Split items/ and trainers/ into their data/ and engine/ components

Move some data into a pokemon/ subdirectory
This commit is contained in:
Remy Oukaour
2017-12-14 23:00:54 -05:00
parent 9ba224e2e6
commit 6ab1d028bb
555 changed files with 605 additions and 588 deletions

View File

@@ -1,4 +1,4 @@
; base data struct members (see data/base_stats/*.asm)
; base data struct members (see data/pokemon/base_stats/*.asm)
BASE_DEX_NO EQUS "(BaseDexNo - CurBaseData)"
BASE_STATS EQUS "(BaseStats - CurBaseData)"
BASE_HP EQUS "(BaseHP - CurBaseData)"
@@ -145,7 +145,7 @@ PARTY_LENGTH EQU 6
const ICON_BIGMON
; evolution types (used in data/evos_attacks.asm)
; evolution types (used in data/pokemon/evos_attacks.asm)
const_value SET 1
const EVOLVE_LEVEL
const EVOLVE_ITEM