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Fix triple newlines left over from removing address comments
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@@ -15,7 +15,6 @@ AIChooseMove:
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farcall CheckEnemyLockedIn
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ret nz
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; The default score is 20. Unusable moves are given a score of 80.
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ld a, 20
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ld hl, wBuffer1
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@@ -61,7 +60,6 @@ AIChooseMove:
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ld [hl], 80
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jr .CheckMovePP
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; Apply AI scoring layers depending on the trainer class.
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.ApplyLayers:
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ld hl, TrainerClassAttributes + TRNATTR_AI_MOVE_WEIGHTS
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@@ -199,7 +197,6 @@ AIChooseMove:
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ld [wCurEnemyMoveNum], a
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ret
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AIScoringPointers:
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; entries correspond to AI_* constants
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dw AI_Basic
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