ilex forest tree tile animations

This commit is contained in:
yenatch 2013-05-21 18:32:55 -04:00
parent 399925fff5
commit 6dde0b274d
5 changed files with 174 additions and 1 deletions

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ŤW$Ź2ž0[LG`íň

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172
main.asm
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@ -16700,7 +16700,177 @@ WaterTileFrames: ; fc41c
INCBIN "baserom.gbc", $fc41c, $fc45c - $fc41c
; fc45c
INCBIN "baserom.gbc", $fc45c, $fc56d - $fc45c
ForestTreeLeftAnimation: ; fc45c
ld hl, [sp+0]
ld b, h
ld c, l
; Only during the Celebi event.
ld a, [$dbf3]
bit 2, a
jr nz, .asm_fc46c
ld hl, ForestTreeLeftFrames
jr .asm_fc47d
.asm_fc46c
ld a, [TileAnimationTimer]
call GetForestTreeFrame
add a
add a
add a
add ForestTreeLeftFrames % $100
ld l, a
ld a, 0
adc ForestTreeLeftFrames / $100
ld h, a
.asm_fc47d
ld sp, hl
ld hl, $90c0
jp WriteTile
; fc484
ForestTreeLeftFrames: ; fc484
INCBIN "gfx/tilesets/forest-tree/1.2bpp"
INCBIN "gfx/tilesets/forest-tree/2.2bpp"
; fc4a4
ForestTreeRightFrames: ; fc4a4
INCBIN "gfx/tilesets/forest-tree/3.2bpp"
INCBIN "gfx/tilesets/forest-tree/4.2bpp"
; fc4c4
ForestTreeRightAnimation: ; fc4c4
ld hl, [sp+0]
ld b, h
ld c, l
; Only during the Celebi event.
ld a, [$dbf3]
bit 2, a
jr nz, .asm_fc4d4
ld hl, ForestTreeRightFrames
jr .asm_fc4eb
.asm_fc4d4
ld a, [TileAnimationTimer]
call GetForestTreeFrame
add a
add a
add a
add ForestTreeLeftFrames % $100
ld l, a
ld a, 0
adc ForestTreeLeftFrames / $100
ld h, a
push bc
ld bc, ForestTreeRightFrames - ForestTreeLeftFrames
add hl, bc
pop bc
.asm_fc4eb
ld sp, hl
ld hl, $90f0
jp WriteTile
; fc4f2
ForestTreeLeftAnimation2: ; fc4f2
ld hl, [sp+0]
ld b, h
ld c, l
; Only during the Celebi event.
ld a, [$dbf3]
bit 2, a
jr nz, .asm_fc502
ld hl, ForestTreeLeftFrames
jr .asm_fc515
.asm_fc502
ld a, [TileAnimationTimer]
call GetForestTreeFrame
xor 2
add a
add a
add a
add ForestTreeLeftFrames % $100
ld l, a
ld a, 0
adc ForestTreeLeftFrames / $100
ld h, a
.asm_fc515
ld sp, hl
ld hl, $90c0
jp WriteTile
; fc51c
ForestTreeRightAnimation2: ; fc51c
ld hl, [sp+0]
ld b, h
ld c, l
; Only during the Celebi event.
ld a, [$dbf3]
bit 2, a
jr nz, .asm_fc52c
ld hl, ForestTreeRightFrames
jr .asm_fc545
.asm_fc52c
ld a, [TileAnimationTimer]
call GetForestTreeFrame
xor 2
add a
add a
add a
add ForestTreeLeftFrames % $100
ld l, a
ld a, 0
adc ForestTreeLeftFrames / $100
ld h, a
push bc
ld bc, ForestTreeRightFrames - ForestTreeLeftFrames
add hl, bc
pop bc
.asm_fc545
ld sp, hl
ld hl, $90f0
jp WriteTile
; fc54c
GetForestTreeFrame: ; fc54c
; Return 0 if a is even, or 2 if odd.
and a
jr z, .even
cp 1
jr z, .odd
cp 2
jr z, .even
cp 3
jr z, .odd
cp 4
jr z, .even
cp 5
jr z, .odd
cp 6
jr z, .even
.odd
ld a, 2
scf
ret
.even
xor a
ret
; fc56d
AnimateFlowerTile: ; fc56d
; No parameters.