Fix triple newlines left over from removing address comments

This commit is contained in:
Rangi
2018-06-24 23:22:50 -04:00
parent 91f914718a
commit 67d1364c7a
193 changed files with 3 additions and 1965 deletions

View File

@@ -5,7 +5,6 @@ BattleCommand_BatonPass:
and a
jp nz, .Enemy
; Need something to switch to
call CheckAnyOtherAlivePartyMons
jp z, FailedBatonPass
@@ -45,7 +44,6 @@ BattleCommand_BatonPass:
call ResetBatonPassStatus
ret
.Enemy:
; Wildmons don't have anything to switch to
@@ -82,7 +80,6 @@ BattleCommand_BatonPass:
jr ResetBatonPassStatus
BatonPass_LinkPlayerSwitch:
ld a, [wLinkMode]
and a
@@ -101,7 +98,6 @@ BatonPass_LinkPlayerSwitch:
ret
BatonPass_LinkEnemySwitch:
ld a, [wLinkMode]
and a
@@ -128,13 +124,11 @@ BatonPass_LinkEnemySwitch:
jp CloseWindow
FailedBatonPass:
call AnimateFailedMove
jp PrintButItFailed
ResetBatonPassStatus:
; Reset status changes that aren't passed by Baton Pass.
@@ -175,7 +169,6 @@ ResetBatonPassStatus:
ret
CheckAnyOtherAlivePartyMons:
ld hl, wPartyMon1HP
ld a, [wPartyCount]
@@ -185,7 +178,6 @@ CheckAnyOtherAlivePartyMons:
jr CheckAnyOtherAliveMons
CheckAnyOtherAliveEnemyMons:
ld hl, wOTPartyMon1HP
ld a, [wOTPartyCount]