1
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@ -735,8 +736,8 @@ AI_Switch: ; 3846c
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ret
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; 384d0
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UnknownText_0x384d0: ; 384d0
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text_jump UnknownText_0x1bcf9c
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TextJump_EnemyWithdrew: ; 384d0
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text_jump Text_EnemyWithdrew
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db "@"
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; 384d5
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@ -744,7 +745,7 @@ Function384d5: ; 384d5
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call AIUsedItemSound
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call AI_HealStatus
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ld a, FULL_HEAL_RED
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jp Function38568
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jp PrintText_UsedItemOn_AND_AIUpdateHUD
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; 384e0
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AI_HealStatus: ; 384e0
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@ -765,7 +766,7 @@ Function384f7: ; 384f7
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ld hl, EnemySubStatus4
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set SUBSTATUS_X_ACCURACY, [hl]
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ld a, X_ACCURACY
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jp Function38568
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jp PrintText_UsedItemOn_AND_AIUpdateHUD
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; 38504
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Function38504: ; 38504
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@ -773,7 +774,7 @@ Function38504: ; 38504
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ld hl, EnemySubStatus4
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set SUBSTATUS_MIST, [hl]
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ld a, GUARD_SPEC
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jp Function38568
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jp PrintText_UsedItemOn_AND_AIUpdateHUD
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; 38511
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Function38511: ; 38511
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@ -781,7 +782,7 @@ Function38511: ; 38511
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ld hl, EnemySubStatus4
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set SUBSTATUS_FOCUS_ENERGY, [hl]
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ld a, DIRE_HIT
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jp Function38568
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jp PrintText_UsedItemOn_AND_AIUpdateHUD
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; 3851e
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Function3851e: ; 3851e
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@ -832,23 +833,29 @@ Function38553: ; 38553
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ld b, SP_ATTACK
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ld a, X_SPECIAL
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; Parameter
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; a = ITEM_CONSTANT
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; b = BATTLE_CONSTANT (ATTACK, DEFENSE, SPEED, SP_ATTACK, SP_DEFENSE, ACCURACY, EVASION)
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Function38557:
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ld [wd1f1], a
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push bc
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call Function38571
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call PrintText_UsedItemOn
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pop bc
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callba Function361ef
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jp AIUpdateHUD
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; 38568
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Function38568: ; 38568
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; Parameter
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; a = ITEM_CONSTANT
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PrintText_UsedItemOn_AND_AIUpdateHUD: ; 38568
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ld [wd1f1], a
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call Function38571
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call PrintText_UsedItemOn
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jp AIUpdateHUD
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; 38571
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Function38571: ; 38571
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PrintText_UsedItemOn: ; 38571
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ld a, [wd1f1]
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ld [wd265], a
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call GetItemName
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@ -856,11 +863,11 @@ Function38571: ; 38571
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ld de, wd050
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ld bc, ITEM_NAME_LENGTH
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call CopyBytes
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ld hl, UnknownText_0x3858c
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ld hl, TextJump_EnemyUsedOn
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jp PrintText
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; 3858c
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UnknownText_0x3858c: ; 3858c
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text_jump UnknownText_0x1bcfaf
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TextJump_EnemyUsedOn: ; 3858c
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text_jump Text_EnemyUsedOn
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db "@"
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; 38591
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@ -129,18 +129,18 @@ Function3c0e5: ; 3c0e5
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ld [wd0ee], a
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ld a, [InLinkBattle]
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and a
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ld hl, BattleText_0x807bd
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ld hl, BattleText_WildFled
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jr z, .asm_3c115
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ld a, [wd0ee]
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and $c0
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ld [wd0ee], a
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ld hl, BattleText_0x807cf
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ld hl, BattleText_EnemyFled
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call Function3d2e0
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jr nc, .asm_3c115
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ld hl, wcd2a
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bit 4, [hl]
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jr nz, .asm_3c118
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ld hl, BattleText_0x81863
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ld hl, BattleText_LinkErrorBattleCanceled
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.asm_3c115
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call StdBattleTextBox
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@ -160,6 +160,7 @@ Function3c0e5: ; 3c0e5
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ret
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; 3c12f
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Function3c12f: ; 3c12f
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.loop
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call Function3c1bf
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@ -939,7 +940,7 @@ Function3c5fe: ; 3c5fe
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call SetEnemyTurn
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ld a, $1
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ld [wc70f], a
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callab Function38000
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callab AI_SwitchOrTryItem
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jr c, .asm_3c62f
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call Function3c6de
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call Function3d2e0
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@ -980,7 +981,7 @@ Function3c664: ; 3c664
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xor a
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ld [wc70f], a
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call SetEnemyTurn
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callab Function38000
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callab AI_SwitchOrTryItem
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push af
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call Function3c6cf
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pop bc
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@ -4013,7 +4014,7 @@ Function3d8b3: ; 3d8b3
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ld hl, wcd2a
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bit 4, [hl]
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jr nz, .asm_3da05
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ld hl, BattleText_0x81863
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ld hl, BattleText_LinkErrorBattleCanceled
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call StdBattleTextBox
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.asm_3da05
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@ -5160,7 +5161,7 @@ LoadBattleMenu2: ; 3e19b
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ld hl, wcd2a
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bit 4, [hl]
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jr nz, .error
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ld hl, BattleText_0x81863
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ld hl, BattleText_LinkErrorBattleCanceled
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call StdBattleTextBox
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ld c, 60
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call DelayFrames
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@ -7327,9 +7328,11 @@ Function3ee3b: ; 3ee3b
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ld a, [InLinkBattle]
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and a
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ret nz
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ld a, [wcfc0]
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bit 0, a
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ret nz
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call Function3f0d4
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xor a
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ld [CurPartyMon], a
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@ -142,7 +142,7 @@ SpecialsPointers:: ; c029
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add_special Function170215
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add_special Function1704e1
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add_special Function17021d
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add_special Function170b44
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add_special Function_LoadOpponentTrainerAndPokemons170b44
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add_special Function11ba38
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add_special SpecialCheckForBattleTowerRules
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add_special Function117656
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@ -67,7 +67,7 @@ Script_Menu_ChallengeExplanationCancel: ; 0x9e3fc
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writebyte $1
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special Special_Menu_ChallengeExplanationCancel
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if_equal $1, Script_ChoseChallenge
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if_equal $2, UnknownScript_0x9e4a5
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if_equal $2, Script_BattleTowerExplanation
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jump UnknownScript_0x9e4b0
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Script_ChoseChallenge: ; 0x9e40f
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@ -116,7 +116,7 @@ UnknownScript_0x9e454:
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warpcheck
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end
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UnknownScript_0x9e47a:
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Script_GivePlayerHisPrize: ; 0x9e47a
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writebyte $1c
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special Function170687
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writebyte $1b
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@ -124,7 +124,7 @@ UnknownScript_0x9e47a:
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if_equal $12, Script_YourPackIsStuffedFull
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itemtotext $0, $1
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giveitem $ff, $5
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writetext UnknownText_0x9eb7e
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writetext Text_PlayerGotFive
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writebyte $1d
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special Function170687
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loadmovesprites
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@ -140,7 +140,7 @@ Script_BattleTowerIntroductionYesNo: ; 0x9e49e
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writetext Text_WouldYouLikeToHearAboutTheBattleTower
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yesorno
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iffalse UnknownScript_0x9e4a8
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UnknownScript_0x9e4a5:
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Script_BattleTowerExplanation: ; 0x9e4a5
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writetext Text_BattleTowerIntroduction_2
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UnknownScript_0x9e4a8:
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writebyte $1
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@ -479,7 +479,7 @@ Text_ThankYou: ; 0x9ea3c
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para ""
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done
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UnknownText_0x9ea49:
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Text_ThanksForVisiting: ; 0x9ea49
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text "Thanks for"
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line "visiting!"
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done
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@ -502,7 +502,7 @@ UnknownText_0x9ea5f:
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para ""
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done
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UnknownText_0x9eaef:
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Text_CongratulationsYouveBeatenAllTheTrainers: ; 0x9eaef
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text "Congratulations!"
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para "You've beaten all"
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@ -522,7 +522,7 @@ UnknownText_0x9eb45:
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line "CENTER?"
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done
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UnknownText_0x9eb7e:
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Text_PlayerGotFive: ; 0x9eb7e
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text "<PLAYER> got five"
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line "@"
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text_from_ram StringBuffer4
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@ -699,7 +699,7 @@ UnknownText_0x9f076:
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line "tomorrow."
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done
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UnknownText_0x9f0c1:
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Text_TooMuchTimeElapsedNoRegister: ; 0x9f0c1
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text "Sorry, but it's"
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line "not possible to"
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@ -3,25 +3,25 @@ BattleTowerBattleRoom_MapScriptHeader:
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db 2
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; triggers
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dw UnknownScript_0x9f419, $0000
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dw Script_EnterBattleRoom, $0000
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dw UnknownScript_0x9f420, $0000
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.MapCallbacks:
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db 0
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UnknownScript_0x9f419:
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Script_EnterBattleRoom: ; 0x9f419
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disappear $2
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priorityjump UnknownScript_0x9f421
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priorityjump Script_BattleRoom
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dotrigger $1
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UnknownScript_0x9f420:
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end
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UnknownScript_0x9f421:
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Script_BattleRoom: ; 0x9f421
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applymovement PLAYER, MovementData_0x9e58c
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UnknownScript_0x9f425:
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; beat all 7 opponents in a row
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Script_BattleRoomLoop: ; 0x9f425
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writebyte $2
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special Function170b44
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special Function_LoadOpponentTrainerAndPokemons170b44
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appear $2
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warpsound
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waitbutton
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@ -30,12 +30,12 @@ UnknownScript_0x9f425:
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storetext 1
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keeptextopen
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loadmovesprites
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special Function170215
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special Function170215 ; calls predef startbattle
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special FadeBlackBGMap
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reloadmap
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if_not_equal $0, UnknownScript_0x9f4c2
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copybytetovar wcf64
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if_equal $7, UnknownScript_0x9f4d9
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if_equal $7, Script_BeatenAllTrainers
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applymovement $2, MovementData_0x9e597
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warpsound
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disappear $2
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@ -54,17 +54,17 @@ UnknownScript_0x9f425:
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loadfont
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writetext Text_NextUpOpponentNo
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yesorno
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iffalse UnknownScript_0x9f483
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UnknownScript_0x9f477:
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iffalse Script_DontBattleNextOpponent
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Script_ContinueAndBattleNextOpponent: ; 0x9f477
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loadmovesprites
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applymovement PLAYER, MovementData_0x9e5a9
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applymovement $3, MovementData_0x9e5a1
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jump UnknownScript_0x9f425
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jump Script_BattleRoomLoop
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UnknownScript_0x9f483:
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Script_DontBattleNextOpponent: ; 0x9f483
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writetext Text_SaveAndEndTheSession
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yesorno
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iffalse UnknownScript_0x9f4a3
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iffalse Script_DontSaveAndEndTheSession
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writebyte $7
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special Function170687
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writebyte $1f
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@ -75,10 +75,10 @@ UnknownScript_0x9f483:
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waitbutton
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special FadeBlackBGMap
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special Reset
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UnknownScript_0x9f4a3:
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Script_DontSaveAndEndTheSession: ; 0x9f4a3
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writetext Text_CancelYourBattleRoomChallenge
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yesorno
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iffalse UnknownScript_0x9f477
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iffalse Script_ContinueAndBattleNextOpponent
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writebyte $4
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special Function170687
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writebyte $6
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@ -96,25 +96,25 @@ UnknownScript_0x9f4c2:
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writebyte $4
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special Function170687
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loadfont
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writetext UnknownText_0x9ea49
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writetext Text_ThanksForVisiting
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closetext
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loadmovesprites
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end
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UnknownScript_0x9f4d9:
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Script_BeatenAllTrainers: ; 0x9f4d9
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pause 60
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special Special_BattleTowerFade
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warpfacing $1, BATTLE_TOWER_1F, $7, $7
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BattleTowerBattleRoomScript_0x9f4e4:
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loadfont
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writetext UnknownText_0x9eaef
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jump UnknownScript_0x9e47a
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writetext Text_CongratulationsYouveBeatenAllTheTrainers
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jump Script_GivePlayerHisPrize
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UnknownScript_0x9f4eb:
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writebyte $4
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special Function170687
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loadfont
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writetext UnknownText_0x9f0c1
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writetext Text_TooMuchTimeElapsedNoRegister
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closetext
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loadmovesprites
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end
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@ -125,7 +125,7 @@ UnknownScript_0x9f4f7:
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writebyte $6
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special Function170687
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loadfont
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writetext UnknownText_0x9ea49
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writetext Text_ThanksForVisiting
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writetext Text_WeHopeToServeYouAgain
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closetext
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loadmovesprites
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|
@ -12,14 +12,13 @@ BattleTowerHallway_MapScriptHeader:
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UnknownScript_0x9f5bb:
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priorityjump UnknownScript_0x9f5c1
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dotrigger $1
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UnknownScript_0x9f5c0:
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end
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UnknownScript_0x9f5c1:
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follow $2, PLAYER
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callasm Function_0x9f5cb
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jump UnknownScript_0x9f5dc
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jump Script_WalkToChosenBattleRoom
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Function_0x9f5cb:
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@ -36,35 +35,38 @@ Function_0x9f5cb:
|
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ret
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UnknownScript_0x9f5dc:
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if_equal $3, UnknownScript_0x9f603
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if_equal $4, UnknownScript_0x9f603
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if_equal $5, UnknownScript_0x9f60a
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if_equal $6, UnknownScript_0x9f60a
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if_equal $7, UnknownScript_0x9f611
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if_equal $8, UnknownScript_0x9f611
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if_equal $9, UnknownScript_0x9f618
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if_equal $a, UnknownScript_0x9f618
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; enter different rooms for different levels to battle against
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; at least it should look like that
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; because all warps lead to the same room
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Script_WalkToChosenBattleRoom: ; 0x9f5dc
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if_equal 3, Script_WalkToBattleRoomL30L40
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if_equal 4, Script_WalkToBattleRoomL30L40
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if_equal 5, Script_WalkToBattleRoomL50L60
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if_equal 6, Script_WalkToBattleRoomL50L60
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if_equal 7, Script_WalkToBattleRoomL70L80
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if_equal 8, Script_WalkToBattleRoomL70L80
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if_equal 9, Script_WalkToBattleRoomL90L100
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if_equal 10, Script_WalkToBattleRoomL90L100
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applymovement $2, MovementData_0x9e57a
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jump UnknownScript_0x9f61f
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jump Script_PlayerEntersBattleRoom
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UnknownScript_0x9f603:
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Script_WalkToBattleRoomL30L40: ; 0x9f603
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applymovement $2, MovementData_0x9e57c
|
||||
jump UnknownScript_0x9f61f
|
||||
jump Script_PlayerEntersBattleRoom
|
||||
|
||||
UnknownScript_0x9f60a:
|
||||
Script_WalkToBattleRoomL50L60: ; 0x9f60a
|
||||
applymovement $2, MovementData_0x9e586
|
||||
jump UnknownScript_0x9f61f
|
||||
jump Script_PlayerEntersBattleRoom
|
||||
|
||||
UnknownScript_0x9f611:
|
||||
Script_WalkToBattleRoomL70L80: ; 0x9f611
|
||||
applymovement $2, MovementData_0x9e584
|
||||
jump UnknownScript_0x9f61f
|
||||
jump Script_PlayerEntersBattleRoom
|
||||
|
||||
UnknownScript_0x9f618:
|
||||
Script_WalkToBattleRoomL90L100: ; 0x9f618
|
||||
applymovement $2, MovementData_0x9e582
|
||||
jump UnknownScript_0x9f61f
|
||||
jump Script_PlayerEntersBattleRoom
|
||||
|
||||
UnknownScript_0x9f61f:
|
||||
Script_PlayerEntersBattleRoom: ; 0x9f61f
|
||||
faceperson PLAYER, $2
|
||||
loadfont
|
||||
writetext Text_PleaseStepThisWay
|
||||
|
@ -9739,11 +9739,11 @@ Function118922: ; 118922
|
||||
ld a, [wcd38]
|
||||
and a
|
||||
jr nz, .asm_11892d
|
||||
ld hl, UnknownText_0x11aba5
|
||||
ld hl, Text_WhatLevelDoYouWantToChallenge
|
||||
jr .asm_118930
|
||||
|
||||
.asm_11892d
|
||||
ld hl, UnknownText_0x11abcb
|
||||
ld hl, Text_CheckBattleRoomListByMaxLevel
|
||||
|
||||
.asm_118930
|
||||
call Function11a9c0
|
||||
@ -9770,13 +9770,13 @@ Function118936:
|
||||
ld a, [StatusFlags]
|
||||
bit 6, a
|
||||
jr nz, .asm_11896b
|
||||
ld hl, Strings_119d64
|
||||
ld a, $5
|
||||
ld hl, Strings_Ll0ToL40 ; Address to list of strings with the choosable levels
|
||||
ld a, 5 ; 4 levels to choose from, including 'Cancel'-option
|
||||
jr .asm_118970
|
||||
|
||||
.asm_11896b
|
||||
ld hl, Strings_119d0c
|
||||
ld a, $b
|
||||
ld hl, Strings_L10ToL100 ; Address to list of strings with the choosable levels
|
||||
ld a, 11 ; 10 levels to choose from, including 'Cancel'-option
|
||||
|
||||
.asm_118970
|
||||
ld [wcd4a], a
|
||||
@ -12537,7 +12537,7 @@ MenuData_119cff: ; 119cff
|
||||
String_119d07:
|
||||
db " ▼@"
|
||||
|
||||
Strings_119d0c:
|
||||
Strings_L10ToL100: ; 119d0c
|
||||
db " L:10 @@"
|
||||
db " L:20 @@"
|
||||
db " L:30 @@"
|
||||
@ -12550,7 +12550,7 @@ Strings_119d0c:
|
||||
db " L:100@@"
|
||||
db "CANCEL@@"
|
||||
|
||||
Strings_119d64:
|
||||
Strings_Ll0ToL40: ; 119d64
|
||||
db " L:10 @@"
|
||||
db " L:20 @@"
|
||||
db " L:30 @@"
|
||||
@ -14274,13 +14274,13 @@ UnknownText_0x11ab8b: ; 0x11ab8b
|
||||
done
|
||||
; 0x11aba5
|
||||
|
||||
UnknownText_0x11aba5: ; 0x11aba5
|
||||
Text_WhatLevelDoYouWantToChallenge: ; 0x11aba5
|
||||
text "What level do you"
|
||||
line "want to challenge?"
|
||||
done
|
||||
; 0x11abcb
|
||||
|
||||
UnknownText_0x11abcb: ; 0x11abcb
|
||||
Text_CheckBattleRoomListByMaxLevel: ; 0x11abcb
|
||||
text "Check BATTLE ROOM"
|
||||
line "list by max level?"
|
||||
done
|
||||
@ -24178,7 +24178,7 @@ Function170b16: ; 170b16 (5c:4b16)
|
||||
ld [ScriptVar], a
|
||||
ret
|
||||
|
||||
Function170b44: ; 170b44
|
||||
Function_LoadOpponentTrainerAndPokemons170b44: ; 0x170b44
|
||||
callba Function_LoadOpponentTrainerAndPokemons
|
||||
ld a, [rSVBK]
|
||||
push af
|
||||
|
@ -44,7 +44,7 @@ WantsToBattleText:: ; 0x807a9
|
||||
prompt
|
||||
; 0x807bd
|
||||
|
||||
BattleText_0x807bd: ; 0x807bd
|
||||
BattleText_WildFled: ; 0x807bd
|
||||
text "Wild @"
|
||||
text_from_ram EnemyMonNick
|
||||
text ""
|
||||
@ -52,7 +52,7 @@ BattleText_0x807bd: ; 0x807bd
|
||||
prompt
|
||||
; 0x807cf
|
||||
|
||||
BattleText_0x807cf: ; 0x807cf
|
||||
BattleText_EnemyFled: ; 0x807cf
|
||||
text "Enemy @"
|
||||
text_from_ram EnemyMonNick
|
||||
text ""
|
||||
@ -1282,7 +1282,7 @@ IgnoredOrders2Text: ; 0x81850
|
||||
prompt
|
||||
; 0x81863
|
||||
|
||||
BattleText_0x81863: ; 0x81863
|
||||
BattleText_LinkErrorBattleCanceled: ; 0x81863
|
||||
text "Link error…"
|
||||
|
||||
para "The battle has"
|
||||
|
@ -1295,7 +1295,7 @@ UnknownText_0x1bcf99: ; 0x1bcf99
|
||||
done
|
||||
; 0x1bcf9c
|
||||
|
||||
UnknownText_0x1bcf9c: ; 0x1bcf9c
|
||||
Text_EnemyWithdrew: ; 0x1bcf9c
|
||||
text "<ENEMY>"
|
||||
line "withdrew"
|
||||
cont "@"
|
||||
@ -1304,7 +1304,7 @@ UnknownText_0x1bcf9c: ; 0x1bcf9c
|
||||
prompt
|
||||
; 0x1bcfaf
|
||||
|
||||
UnknownText_0x1bcfaf: ; 0x1bcfaf
|
||||
Text_EnemyUsedOn: ; 0x1bcfaf
|
||||
text "<ENEMY>"
|
||||
line "used @"
|
||||
text_from_ram wd050
|
||||
@ -1315,19 +1315,19 @@ UnknownText_0x1bcfaf: ; 0x1bcfaf
|
||||
prompt
|
||||
; 0x1bcfc7
|
||||
|
||||
UnknownText_0x1bcfc7: ; 0x1bcfc7
|
||||
Text_ThatCantBeUsedRightNow: ; 0x1bcfc7
|
||||
text "That can't be used"
|
||||
line "right now."
|
||||
prompt
|
||||
; 0x1bcfe5
|
||||
|
||||
UnknownText_0x1bcfe5: ; 0x1bcfe5
|
||||
Text_ThatItemCantBePutInThePack: ; 0x1bcfe5
|
||||
text "That item can't be"
|
||||
line "put in the PACK."
|
||||
done
|
||||
; 0x1bd009
|
||||
|
||||
UnknownText_0x1bd009: ; 0x1bd009
|
||||
Text_TheItemWasPutInThePack: ; 0x1bd009
|
||||
text "The @"
|
||||
text_from_ram StringBuffer1
|
||||
text ""
|
||||
@ -1336,18 +1336,18 @@ UnknownText_0x1bd009: ; 0x1bd009
|
||||
done
|
||||
; 0x1bd029
|
||||
|
||||
UnknownText_0x1bd029: ; 0x1bd029
|
||||
Text_RemainingTime: ; 0x1bd029
|
||||
text "Remaining Time"
|
||||
done
|
||||
; 0x1bd039
|
||||
|
||||
UnknownText_0x1bd039: ; 0x1bd039
|
||||
Text_YourPkmnsHPWasHealed: ; 0x1bd039
|
||||
text "Your #MON's HP"
|
||||
line "was healed."
|
||||
prompt
|
||||
; 0x1bd054
|
||||
|
||||
UnknownText_0x1bd054: ; 0x1bd054
|
||||
Text_Warping: ; 0x1bd054
|
||||
text "Warping…"
|
||||
done
|
||||
; 0x1bd05e
|
||||
@ -1372,7 +1372,7 @@ UnknownText_0x1bd09a: ; 0x1bd09a
|
||||
prompt
|
||||
; 0x1bd0bd
|
||||
|
||||
UnknownText_0x1bd0bd: ; 0x1bd0bd
|
||||
Text_BreedingIsNotPossible: ; 0x1bd0bd
|
||||
text "Breeding is not"
|
||||
line "possible."
|
||||
prompt
|
||||
|
Loading…
Reference in New Issue
Block a user