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Implement the basics of the window HUD functionality (#15)
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@@ -126,6 +126,8 @@ EnterMap:
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ld [wPoisonStepCount], a
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.dontresetpoison
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call EnableOverworldWindowHUD
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xor a ; end map entry
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ldh [hMapEntryMethod], a
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ld a, MAPSTATUS_HANDLE
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@@ -1165,6 +1165,7 @@ Script_loadtrainer:
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ret
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Script_startbattle:
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call DisableWindowHUD
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call BufferScreen
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predef StartBattle
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ld a, [wBattleResult]
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