more battle core labels

This commit is contained in:
PikalaxALT
2015-11-07 21:04:54 -05:00
parent 09603bf031
commit 6a570ebb8e
23 changed files with 515 additions and 474 deletions

View File

@@ -191,69 +191,69 @@
const MIRAGE_MAIL ; $BD
const ITEM_BE ; $BE
add_tm DYNAMICPUNCH
add_tm HEADBUTT
add_tm CURSE
add_tm ROLLOUT
const ITEM_C3
add_tm ROAR
add_tm TOXIC
add_tm ZAP_CANNON
add_tm ROCK_SMASH
add_tm PSYCH_UP
add_tm HIDDEN_POWER
add_tm SUNNY_DAY
add_tm SWEET_SCENT
add_tm SNORE
add_tm BLIZZARD
add_tm HYPER_BEAM
add_tm ICY_WIND
add_tm PROTECT
add_tm RAIN_DANCE
add_tm GIGA_DRAIN
add_tm ENDURE
add_tm FRUSTRATION
add_tm SOLARBEAM
add_tm IRON_TAIL
add_tm DRAGONBREATH
add_tm THUNDER
add_tm EARTHQUAKE
add_tm RETURN
add_tm DIG
const ITEM_DC
add_tm PSYCHIC
add_tm SHADOW_BALL
add_tm MUD_SLAP
add_tm DOUBLE_TEAM
add_tm ICE_PUNCH
add_tm SWAGGER
add_tm SLEEP_TALK
add_tm SLUDGE_BOMB
add_tm SANDSTORM
add_tm FIRE_BLAST
add_tm SWIFT
add_tm DEFENSE_CURL
add_tm THUNDERPUNCH
add_tm DREAM_EATER
add_tm DETECT
add_tm REST
add_tm ATTRACT
add_tm THIEF
add_tm STEEL_WING
add_tm FIRE_PUNCH
add_tm FURY_CUTTER
add_tm NIGHTMARE
add_tm DYNAMICPUNCH ; $BF
add_tm HEADBUTT ; $C0
add_tm CURSE ; $C1
add_tm ROLLOUT ; $C2
const ITEM_C3 ; $C3
add_tm ROAR ; $C4
add_tm TOXIC ; $C5
add_tm ZAP_CANNON ; $C6
add_tm ROCK_SMASH ; $C7
add_tm PSYCH_UP ; $C8
add_tm HIDDEN_POWER ; $C9
add_tm SUNNY_DAY ; $CA
add_tm SWEET_SCENT ; $CB
add_tm SNORE ; $CC
add_tm BLIZZARD ; $CD
add_tm HYPER_BEAM ; $CE
add_tm ICY_WIND ; $CF
add_tm PROTECT ; $D0
add_tm RAIN_DANCE ; $D1
add_tm GIGA_DRAIN ; $D2
add_tm ENDURE ; $D3
add_tm FRUSTRATION ; $D4
add_tm SOLARBEAM ; $D5
add_tm IRON_TAIL ; $D6
add_tm DRAGONBREATH ; $D7
add_tm THUNDER ; $D8
add_tm EARTHQUAKE ; $D9
add_tm RETURN ; $DA
add_tm DIG ; $DB
const ITEM_DC ; $DC
add_tm PSYCHIC ; $DD
add_tm SHADOW_BALL ; $DE
add_tm MUD_SLAP ; $DF
add_tm DOUBLE_TEAM ; $E0
add_tm ICE_PUNCH ; $E1
add_tm SWAGGER ; $E2
add_tm SLEEP_TALK ; $E3
add_tm SLUDGE_BOMB ; $E4
add_tm SANDSTORM ; $E5
add_tm FIRE_BLAST ; $E6
add_tm SWIFT ; $E7
add_tm DEFENSE_CURL ; $E8
add_tm THUNDERPUNCH ; $E9
add_tm DREAM_EATER ; $EA
add_tm DETECT ; $EB
add_tm REST ; $EC
add_tm ATTRACT ; $ED
add_tm THIEF ; $EE
add_tm STEEL_WING ; $EF
add_tm FIRE_PUNCH ; $F0
add_tm FURY_CUTTER ; $F1
add_tm NIGHTMARE ; $F2
NUM_TMS = const_value - TM01 - 2
add_hm CUT
add_hm FLY
add_hm SURF
add_hm STRENGTH
add_hm FLASH
add_hm WHIRLPOOL
add_hm WATERFALL
add_hm CUT ; $F3
add_hm FLY ; $F4
add_hm SURF ; $F5
add_hm STRENGTH ; $F6
add_hm FLASH ; $F7
add_hm WHIRLPOOL ; $F8
add_hm WATERFALL ; $F9
NUM_HMS = const_value - HM01
const HM_08
const HM_08 ; $FA
add_mt FLAMETHROWER
add_mt THUNDERBOLT

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@@ -165,3 +165,25 @@ HMENURETURN_SCRIPT EQU %10000000
HMENURETURN_ASM EQU %11111111
NUM_MON_SUBMENU_ITEMS EQU 8
const_def
const ZEPHYRBADGE
const HIVEBADGE
const PLAINBADGE
const FOGBADGE
const MINERALBADGE
const STORMBADGE
const GLACIERBADGE
const RISINGBADGE
NUM_JOHTO_BADGES EQU const_value
const_def
const BOULDERBADGE
const CASCADEBADGE
const THUNDERBADGE
const RAINBOWBADGE
const SOULBADGE
const MARSHBADGE
const VOLCANOBADGE
const EARTHBADGE
NUM_KANTO_BADGES EQU const_value
NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES