mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Replace many '; unused' with '; unreferenced'
This commit is contained in:
parent
446f1846b1
commit
6d333bed5f
@ -1615,9 +1615,9 @@ Music_JumpIf:
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ret
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ret
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MusicEE:
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MusicEE:
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; unused
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; conditional jump
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; conditional jump
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; checks a byte in ram corresponding to the current channel
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; checks a byte in ram corresponding to the current channel
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; doesn't seem to be set by any commands
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; params: 2
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; params: 2
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; ll hh ; pointer
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; ll hh ; pointer
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@ -1667,15 +1667,15 @@ MusicEE:
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ret
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ret
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MusicF9:
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MusicF9:
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; unused
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; sets some flag
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; sets some flag
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; seems to be unused
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; params: 0
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; params: 0
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ld a, TRUE
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ld a, TRUE
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ld [wUnusedMusicF9Flag], a
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ld [wUnusedMusicF9Flag], a
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ret
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ret
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MusicE2:
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MusicE2:
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; seems to have been dummied out
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; unused
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; params: 1
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; params: 1
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call GetMusicByte
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call GetMusicByte
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ld hl, CHANNEL_FIELD2C
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ld hl, CHANNEL_FIELD2C
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@ -63,7 +63,7 @@ BattleCommandPointers:
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dw BattleCommand_Charge
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dw BattleCommand_Charge
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dw BattleCommand_CheckCharge
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dw BattleCommand_CheckCharge
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dw BattleCommand_TrapTarget
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dw BattleCommand_TrapTarget
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dw BattleCommand3c
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dw BattleCommand_Unused3C
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dw BattleCommand_Rampage
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dw BattleCommand_Rampage
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dw BattleCommand_CheckRampage
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dw BattleCommand_CheckRampage
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dw BattleCommand_ConstantDamage
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dw BattleCommand_ConstantDamage
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@ -96,7 +96,7 @@ BattleCommandPointers:
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dw BattleCommand_Endure
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dw BattleCommand_Endure
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dw BattleCommand_CheckCurl
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dw BattleCommand_CheckCurl
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dw BattleCommand_RolloutPower
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dw BattleCommand_RolloutPower
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dw BattleCommand5d
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dw BattleCommand_Unused5D
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dw BattleCommand_FuryCutter
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dw BattleCommand_FuryCutter
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dw BattleCommand_Attract
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dw BattleCommand_Attract
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dw BattleCommand_HappinessPower
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dw BattleCommand_HappinessPower
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@ -245,45 +245,45 @@ SpriteAnimFrameData:
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frame SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2, 8, OAM_X_FLIP
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frame SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2, 8, OAM_X_FLIP
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dorestart
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dorestart
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; unused
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.Frameset_Unknown1: ; unreferenced
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frame SPRITE_ANIM_OAMSET_UNUSED_43, 8
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frame SPRITE_ANIM_OAMSET_UNUSED_43, 8
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frame SPRITE_ANIM_OAMSET_UNUSED_44, 8
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frame SPRITE_ANIM_OAMSET_UNUSED_44, 8
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dorestart
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dorestart
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; unused
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.Frameset_Unknown2: ; unreferenced
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frame SPRITE_ANIM_OAMSET_UNUSED_45, 8
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frame SPRITE_ANIM_OAMSET_UNUSED_45, 8
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frame SPRITE_ANIM_OAMSET_UNUSED_46, 8
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frame SPRITE_ANIM_OAMSET_UNUSED_46, 8
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dorestart
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dorestart
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; unused
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.Frameset_Unknown3: ; unreferenced
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frame SPRITE_ANIM_OAMSET_UNUSED_47, 8
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frame SPRITE_ANIM_OAMSET_UNUSED_47, 8
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frame SPRITE_ANIM_OAMSET_UNUSED_48, 8
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frame SPRITE_ANIM_OAMSET_UNUSED_48, 8
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dorestart
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dorestart
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; unused
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.Frameset_Unknown4: ; unreferenced
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frame SPRITE_ANIM_OAMSET_UNUSED_49, 1
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frame SPRITE_ANIM_OAMSET_UNUSED_49, 1
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frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_X_FLIP
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frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_X_FLIP
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frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_X_FLIP, OAM_Y_FLIP
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frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_X_FLIP, OAM_Y_FLIP
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frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_Y_FLIP
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frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_Y_FLIP
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dorestart
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dorestart
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; unused
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.Frameset_Unknown5: ; unreferenced
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frame SPRITE_ANIM_OAMSET_UNUSED_4A, 32
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frame SPRITE_ANIM_OAMSET_UNUSED_4A, 32
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endanim
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endanim
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; unused
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.Frameset_Unknown6: ; unreferenced
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frame SPRITE_ANIM_OAMSET_UNUSED_4B, 32
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frame SPRITE_ANIM_OAMSET_UNUSED_4B, 32
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endanim
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endanim
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; unused
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.Frameset_Unknown7: ; unreferenced
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frame SPRITE_ANIM_OAMSET_UNUSED_4C, 32
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frame SPRITE_ANIM_OAMSET_UNUSED_4C, 32
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endanim
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endanim
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; unused
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.Frameset_Unknown8: ; unreferenced
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frame SPRITE_ANIM_OAMSET_UNUSED_4D, 32
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frame SPRITE_ANIM_OAMSET_UNUSED_4D, 32
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endanim
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endanim
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; unused
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.Frameset_Unknown9: ; unreferenced
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frame SPRITE_ANIM_OAMSET_UNUSED_4E, 3
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frame SPRITE_ANIM_OAMSET_UNUSED_4E, 3
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dowait 3
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dowait 3
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dorestart
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dorestart
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@ -181,7 +181,7 @@ SpriteAnimOAMData:
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dbsprite -1, 0, 0, 0, $00, 7 | Y_FLIP
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dbsprite -1, 0, 0, 0, $00, 7 | Y_FLIP
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dbsprite 0, 0, 0, 0, $00, 7 | X_FLIP | Y_FLIP
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dbsprite 0, 0, 0, 0, $00, 7 | X_FLIP | Y_FLIP
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; unused
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.OAMData_Unknown1: ; unreferenced
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db 4
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db 4
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dbsprite -1, -1, 0, 0, $00, 0 | PRIORITY
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dbsprite -1, -1, 0, 0, $00, 0 | PRIORITY
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dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP | PRIORITY
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dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP | PRIORITY
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@ -305,7 +305,7 @@ SpriteAnimOAMData:
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dbsprite 1, 0, 4, 4, $17, 0
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dbsprite 1, 0, 4, 4, $17, 0
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dbsprite 1, 1, 4, 4, $18, 0
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dbsprite 1, 1, 4, 4, $18, 0
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; unused
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.OAMData_Unknown2: ; unreferenced
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db 36
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db 36
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dbsprite -3, -3, 0, 0, $00, 0
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dbsprite -3, -3, 0, 0, $00, 0
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dbsprite -2, -3, 0, 0, $01, 0
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dbsprite -2, -3, 0, 0, $01, 0
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@ -349,7 +349,7 @@ BattleText_StringBuffer1GrewToLevel:
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sound_dex_fanfare_50_79
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sound_dex_fanfare_50_79
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text_end
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text_end
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text_end ; unused
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text_end ; unreferenced
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BattleText_WildMonIsEating:
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BattleText_WildMonIsEating:
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text "Wild @"
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text "Wild @"
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@ -5714,8 +5714,7 @@ BattleCommand_Charge:
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text_far _BattleDugText
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text_far _BattleDugText
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text_end
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text_end
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BattleCommand3c:
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BattleCommand_Unused3C: ; unreferenced
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; unused
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ret
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ret
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BattleCommand_TrapTarget:
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BattleCommand_TrapTarget:
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@ -6489,8 +6488,7 @@ INCLUDE "engine/battle/move_effects/sandstorm.asm"
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INCLUDE "engine/battle/move_effects/rollout.asm"
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INCLUDE "engine/battle/move_effects/rollout.asm"
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BattleCommand5d:
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BattleCommand_Unused5D: ; unreferenced
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; unused
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ret
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ret
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INCLUDE "engine/battle/move_effects/fury_cutter.asm"
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INCLUDE "engine/battle/move_effects/fury_cutter.asm"
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@ -1437,8 +1437,8 @@ DebugTileset_CalculatePalette:
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ld [hl], d
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ld [hl], d
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ret
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ret
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; unused
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.dummy1: ; unreferenced
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ret
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ret
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; unused
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.dummy2: ; unreferenced
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ret
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ret
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@ -87,4 +87,5 @@ INCBIN "gfx/diploma/page1.tilemap"
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DiplomaPage2Tilemap:
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DiplomaPage2Tilemap:
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INCBIN "gfx/diploma/page2.tilemap"
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INCBIN "gfx/diploma/page2.tilemap"
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ret ; unused
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Diploma_DummyFunction: ; unreferenced
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ret
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@ -228,9 +228,12 @@ MomItsInYourRoomText:
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text_far _MomItsInYourRoomText
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text_far _MomItsInYourRoomText
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text_end
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text_end
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db 0 ; unused
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DummyPredef3A_DummyData: ; unreferenced
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db 0
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DummyPredef3A:
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DummyPredef3A:
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ret
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ret
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ret ; unused
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DummyPredef3A_DummyFunction: ; unreferenced
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ret
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@ -1722,7 +1722,7 @@ Script_GetOnBike_Register:
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special UpdatePlayerSprite
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special UpdatePlayerSprite
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end
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end
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; unused
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Overworld_DummyFunction: ; unreferenced
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nop
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nop
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ret
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ret
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@ -648,7 +648,7 @@ PokeAnim_ConvertAndApplyBitmask:
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.skip2
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.skip2
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ret
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ret
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; unused
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.UnusedSizeData: ; unreferenced
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db 6, 5, 4
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db 6, 5, 4
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.GetTilemap:
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.GetTilemap:
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@ -9,7 +9,7 @@ Intro_MainMenu:
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farcall MainMenu
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farcall MainMenu
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jp StartTitleScreen
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jp StartTitleScreen
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; unused
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IntroMenu_DummyFunction: ; unreferenced
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ret
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ret
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PrintDayOfWeek:
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PrintDayOfWeek:
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@ -1334,7 +1334,7 @@ MailComposition_TryAddLastCharacter:
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ld a, [wNamingScreenLastCharacter]
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ld a, [wNamingScreenLastCharacter]
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jp MailComposition_TryAddCharacter
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jp MailComposition_TryAddCharacter
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; unused
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.add_dakuten ; unreferenced
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ld a, [wNamingScreenCurNameLength]
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ld a, [wNamingScreenCurNameLength]
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and a
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and a
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ret z
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ret z
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@ -296,7 +296,8 @@ TrainerCard_Page1_PrintDexCaught_GameTime:
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db "#DEX"
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db "#DEX"
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next "PLAY TIME@"
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next "PLAY TIME@"
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db "@" ; unused
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.Unused: ; unreferenced
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db "@"
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.Badges:
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.Badges:
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db " BADGES▶@"
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db " BADGES▶@"
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@ -21,7 +21,7 @@ CrystalIntro:
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call DelayFrame
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call DelayFrame
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jp .loop
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jp .loop
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.ShutOffMusic:
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.ShutOffMusic
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ld de, MUSIC_NONE
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ld de, MUSIC_NONE
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call PlayMusic
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call PlayMusic
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@ -152,14 +152,14 @@ IntroScene2:
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cp $80
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cp $80
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jr nc, .endscene
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jr nc, .endscene
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cp $60
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cp $60
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jr nz, .DontPlaySound
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jr nz, .nosound
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push af
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push af
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depixel 11, 11
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depixel 11, 11
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call CrystalIntro_InitUnownAnim
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call CrystalIntro_InitUnownAnim
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ld de, SFX_INTRO_UNOWN_1
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ld de, SFX_INTRO_UNOWN_1
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call PlaySFX
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call PlaySFX
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pop af
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pop af
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.DontPlaySound:
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.nosound
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ld [wIntroSceneTimer], a
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ld [wIntroSceneTimer], a
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xor a
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xor a
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call CrystalIntro_UnownFade
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call CrystalIntro_UnownFade
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@ -971,7 +971,8 @@ IntroScene20:
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xor a
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xor a
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call Intro_Scene20_AppearUnown
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call Intro_Scene20_AppearUnown
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ret
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ret
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; unused
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.AppearUnownPal2: ; unreferenced
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ld a, c
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ld a, c
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and $1c
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and $1c
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srl a
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srl a
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@ -981,7 +982,7 @@ IntroScene20:
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call Intro_Scene20_AppearUnown
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call Intro_Scene20_AppearUnown
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ret
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ret
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.finished
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.finished:
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call NextIntroScene
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call NextIntroScene
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ret
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ret
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@ -82,7 +82,7 @@ LoadMapObjects:
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farcall InitializeVisibleSprites
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farcall InitializeVisibleSprites
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ret
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ret
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; unused
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MapSetup_DummyFunction: ; unreferenced
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ret
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ret
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ResetPlayerObjectAction:
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ResetPlayerObjectAction:
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@ -311,7 +311,7 @@ DoPlayerMovement::
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scf
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scf
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ret
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ret
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; unused
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.unused ; unreferenced
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xor a
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xor a
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ret
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ret
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@ -2203,7 +2203,8 @@ Script_writeunusedbytebuffer:
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ld [wUnusedScriptByteBuffer], a
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ld [wUnusedScriptByteBuffer], a
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ret
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ret
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db closetext_command ; unused
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UnusedClosetextScript: ; unreferenced
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closetext
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Script_closetext:
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Script_closetext:
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call _OpenAndCloseMenu_HDMATransferTilemapAndAttrmap
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call _OpenAndCloseMenu_HDMATransferTilemapAndAttrmap
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@ -2352,7 +2353,7 @@ Script_checksave:
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ld [wScriptVar], a
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ld [wScriptVar], a
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ret
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ret
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; unused
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Script_checkver_duplicate: ; unreferenced
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ld a, [.gs_version]
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ld a, [.gs_version]
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ld [wScriptVar], a
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ld [wScriptVar], a
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ret
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ret
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@ -220,12 +220,12 @@ CheckUnusedTwoDayTimer:
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call UpdateTimeRemaining
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call UpdateTimeRemaining
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ret
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ret
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; unused
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UnusedSetSwarmFlag: ; unreferenced
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ld hl, wDailyFlags1
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ld hl, wDailyFlags1
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set DAILYFLAGS1_FISH_SWARM_F, [hl]
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set DAILYFLAGS1_FISH_SWARM_F, [hl]
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ret
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ret
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; unused
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UnusedCheckSwarmFlag: ; unreferenced
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and a
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and a
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ld hl, wDailyFlags1
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ld hl, wDailyFlags1
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bit DAILYFLAGS1_FISH_SWARM_F, [hl]
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bit DAILYFLAGS1_FISH_SWARM_F, [hl]
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@ -1271,7 +1271,7 @@ PokegearPhoneContactSubmenu:
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dw .Call
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dw .Call
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dw .Cancel
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dw .Cancel
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; unused
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GetAMPMHours: ; unreferenced
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ldh a, [hHours]
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ldh a, [hHours]
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cp 12
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cp 12
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jr c, .am
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jr c, .am
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@ -1442,7 +1442,7 @@ UpdateRadioStation:
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ldh [hBGMapMode], a
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ldh [hBGMapMode], a
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ret
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ret
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; unused
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LoadPokegearRadioChannelPointer: ; unreferenced
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ld [wPokegearRadioChannelBank], a
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ld [wPokegearRadioChannelBank], a
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ld a, [hli]
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ld a, [hli]
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ld [wPokegearRadioChannelAddr], a
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ld [wPokegearRadioChannelAddr], a
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@ -2475,7 +2475,7 @@ BillsPC_ChangeBoxSubmenu:
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call CopyName2
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call CopyName2
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ret
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ret
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hlcoord 11, 7 ; unused
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hlcoord 11, 7 ; unreferenced
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.MenuHeader:
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.MenuHeader:
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db MENU_BACKUP_TILES ; flags
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db MENU_BACKUP_TILES ; flags
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@ -327,7 +327,7 @@ EvolveAfterBattle_MasterLoop:
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inc hl
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inc hl
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jp .loop
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jp .loop
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|
|
||||||
; unused
|
.UnusedReturnToMap: ; unreferenced
|
||||||
pop hl
|
pop hl
|
||||||
.ReturnToMap:
|
.ReturnToMap:
|
||||||
pop de
|
pop de
|
||||||
|
@ -2163,7 +2163,8 @@ GetMapEnvironment::
|
|||||||
pop hl
|
pop hl
|
||||||
ret
|
ret
|
||||||
|
|
||||||
ret ; unused
|
Map_DummyFunction:: ; unreferenced
|
||||||
|
ret
|
||||||
|
|
||||||
GetAnyMapEnvironment::
|
GetAnyMapEnvironment::
|
||||||
push hl
|
push hl
|
||||||
|
@ -330,7 +330,7 @@ MenuTextbox::
|
|||||||
pop hl
|
pop hl
|
||||||
jp PrintText
|
jp PrintText
|
||||||
|
|
||||||
; unused
|
Menu_DummyFunction:: ; unreferenced
|
||||||
ret
|
ret
|
||||||
|
|
||||||
LoadMenuTextbox::
|
LoadMenuTextbox::
|
||||||
|
@ -141,12 +141,15 @@ RadioTerminator::
|
|||||||
|
|
||||||
PrintText::
|
PrintText::
|
||||||
call SetUpTextbox
|
call SetUpTextbox
|
||||||
|
; fallthrough
|
||||||
|
|
||||||
BuenaPrintText::
|
BuenaPrintText::
|
||||||
push hl
|
push hl
|
||||||
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
|
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
|
||||||
lb bc, TEXTBOX_INNERH - 1, TEXTBOX_INNERW
|
lb bc, TEXTBOX_INNERH - 1, TEXTBOX_INNERW
|
||||||
call ClearBox
|
call ClearBox
|
||||||
pop hl
|
pop hl
|
||||||
|
; fallthrough
|
||||||
|
|
||||||
PrintTextboxText::
|
PrintTextboxText::
|
||||||
bccoord TEXTBOX_INNERX, TEXTBOX_INNERY
|
bccoord TEXTBOX_INNERX, TEXTBOX_INNERY
|
||||||
@ -163,6 +166,7 @@ SetUpTextbox::
|
|||||||
|
|
||||||
PlaceString::
|
PlaceString::
|
||||||
push hl
|
push hl
|
||||||
|
; fallthrough
|
||||||
|
|
||||||
PlaceNextChar::
|
PlaceNextChar::
|
||||||
ld a, [de]
|
ld a, [de]
|
||||||
@ -173,7 +177,9 @@ PlaceNextChar::
|
|||||||
pop hl
|
pop hl
|
||||||
ret
|
ret
|
||||||
|
|
||||||
pop de ; unused
|
DummyChar:: ; unreferenced
|
||||||
|
pop de
|
||||||
|
; fallthrough
|
||||||
|
|
||||||
NextChar::
|
NextChar::
|
||||||
inc de
|
inc de
|
||||||
@ -319,12 +325,13 @@ PlaceKokoWa: print_name PlaceKokoWaText
|
|||||||
PlaceMoveTargetsName::
|
PlaceMoveTargetsName::
|
||||||
ldh a, [hBattleTurn]
|
ldh a, [hBattleTurn]
|
||||||
xor 1
|
xor 1
|
||||||
jr PlaceMoveUsersName.place
|
jr PlaceBattlersName
|
||||||
|
|
||||||
PlaceMoveUsersName::
|
PlaceMoveUsersName::
|
||||||
ldh a, [hBattleTurn]
|
ldh a, [hBattleTurn]
|
||||||
|
; fallthrough
|
||||||
|
|
||||||
.place:
|
PlaceBattlersName:
|
||||||
push de
|
push de
|
||||||
and a
|
and a
|
||||||
jr nz, .enemy
|
jr nz, .enemy
|
||||||
|
@ -60,7 +60,7 @@ CGBOnly_CopyTilemapAtOnce::
|
|||||||
CopyTilemapAtOnce::
|
CopyTilemapAtOnce::
|
||||||
jr _CopyTilemapAtOnce
|
jr _CopyTilemapAtOnce
|
||||||
|
|
||||||
; unused
|
CopyAttrmapAndTilemapToWRAMBank3: ; unreferenced
|
||||||
farcall HDMATransferAttrmapAndTilemapToWRAMBank3
|
farcall HDMATransferAttrmapAndTilemapToWRAMBank3
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
@ -92,6 +92,6 @@ SafeUpdateSprites::
|
|||||||
ldh [hOAMUpdate], a
|
ldh [hOAMUpdate], a
|
||||||
ret
|
ret
|
||||||
|
|
||||||
; unused
|
SetCarryFlag:: ; unreferenced
|
||||||
scf
|
scf
|
||||||
ret
|
ret
|
||||||
|
@ -6858,7 +6858,7 @@ Function112d33:
|
|||||||
dec a
|
dec a
|
||||||
jp .asm_112e46
|
jp .asm_112e46
|
||||||
|
|
||||||
; unused
|
.asm_112d4c ; unreferenced
|
||||||
ret
|
ret
|
||||||
|
|
||||||
.asm_112d4d
|
.asm_112d4d
|
||||||
|
@ -204,7 +204,8 @@ LakeOfRageMagikarpHouseUnusedRecordText:
|
|||||||
text_ram wStringBuffer4
|
text_ram wStringBuffer4
|
||||||
text_end
|
text_end
|
||||||
|
|
||||||
text_end ; unused
|
LakeOfRageMagikarpHouseUnusedDummyText: ; unreferenced
|
||||||
|
text_end
|
||||||
|
|
||||||
LakeOfRageMagikarpHouse_MapEvents:
|
LakeOfRageMagikarpHouse_MapEvents:
|
||||||
db 0, 0 ; filler
|
db 0, 0 ; filler
|
||||||
|
@ -423,7 +423,7 @@ BillsHouseSignText:
|
|||||||
line "BILL'S HOUSE"
|
line "BILL'S HOUSE"
|
||||||
done
|
done
|
||||||
|
|
||||||
; unused
|
UnusedBillsHouseSignText: ; unreferenced
|
||||||
text "BILL'S HOUSE"
|
text "BILL'S HOUSE"
|
||||||
done
|
done
|
||||||
|
|
||||||
|
@ -725,7 +725,6 @@ CooltrainerfKateAfterText:
|
|||||||
done
|
done
|
||||||
|
|
||||||
Route34IlexForestSignText:
|
Route34IlexForestSignText:
|
||||||
; unused
|
|
||||||
text "ILEX FOREST"
|
text "ILEX FOREST"
|
||||||
line "THROUGH THE GATE"
|
line "THROUGH THE GATE"
|
||||||
done
|
done
|
||||||
|
Loading…
Reference in New Issue
Block a user