Fix triple newlines left over from removing address comments

This commit is contained in:
Rangi
2018-06-24 23:22:50 -04:00
parent 91f914718a
commit 67d1364c7a
193 changed files with 3 additions and 1965 deletions

View File

@@ -8,7 +8,6 @@ ResetGameTime::
ld [wGameTimeFrames], a
ret
GameTimer::
nop
@@ -24,12 +23,10 @@ GameTimer::
ld [rSVBK], a
ret
UpdateGameTimer::
; Increment the game timer by one frame.
; The game timer is capped at 999:59:59.00.
; Don't update if game logic is paused.
ld a, [wGameLogicPaused]
and a
@@ -45,7 +42,6 @@ UpdateGameTimer::
bit 0, [hl]
ret nz
; +1 frame
ld hl, wGameTimeFrames
ld a, [hl]
@@ -57,7 +53,6 @@ UpdateGameTimer::
ld [hl], a
ret
.second
xor a
ld [hl], a
@@ -73,7 +68,6 @@ UpdateGameTimer::
ld [hl], a
ret
.minute
xor a
ld [hl], a
@@ -89,7 +83,6 @@ UpdateGameTimer::
ld [hl], a
ret
.hour
xor a
ld [hl], a
@@ -101,7 +94,6 @@ UpdateGameTimer::
ld l, a
inc hl
; Cap the timer after 1000 hours.
ld a, h
cp HIGH(1000)
@@ -119,7 +111,6 @@ UpdateGameTimer::
ld [wGameTimeSeconds], a
ret
.ok
ld a, h
ld [wGameTimeHours], a